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The following is a list of projects in Civilization VI and its expansions, sorted by type.
City Projects[]
Project | Unique to | Requirements | Effect |
---|---|---|---|
![]() Repair Outer Defenses |
Damaged Walls, 3 or more turns without suffering attacks | Fully restores HP of Walls around this city and its Encampment | |
![]() Manhattan Project |
Nuclear Fission | Allows ![]() | |
![]() Operation Ivy |
Completed Manhattan Project |
Allows ![]() | |
![]() Build Nuclear Device |
Completed Manhattan Project |
Adds 1 ![]() | |
![]() Build Thermonuclear Device |
Completed Operation Ivy |
Adds 1 ![]() | |
![]() Lijia (Faith) |
![]() Yongle |
Provides ![]() ![]() | |
![]() Lijia (Food) |
![]() Yongle |
Provides ![]() ![]() | |
![]() Lijia (Gold) |
![]() Yongle |
Provides ![]() ![]() |
District Projects[]
See Project (Civ6) for information about district projects' Great People points yield scaling by era.
Science Victory Projects[]
All Science Victory Projects require a Spaceport.
Project | Technology | Requirements | Effect |
---|---|---|---|
![]() Launch Earth Satellite |
![]() Rocketry |
Step 1 of Science Victory. Reveals entire map. | |
![]() Launch Moon Landing |
![]() Satellites |
Earth Satellite | Step 2 of Science Victory. Provides bonus ![]() ![]() |
![]() Launch Mars Habitation |
![]() Robotics |
Moon Landing | Step 3 of Science Victory for base game[SV 1] |
![]() Launch Mars Hydroponics |
![]() Nanotechnology |
Moon Landing | Step 3 of Science Victory for base game[SV 1] |
![]() Launch Mars Reactor |
![]() Nuclear Fusion |
Moon Landing | Step 3 of Science Victory for base game[SV 1] |
![]() Launch Mars Colony ![]() |
![]() Nanotechnology |
Moon Landing | Step 3 of Science Victory for ![]() |
![]() Exoplanet Expedition ![]() |
![]() Smart Materials |
Mars Colony | Step 4 of Science Victory for ![]() |
![]() Terrestrial Laser Station ![]() |
![]() Offworld Mission |
Exoplanet Expedition Launched | Increases speed of Exoplanet Expedition by 1 Light Year/turn while this city is ![]() ![]() |
![]() Lagrange Laser Station ![]() |
![]() Offworld Mission |
Exoplanet Expedition Launched 30 ![]() |
Increases speed of Exoplanet Expedition by 1 Light Year/turn. |
- ↑ 1.0 1.1 1.2 Can be completed in any order with other Mars Projects to achieve victory.
- ↑ 2.0 2.1 Replaces Launch Mars Habitation, Launch Mars Hydroponics, and Launch Mars Reactor in
.
Competition Projects[]
These projects are present only in Gathering Storm.
Project | Competition | Requirements | Effect | |
---|---|---|---|---|
![]() Decommission Coal Power Plant ![]() |
![]() Climate Accords |
![]() Industrial Zone, Hansa, or Oppidum |
![]() Coal Power Plant |
Removes existing Power Plant from this city and awards points for competition |
![]() Decommission Nuclear Power Plant ![]() |
![]() Climate Accords |
![]() Industrial Zone, Hansa, or Oppidum |
![]() Nuclear Power Plant |
Removes existing Power Plant from this city and awards points for competition |
![]() Decommission Oil Power Plant ![]() |
![]() Climate Accords |
![]() Industrial Zone, Hansa, or Oppidum |
![]() Oil Power Plant |
Removes existing Power Plant from this city and awards points for competition |
![]() Send Aid ![]() |
![]() Aid Request or |
![]() City Center |
+50 points for competition | |
![]() Train Astronauts ![]() |
![]() International Space Station |
![]() Spaceport |
+30 points for competition | |
![]() Train Athletes ![]() |
![]() World Games |
![]() City Center |
+50 points for competition |
Game Mode Projects[]
Secret Societies[]
Project | Society | Requirements | Effect | |
---|---|---|---|---|
![]() Dark Summoning |
![]() Voidsingers |
Symphony | ![]() Old God Obelisk |
Extra ![]() ![]() ![]() Raises the amount of Loyalty damage done by Cultists by 2 (capped at 30). |
![]() Occult Research |
![]() Hermetic Order |
Aiwass | ![]() Campus |
Provides ![]() ![]() ![]() ![]() ![]() ![]() |
Heroes & Legends[]
Project | Requirements | Effect | |
---|---|---|---|
![]() Devotion |
![]() Monument or Old God Obelisk |
Hero must be discovered and unsummoned. | Summons the chosen Hero. Each City may complete one Devotion. |
![]() Heroic Tales |
![]() Monument or Old God Obelisk |
At least one Hero must be undisovered and unsummoned. | Discovers a new Hero. Can be run multiple times and concurrently in multiple cities. |
Monopolies and Corporations[]
Project | Requirements | Effect | |
---|---|---|---|
![]() Create New Product |
![]() Corporation |
![]() City Center |
Creates a new Corporation ![]() ![]() |
Zombie Defense[]
Project | Requirements | Effect |
---|---|---|
![]() Turn Undead |
![]() Holy Site or Larva |
Upon completion, gain control of the Zombies currently in this city's territory. Control lasts 15 ![]() |
![]() Dark Signal |
![]() Campus, Seowon, or Observatory |
Upon completion, gain control of the Zombies currently in this city's territory. Control lasts 30 ![]() |
Scenario-specific projects[]
Outback Tycoon[]
Project | Technology | Requirements | Effect |
---|---|---|---|
![]() AIF Training |
![]() The Great War |
![]() City Center |
+10 ![]() |
Notes[]


- ↑ Added in the Catherine De Medici Persona Pack (Civ6).
- ↑ Added in the June 2019 Update.
Civilization VI [edit] | |
---|---|
Rise and Fall • Gathering Storm • New Frontier Pass • Leader Pass | |
Lists | |
Concepts
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Miscellaneous | |
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