These bonus resources increase the yield of terrain in Sid Meier's Colonization.
Resource | Found on | Bonus | |
---|---|---|---|
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Beaver | Mixed forest | +3 ![]() |
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Fishery | Ocean | +3/6 ![]() |
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Game | Boreal forest Broadleaf forest |
+2/4 ![]() +2 ![]() |
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Minerals | Marsh Rain forest Swamp Tundra Wetland forest |
+3 ![]() +1 ![]() |
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Oasis | Desert Scrub forest |
+2/4 ![]() |
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Ore deposit | Hills | +2 ![]() |
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Prime cotton | Prairie | x2 ![]() |
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Prime sugar | Savannah | x2 ![]() |
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Prime timber | Conifer forest Tropical forest |
+4 ![]() |
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Prime tobacco | Grassland | x2 ![]() |
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Silver deposit | Mountains | +2 ![]() |
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Wheat | Plains | +2/4 ![]() |
See also[]
- Goods in Col and FreeCol
- Resource production in the original game