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List of Orbital units in Civilization: Beyond Earth

Unit Requirements Production Resources Duration (turns) Radius Effect
All Seer Icon All-Seer Dark Networks 200 4 Petroleum,
1 Titanium
30 1 Removes and prevents all Covert Agents and Intrigue from cities in range
Deep Space Telescope Icon Deep Space Telescope Orbital Automation 200 2 Petroleum,
1 Firaxite
60 2 Discovers The Signal, part of the Contact Victory

+25% Science for cities in range

Holomatrix Icon Holomatrix Civil Support 130 3 Petroleum,
1 Floatstone
60 1 +2 Culture on tiles you own in range

-50% Intrigue increases on cities in range

Lasercom Icon Lasercom Satellite Orbital Networks 130 2 Petroleum,
1 Titanium
60 1 Contacts Old Earth, part of the Emancipation and Promised Land Victories

+15% Science for cities in range

Miasmic Condenser Icon Miasmic Condenser Alien Ecology 130 3 Petroleum,
1 Xenomass
10 2 Generates Miasma, starting from the center
Miasmic Repulsor Icon Miasmic Repulsor Ecology 80 None 10 2 Clears Miasma, starting from the center
Orbital Fabricator Icon Orbital Fabricator Geoscaping 130 2 Petroleum,
1 Titanium
60 1 +1 Production on tiles you own

Generates 1 to 2 new Strategic Resources (ranging 1-4 in quantity) on unimproved tiles across its lifespan (territory ownership and miasma don't matter, tiles with strategic resources present can't be increased)

Orbital Laser Icon Orbital Laser Cybernetics 130 2 Petroleum 60 3 Attacks units within range (Ranged Strength 70)
Phasal Transporter Icon Phasal Transporter Cybernetics 130 2 Petroleum,
1 Titanium
30 1 Enables units to perform a one-way Phasal Transport from any friendly City to any affected tile
Planet Carver Icon Planet Carver Astrodynamics 200 4 Petroleum,
1 Titanium
30 2 Attacks units within range (Ranged Strength 120)
Rocktopus Icon Rocktopus Designer Lifeforms, Harmony 9 280 3 Xenomass,
1 Floatstone
10 2 Can move between deployments

Attacks units within range (Ranged Strength 60)

Solar Collector Icon Solar Collector Photosystems 80 None 60 1 +1 Energy on tiles you own within range

+20% Energy for cities within range

Tacnet Hub Icon Tacnet Hub Communications 80 None 60 2 +20% Strength, +20% Ranged Strength, and +5 HP heal for all friendly units in range
Weather Controller Icon Weather Controller Climate Control 130 2 Petroleum,
1 Titanium
60 1 +1 Food on tiles you own

Generates 1 to 2 new Basic Resources on unimproved tiles across its lifespan (territory ownership and miasma don't matter)

Rising Tide orbital units

  • Comm Relay RT only- Provides orbital coverage on all locations within a 5 tile radius
  • Paean RT only- Tiles provide +1 Health Health when worked by a City but not past the City's local Health Health limit
  • Spy Satellite RT only- Provides visibility of all locations within a 6 tile radius, not counting invisible units
  • Station Sentinel RT only- Doubles trade route yields from the station underneath it. Also doubles this station's defense, and prevents it from being abandoned.
  • Xeno Siren RT only- Attracts nearby alien units to the affected area
RT only Introduced in the Rising Tide expansion pack.
Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships
Lists
Affinities
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RT only Introduced in the Rising Tide expansion pack.
  • † Spin off game based in the same fictional universe
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