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[[Category:Orbital units (CivBE)|*]]
 
[[Category:Orbital units (CivBE)|*]]
 
[[Category:Units (CivBE)|Orbitals]]
 
[[Category:Units (CivBE)|Orbitals]]
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[[Category:Lists (CivBE)]]

Revision as of 04:21, 29 September 2015

Back arrow (CivBE) Back to orbital layer overview page
Back arrow (CivBE) Back to list of units

List of Orbital units in Civilization: Beyond Earth

Unit Requirements Production cost Maintenance Duration (turns) Effect radius Effect
All Seer Icon All-Seer Dark Networks 200 4 Petroleum Petroleum, 1 Titanium Titanium 30 1
  • Removes and prevents all Covert Agents and Intrigue from cities in range
Deep Space Telescope Icon Deep Space Telescope Orbital Automation 200 2 Petroleum Petroleum, 1 Firaxite Firaxite 60 2
  • Discovers The Signal, part of the Contact Victory
  • +25% Science for cities in range
Holomatrix Icon Holomatrix Civil Support 130 3 Petroleum Petroleum, 1 Floatstone Floatstone 60 1
  • +2 Culture on tiles you own in range
  • -50% Intrigue increases on cities in range
Lasercom Icon Lasercom Satellite Orbital Networks 130 2 Petroleum Petroleum, 1 Titanium Titanium 60 1
  • Contacts Old Earth, part of the Emancipation and Promised Land Victories
  • +15% Science for cities in range
Miasmic Condenser Icon Miasmic Condenser Alien Ecology 130 3 Petroleum Petroleum, 1 Xenomass Xenomass 10 2
  • Generates Miasma, starting from the center
Miasmic Repulsor Icon Miasmic Repulsor Ecology 80 None 10 2
  • Clears Miasma, starting from the center
Orbital Fabricator Icon Orbital Fabricator Geoscaping 130 2 Petroleum Petroleum, 1 Titanium Titanium 60 1
  • +1 Production on tiles you own
  • Generates 1 to 2 new Strategic Resources (ranging 1-4 in quantity) on unimproved tiles across its lifespan (territory ownership and miasma don't matter, tiles with strategic resources present can't be increased)
Orbital Laser Icon Orbital Laser Cybernetics 130 2 Petroleum Petroleum 60 3
  • Attacks units within range (Ranged Strength 70)
Phasal Transporter Icon Phasal Transporter Cybernetics 130 2 Petroleum Petroleum, 1 Titanium Titanium 30 1
  • Enables units to perform a one-way Phasal Transport from any friendly City to any affected tile
Planet Carver Icon Planet Carver Astrodynamics 200 4 Petroleum Petroleum, 1 Titanium Titanium 30 2
  • Attacks units within range (Ranged Strength 120)
Rocktopus Icon Rocktopus Designer Lifeforms, Harmony 9 280 3 Xenomass Xenomass, 1 Floatstone Floatstone 10 2
  • Can move between deployments
  • Attacks units within range (Ranged Strength 60)
Solar Collector Icon Solar Collector Photosystems 80 None 60 1
  • +1 Energy on tiles you own within range
  • +20% Energy for cities within range
Tacnet Hub Icon Tacnet Hub Communications 80 None 60 2
  • +20% Strength, +20% Ranged Strength, and +5 HP heal for all friendly units in range
Weather Controller Icon Weather Controller Climate Control 130 2 Petroleum Petroleum, 1 Titanium Titanium 60 1
  • +1 Food on tiles you own
  • Generates 1 to 2 new Basic Resources on unimproved tiles across its lifespan (territory ownership and miasma don't matter)

Rising Tide orbital units

  • Station Sentinel RT only- Increases yields, station defense and stops stations from abandoning
  • Xeno Siren RT only- Attracts aliens
RT only Introduced in the Rising Tide expansion pack.
Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships
Lists
Affinities
Concepts
Yields
Misc.
RT only Introduced in the Rising Tide expansion pack.
  • † Spin off game based in the same fictional universe