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The following is a list of technologies in Civilization VI and its expansions, sorted by era.

Ancient Era[]

Technology Prerequisites Science Science cost Eureka Eureka Infrastructure Units Effects
Pottery
Pottery
None 25 None Granary, Mekewap (Cree only), Great Bath Allows harvesting Maize, Rice, Wheat
Animal Husbandry
Animal Husbandry
None 25 None Pasture, Camp, Kurgan (Scythia only) Reveals Horses. Allows harvesting Cattle, Sheep, Deer
Mining
Mining
None 25 None Mine, Quarry Allows chopping Woods and harvesting Copper
Sailing
Sailing
None 50 Found a city on the Coast Fishing Boats Galley, Viking Longship (Harald Hardrada only), Bireme (Dido only) Allows embarking Builders
Astrology
Astrology
None 50 Find a Natural Wonder Holy Site, Lavra (Russia only), Shrine, Stonehenge
Irrigation
Irrigation
Pottery 50 Farm a resource Plantation, Stepwell (India only), Palgum (Babylon only), Hanging Gardens Allows clearing Marsh and harvesting Bananas
Writing
Writing
Pottery 50 Meet another civilization Campus, Library, Seowon (Korea only), Observatory (Maya only), Etemenanki
Archery
Archery
Animal Husbandry 50 Kill a unit with a Slinger Temple of Artemis Archer, Pítati Archer (Nubia only), Hul'che (Maya only)
Masonry
Masonry
Mining 80 Build a Quarry Ancient Walls, Pyramids, Great Wall (China only), Nubian Pyramid (Nubia only), Canal (Qin Shi Huang's China only) Battering Ram Allows harvesting Stone
Bronze Working
Bronze Working
Mining 80 Kill 3 Barbarians Encampment, Barracks, Basilikoi Paides (Macedon only), Ikanda (Zulu only), Thành (Vietnam only) Spearman, Hoplite (Greece only) Reveals Iron and allows chopping Rainforest
Wheel
Wheel
Mining 80 Mine a resource Water Mill Heavy Chariot, Maryannu Chariot Archer (Egypt only)

Classical Era[]

Technology Prerequisites Science Science cost Eureka Eureka Infrastructure Units Effects
Celestial Navigation
Celestial Navigation
Sailing

Astrology

120 Improve 2 Sea Resources Harbor, Royal Navy Dockyard (England only), Cothon (Phoenicia only), Lighthouse, Great Lighthouse Allows embarking Traders and harvesting Fish, Crabs
Currency
Currency
Writing 120 Make a Trade Route Trade Route Commercial Hub, Market, Sukiennice (Poland only)
Horseback Riding
Horseback Riding
Archery 120 Build a Pasture Stable, Ordu (Mongolia only) Horseman, Saka Horse Archer (Scythia only), Varu (India only), Hetairoi (Macedon only)
Iron Working
Iron Working
Bronze Working 120 Build an Iron Mine Jebel Barkal, Oppidum (Gaul only) Swordsman, Ngao Mbeba (Kongo only), Legion (Rome only), Immortal (Persia only), Hypaspist (Macedon only)
Shipbuilding
Shipbuilding
Sailing 200 Own 2 Galleys Kampung (Indonesia only), Colossus Quadrireme, Dromon (Byzantium only) Allows embarking all land units
Mathematics
Mathematics
Currency 200 Build 3 Different Specialty Districts Petra, Diplomatic Quarter, Consulate +1 Movement for all naval units
Construction
Construction
Horseback Riding
Masonry
200 Build a Water Mill Terracotta Army Siege Tower, Toa (Mãori only)
Engineering
Engineering
Wheel 200 Build Ancient Walls Aqueduct, Bath (Rome only), Machu Picchu Catapult

Medieval Era[]

Technology Prerequisites Science Science cost Eureka Eureka Infrastructure Units Effects
Military Tactics
Military Tactics
Mathematics 300 Kill a unit with a Spearman Huey Teocalli Pikeman, Berserker (Norway only), Khevsur (Georgia only), Impi (Zulu only)
Buttress
Buttress (GS-Only)
Shipbuilding
Mathematics
300 Build a Classical Era or later Wonder Dam, Hagia Sophia (GS-Only)
Apprenticeship
Apprenticeship
Currency
Horseback Riding
300 Build 3 Mines Industrial Zone, Hansa (Germany only), Workshop Man-At-Arms +1 Production on Mines
Machinery
Machinery
Iron Working
Engineering
300 Own 3 Archers Lumber Mill, Kilwa Kisiwani (R&F-Only) Crossbowman, Crouching Tiger (China only), Voi Chiến (Vietnam only), Skirmisher, Warak'aq (Inca only)
Stirrups
Stirrups
Horseback Riding 390 Have the Feudalism civic Knight, Mamluk (Arabia only), Keshig (Mongolia only), Mandekalu Cavalry (Mali only) +1 Food on Pastures
Education
Education
Apprenticeship
Mathematics
390 Earn a Great Scientist. University, Hagia Sophia (Vanilla and R&F-Only), University of Sankore
Military Engineering
Military Engineering
Construction 390 Build an Aqueduct. Armory Military Engineer, Trebuchet, Domrey (Khmer only) Reveals Niter
Castles
Castles
Construction 390 Have a government with 6 policy slots (Vanilla and R&F-Only)

Adopt a government with 6 inherent policy slots (GS-Only)

Medieval Walls, Alhambra Courser, Black Army (Hungary only) (GS-Only), Oromo Cavalry (Ethiopia only) Bonus culture on Great Wall, +1 Spy as Catherine de Medici

Renaissance Era[]

Technology Prerequisites Science Science cost Eureka Eureka Infrastructure Units Effects
Cartography
Cartography
Shipbuilding (Vanilla and R&F-Only)
Buttress (GS-Only)
540

GS-Only 600

Build 2 Harbors Casa de Contratación Caravel, Nau (Portugal only) +1(R&F-Only +2) gold on Fishing Boats. Allows ocean movement.
Mass Production
Mass Production
Education
Shipbuilding (Vanilla and R&F-Only)

Buttress
Military Tactics (GS-Only)

540

GS-Only 600

Build a Lumber Mill Shipyard, Venetian Arsenal
Banking
Banking
Education
Stirrups
540

GS-Only 600

Have the Guilds civic Bank, Grand Bazaar, Great Zimbabwe +2 Gold on Quarries (vanilla and R&F-Only)
Gunpowder
Gunpowder
Military Engineering
Stirrups
Apprenticeship
540

GS-Only 600

Build an Armory Musketman, Conquistador (Spain only), Hwacha (Korea only), Malón Raider (Mapuche only), Janissary (Suleiman only) +1 Production on Quarries
Printing
Printing
Machinery 540

GS-Only 600

Build 2 Universities Forbidden City +1 Diplomatic Visibility on all other civilizations and double Tourism on Great Works of Writing
Square Rigging
Square Rigging
Cartography 660

GS-Only 730

Kill a unit with a Musketman Frigate, De Zeven Provinciën (Dutch only) +1 Movement for Embarked units
Astronomy
Astronomy
Education 660

GS-Only 730

Build a University next to a Mountain Potala Palace
Metal Casting
Metal Casting
Gunpowder 660

GS-Only 730

Own 2 Crossbowmen Bombard, Pike and Shot, Carolean (Sweden only)
Siege Tactics
Siege Tactics
Castles 660

GS-Only 730

Own 2 Trebuchets Renaissance Walls, Fort, Tsikhe (Georgia only)

Industrial Era[]

Technology Prerequisites Science Science cost Eureka Eureka Infrastructure Units Effects
Industrialization
Industrialization
Mass Production
Square Rigging
845

GS-Only 930

Build 3 (GS-Only 2) Workshops Factory, Electronics Factory (Japan only), Ruhr Valley, Coal Power Plant (GS-Only) Reveals Coal and +1 Production on Mines
Scientific Theory
Scientific Theory
Astronomy 845

GS-Only 930

Have The Enlightenment civic Oxford University Allows Research Agreements and +1 Food on Plantations
Ballistics
Ballistics
Metal Casting 845

GS-Only 930

Have 2 Forts in your territory Field Cannon, Cuirassier, Rough Rider (Teddy Roosevelt only)
Military Science
Military Science
Siege Tactics
Printing
845

GS-Only 930

Kill a unit with a Knight Military Academy Cavalry, Cossack (Russia only), Garde Impériale (France only), Redcoat (Victoria only), Line Infantry, Huszár (Hungary only), Llanero (Gran Colombia only)
Steam Power
Steam Power
Square Rigging
Industrialization
970

GS-Only 1070

Build 2 Shipyards Railroad, Canal, Panama Canal Ironclad +2 Movement for embarked units
Sanitation
Sanitation
Scientific Theory 970

GS-Only 1070

Build 2 Neighborhoods Sewer, Országház Medic
Economics
Economics
Metal Casting
Scientific Theory
970

GS-Only 1070

Build 2 Banks Stock Exchange, Big Ben
Rifling
Rifling
Ballistics
Military Science
970

GS-Only 1070

Build a Niter Mine Ranger, Highlander (Scots only)

Modern Era[]

Technology Prerequisites Science Science cost Eureka Eureka Infrastructure Units Effects
Flight
Flight
Industrialization
Scientific Theory
1140

GS-Only 1250

Build an Industrial era or later wonder Airstrip, Aerodrome, Hangar Biplane, Observation Balloon Tourism from Improvement Culture
Replaceable Parts
Replaceable Parts
Economics 1140

GS-Only 1250

Own 3 Line Infantries Food Market Infantry, Digger (Australia only) +1 Food on Farms for each adjacent farm, +1 Production on Pastures
Steel
Steel
Rifling 1140

GS-Only 1250

Build a Coal Mine and an Ironclad Eiffel Tower, (vanilla and R&F-Only) Oil Well Battleship (Vanilla and R&F-Only), Artillery +1 Production on Lumber Mill, unlocks Urban Defenses, (vanilla and R&F-Only) reveals Oil
Refining
Refining (GS-Only)
Rifling 1250 Build 1 Coal Power Plant Oil Well Battleship Reveals Oil
Electricity
Electricity
Steam Power 1250

GS-Only 1370

Own 3 (GS-Only 2) Privateers Seaport, (vanilla and R&F-Only) Power Plant, (GS-Only) Oil Power Plant, Hydroelectric Dam Submarine, U-Boat (Germany only), Allows Convert to Oil Power project
Radio
Radio
Steam Power
Flight
1250

GS-Only 1370

Build a National Park Seaside Resort, Broadcast Center, Film Studio (America only) Reveals Aluminum
Chemistry
Chemistry
Sanitation (GS-Only)
Replaceable Parts
1250

GS-Only 1370

Complete a Research Agreement
R&F-Only Have a level two Alliance.
Research Lab, Mountain Tunnel (GS-Only) AT Crew
Combustion
Combustion
Steel
Refining (GS-Only)
Rifling (Vanilla and R&F-Only)
1250

GS-Only 1370

Extract an Artifact Artifact Oil Well (Vanilla and R&F-Only), Golden Gate Bridge Tank, Supply Convoy

Atomic Era[]

Technology Prerequisites Science Science cost Eureka Eureka Infrastructure Units Effects
Advanced Flight
Advanced Flight
Radio 1410

GS-Only 1480

Build 3 Biplanes

Build 2 Biplanes (GS-Only)

Airport Fighter, Bomber, P-51 Mustang (America only)
Rocketry
Rocketry
Radio
Chemistry
1410

GS-Only 1480

Boost through Great Scientist or Spy Missile Silo, Spaceport, Launch Earth Satellite (first step toward Science Victory), +1 Production on Quarries
Advanced Ballistics
Advanced Ballistics
Steel
Replaceable Parts
1410

GS-Only 1480

Build 2 Power Plants
Build 1 Oil Power Plant (GS-Only)
Machine Gun, Anti-air Gun
Combined Arms
Combined Arms
Steel
Combustion
1410

GS-Only 1480

Build an Airstrip (Vanilla and R&F-Only)
Have 3 Armies or Armadas (GS-Only)
Destroyer, Aircraft Carrier Reveals Uranium
Plastics
Plastics
Combustion 1410

GS-Only 1480

Build an Oil Well Offshore Oil Rig Spec Ops +1 Food on Fishing Boats
Computers
Computers
Electricity 1580

GS-Only 1660

Have a government with 8 policy slots (Vanilla and R&F-Only)
Adopt a government with 8 inherent policy slots (GS-Only)
Flood Barrier Drone +1 Spy, (vanilla and R&F-Only) +100% Tourism, (GS-Only) +25% Tourism
Nuclear Fission
Nuclear Fission
Advanced Ballistics
Combined Arms
1580

GS-Only 1660

Boost through Great Scientist or Spy Nuclear Power Plant Manhattan Project, Build Nuclear Device
Synthetic Materials
Synthetic Materials
Plastics 1580

GS-Only 1660

Build 2 Aerodromes Geothermal Plant, Biosphère Helicopter +1 (GS-Only +2) Gold on Camps

Information Era[]

Technology Prerequisites Science Science cost Eureka Eureka Infrastructure Units Effects
Telecommunications
Telecommunications
Computers 1850 Build 2 Broadcast Centers
Boost through Great Scientist or Spy (GS-Only)
Nuclear Submarine
Satellites
Satellites
Advanced Flight
Rocketry
1850 Boost through Great Scientist or Spy
Build 2 Broadcast Centers (GS-Only)
Solar Farm Mechanized Infantry, Launch Moon Landing (second step towards Science Victory)
Guidance Systems
Guidance Systems
Rocketry
Advanced Ballistics
1850 Kill a Fighter Rocket Artillery, Mobile SAM
Lasers
Lasers
Nuclear Fission 1850 Boost through Great Scientist or Spy
Build 2 Drones (GS-Only)
Jet Fighter, Missile Cruiser
Composites
Composites
Synthetic Materials 1850 Own 3 Tanks Wind Farm Modern Armor, Modern AT
Stealth Technology
Stealth Technology
Synthetic Materials 1850 Boost through Great Scientist or Spy Jet Bomber
Robotics
Robotics
Computers Satellites (GS-Only)
Guidance Systems (GS-Only)
Lasers (GS-Only)
2155 Have the Globalization civic Giant Death Robot (GS-Only) +1 Production on Pastures, (vanilla and R&F-Only) Launch Mars Habitation (1/3 of the final step of the Science Victory)
Nuclear Fusion
Nuclear Fusion
Lasers 2155 Boost through Great Scientist or Spy (vanilla and R&F-Only) Launch Mars Reactor (1/3 of the final step of the Science Victory),
Operation Ivy, Build Thermonuclear Device
Nanotechnology
Nanotechnology
Composites 2155 Build an Aluminum Mine (vanilla and R&F-Only) Launch Mars Hydroponics (1/3 of the final step of the Science Victory)
(GS-Only) Launch Mars Colony
Future Tech
Future Tech*
Robotics (Vanilla and R&F-Only)
Nuclear Fusion (Vanilla and R&F-Only)
Nanotechnology (Vanilla and R&F-Only)
2500 N/A Can be completed multiple times, increasing your points towards the Score Victory
(GS-Only) +5% Production to city projects each time it is completed

* This technology will appear in the following era if you have Gathering Storm installed.

Future Era[]

Note that this era of technology, unlike all other eras, is semi-randomized: all 7 technologies will appear in the game; however, the prerequisites to unlock them (and thus, how the tech tree looks in this era) vary each time.

The exact Science Science costs of Future Era technologies will also vary based on the exact tech tree structure, with earlier techs costing less than base cost and later techs costing more. The cost is 2200 or 2300 Science Science, or 2500 Science Science for Offworld Mission.

Technology Science Science cost Eureka Eureka Giant Death Robot upgrades Other effects
Advanced AI
Advanced AI
2200

or 2300

Boost through Spy Drone Air Defense: Anti-Air Strength Anti-Air Defense Strength increased to 130.
Advanced Power Cells
Advanced Power Cells
Boost through Spy Particle Beam Siege Cannon: Ranged attacks against cities and encampments are 100% effective and gain +30 Ranged Strength Ranged Strength Carbon emission from units is reduced by 50%.
Cybernetics
Cybernetics
Boost through Spy Enhanced Mobility: +3 Movement Movement, can perform a Jump action to cross over Mountains terrain
Predictive Systems
Predictive Systems
Boost through Spy Offshore Wind Farm
Seasteads
Seasteads
Boost through Spy Seastead, +1 Diplomatic Victory point
Smart Materials
Smart Materials
Boost through Spy Reinforced Armor Plating: +10 Strength Combat Strength when defending against land and naval units Exoplanet Expedition
Offworld Mission
Offworld Mission
2500 Boost through Spy Lagrange Laser Station, Terrestrial Laser Station
Future Tech
Future Tech
2600 +5% Production Production for city projects.
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
Civilization VI [edit]
Rise and FallGathering StormNew Frontier PassLeader Pass
Lists
Concepts
Miscellaneous
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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