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Name
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Description
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City Patron Goddess
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+25% Production toward districts in cities without a specialty district.
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Dance of the Aurora
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Holy Site districts get +1 Faith from adjacent Tundra tiles.
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Desert Folklore
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Holy Site districts get +1 Faith from adjacent Desert tiles.
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Divine Spark
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+1 Great Person Points from Holy Sites (Prophet), Campuses (Scientist), and Theater Squares (Writer).
+1 Great Person Points from Holy Sites (Prophet), Campuses with a Library (Scientist), and Theater Squares with an Amphitheater (Writer).
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Earth Goddess
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+1 Faith from tiles with Charming or Breathtaking Appeal.
+1 Faith from tiles with Breathtaking Appeal.
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Fertility Rites
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City growth rate is 10% higher.
When chosen receive a Builder in your capital. City growth rate is 10% higher.
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Fire Goddess
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+2 Faith from Geothermal Fissures and Volcanic Soil.
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God of Craftsmen
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+1 Production from Mines over improved Strategic resources.
+1 Production and +1 Faith from improved Strategic resources.
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God of Healing
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Increases units' healing by 30 in Holy Site districts, or any adjacent tiles.
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God of the Forge
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+25% Production toward Ancient and Classical military units.
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God of the Open Sky
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+1 Culture from Pastures.
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God of the Sea
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+1 Production from Fishing Boats.
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God of War
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Bonus Faith equal to 50% of the strength of each combat unit killed within 8 tiles of a Holy Site district.
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Goddess of Festivals
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+1 Food from Wine, Incense, Cocoa, Tobacco, Coffee, and Tea Plantations.
+1 Food from Wine, Incense, Cocoa, Tobacco, Olives, Coffee, and Tea Plantations.
+1 Culture from Plantations.
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Goddess of the Harvest[1]
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Harvesting a resource or removing a feature receives Faith equal to the other yield's quantity.
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Goddess of the Hunt
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+1 Food from Camps.
+1 Food and +1 Production from Camps.
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Initiation Rites
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+50 Faith for each Barbarian Outpost cleared.
+50 Faith for each Barbarian Outpost cleared. The unit that cleared the Barbarian Outpost heals +100 HP.
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Lady of the Reeds and Marshes
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+1 Production from Marsh, Oasis, and Desert Floodplains.
+2 Production from Marsh, Oasis, and Desert Floodplains.
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Monument to the Gods
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+15% Production to Ancient and Classical era Wonders.
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Oral Tradition[1]
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+1 Culture from Bananas, Citrus, Cotton, Dyes, Silk, Spices, and Sugar Plantations.
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Religious Idols
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+2 Faith from Mines over Luxury and Bonus resources.
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River Goddess
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+1 Amenity to cities if they have a Holy Site district adjacent to a River.
+2 Amenities and +2 Housing to cities if they have a Holy Site district adjacent to a River.
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Religious Settlements
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Border expansion rate is 15% faster.
When chosen receive a Settler in your capital. Border expansion rate is 15% faster.
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Sacred Path
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Holy Site districts get +1 Faith from adjacent Rainforest tiles.
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Stone Circles
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+2 Faith from Quarries.
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