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The following is a list of technologies in Civilization VI and its expansions, sorted by era .
Ancient Era [ ]
Technology
Prerequisites
Science cost
Eureka
Infrastructure
Units
Effects
Pottery
None
25
None
Granary , Mekewap (Cree only), Great Bath
Allows harvesting Maize , Rice , Wheat
Animal Husbandry
None
25
None
Pasture , Camp , Kurgan (Scythia only)
Reveals Horses . Allows harvesting Cattle , Sheep , Deer
Mining
None
25
None
Mine , Quarry
Allows chopping Woods and harvesting Copper
Sailing
None
50
Found a city on the Coast
Fishing Boats
Galley , Viking Longship (Harald Hardrada only), Bireme (Dido only)
Allows embarking Builders
Astrology
None
50
Find a Natural Wonder
Holy Site , Lavra (Russia only), Shrine , Stonehenge
Irrigation
Pottery
50
Farm a resource
Plantation , Stepwell (India only), Palgum (Babylon only), Hanging Gardens
Allows clearing Marsh and harvesting Bananas
Writing
Pottery
50
Meet another civilization
Campus , Library , Seowon (Korea only), Observatory (Maya only), Etemenanki
Archery
Animal Husbandry
50
Kill a unit with a Slinger
Temple of Artemis
Archer , Pítati Archer (Nubia only), Hul'che (Maya only)
Masonry
Mining
80
Build a Quarry
Ancient Walls , Pyramids , Great Wall (China only), Nubian Pyramid (Nubia only), Canal (Qin Shi Huang's China only)
Battering Ram
Allows harvesting Stone
Bronze Working
Mining
80
Kill 3 Barbarians
Encampment , Barracks , Basilikoi Paides (Macedon only), Ikanda (Zulu only), Thành (Vietnam only)
Spearman , Hoplite (Greece only)
Reveals Iron and allows chopping Rainforest
Wheel
Mining
80
Mine a resource
Water Mill
Heavy Chariot , Maryannu Chariot Archer (Egypt only)
Classical Era [ ]
Technology
Prerequisites
Science cost
Eureka
Infrastructure
Units
Effects
Celestial Navigation
Sailing
Astrology
120
Improve 2 Sea Resources
Harbor , Royal Navy Dockyard (England only), Cothon (Phoenicia only), Lighthouse , Great Lighthouse
Allows embarking Traders and harvesting Fish , Crabs
Currency
Writing
120
Make a Trade Route
Commercial Hub , Market , Sukiennice (Poland only)
Horseback Riding
Archery
120
Build a Pasture
Stable , Ordu (Mongolia only)
Horseman , Saka Horse Archer (Scythia only), Varu (India only), Hetairoi (Macedon only)
Iron Working
Bronze Working
120
Build an Iron Mine
Jebel Barkal , Oppidum (Gaul only)
Swordsman , Ngao Mbeba (Kongo only), Legion (Rome only), Immortal (Persia only), Hypaspist (Macedon only)
Shipbuilding
Sailing
200
Own 2 Galleys
Kampung (Indonesia only), Colossus
Quadrireme , Dromon (Byzantium only)
Allows embarking all land units
Mathematics
Currency
200
Build 3 Different Specialty Districts
Petra , Diplomatic Quarter , Consulate
+1 Movement for all naval units
Construction
Horseback Riding Masonry
200
Build a Water Mill
Terracotta Army
Siege Tower , Toa (Mãori only)
Engineering
Wheel
200
Build Ancient Walls
Aqueduct , Bath (Rome only), Machu Picchu
Catapult
Medieval Era [ ]
Technology
Prerequisites
Science cost
Eureka
Infrastructure
Units
Effects
Military Tactics
Mathematics
300
Kill a unit with a Spearman
Huey Teocalli
Pikeman , Berserker (Norway only), Khevsur (Georgia only), Impi (Zulu only)
Buttress ( )
Shipbuilding Mathematics
300
Build a Classical Era or later Wonder
Dam , Hagia Sophia ( )
Apprenticeship
Currency Horseback Riding
300
Build 3 Mines
Industrial Zone , Hansa (Germany only), Workshop
Man-At-Arms
+1 Production on Mines
Machinery
Iron Working Engineering
300
Own 3 Archers
Lumber Mill , Kilwa Kisiwani ( )
Crossbowman , Crouching Tiger (China only), Voi Chiến (Vietnam only), Skirmisher , Warak'aq (Inca only)
Stirrups
Horseback Riding
390
Have the Feudalism civic
Knight , Mamluk (Arabia only), Keshig (Mongolia only), Mandekalu Cavalry (Mali only)
+1 Food on Pastures
Education
Apprenticeship Mathematics
390
Earn a Great Scientist .
University , Hagia Sophia (Vanilla and ), University of Sankore
Military Engineering
Construction
390
Build an Aqueduct .
Armory
Military Engineer , Trebuchet , Domrey (Khmer only)
Reveals Niter
Castles
Construction
390
Have a government with 6 policy slots (Vanilla and )
Adopt a government with 6 inherent policy slots ( )
Medieval Walls , Alhambra
Courser , Black Army (Hungary only) ( ), Oromo Cavalry (Ethiopia only)
Bonus culture on Great Wall , +1 Spy as Catherine de Medici
Renaissance Era [ ]
Technology
Prerequisites
Science cost
Eureka
Infrastructure
Units
Effects
Cartography
Shipbuilding (Vanilla and )Buttress ( )
540
600
Build 2 Harbors
Casa de Contratación
Caravel , Nau (Portugal only)
+1( +2) gold on Fishing Boats . Allows ocean movement.
Mass Production
Education Shipbuilding (Vanilla and )
Buttress Military Tactics ( )
540
600
Build a Lumber Mill
Shipyard , Venetian Arsenal
Banking
Education Stirrups
540
600
Have the Guilds civic
Bank , Grand Bazaar , Great Zimbabwe
+2 Gold on Quarries (vanilla and )
Gunpowder
Military Engineering Stirrups Apprenticeship
540
600
Build an Armory
Musketman , Conquistador (Spain only), Hwacha (Korea only), Malón Raider (Mapuche only), Janissary (Suleiman only)
+1 Production on Quarries
Printing
Machinery
540
600
Build 2 Universities
Forbidden City
+1 Diplomatic Visibility on all other civilizations and double Tourism on Great Works of Writing
Square Rigging
Cartography
660
730
Kill a unit with a Musketman
Frigate , De Zeven Provinciën (Dutch only)
+1 Movement for Embarked units
Astronomy
Education
660
730
Build a University next to a Mountain
Potala Palace
Metal Casting
Gunpowder
660
730
Own 2 Crossbowmen
Bombard , Pike and Shot , Carolean (Sweden only)
Siege Tactics
Castles
660
730
Own 2 Trebuchets
Renaissance Walls , Fort , Tsikhe (Georgia only)
Industrial Era [ ]
Technology
Prerequisites
Science cost
Eureka
Infrastructure
Units
Effects
Industrialization
Mass Production Square Rigging
845
930
Build 3 ( 2) Workshops
Factory , Electronics Factory (Japan only), Ruhr Valley , Coal Power Plant ( )
Reveals Coal and +1 Production on Mines
Scientific Theory
Astronomy
845
930
Have The Enlightenment civic
Oxford University
Allows Research Agreements and +1 Food on Plantations
Ballistics
Metal Casting
845
930
Have 2 Forts in your territory
Field Cannon , Cuirassier , Rough Rider (Teddy Roosevelt only)
Military Science
Siege Tactics Printing
845
930
Kill a unit with a Knight
Military Academy
Cavalry , Cossack (Russia only), Garde Impériale (France only), Redcoat (Victoria only), Line Infantry , Huszár (Hungary only), Llanero (Gran Colombia only)
Steam Power
Square Rigging Industrialization
970
1070
Build 2 Shipyards
Railroad , Canal , Panama Canal
Ironclad
+2 Movement for embarked units
Sanitation
Scientific Theory
970
1070
Build 2 Neighborhoods
Sewer , Országház
Medic
Economics
Metal Casting Scientific Theory
970
1070
Build 2 Banks
Stock Exchange , Big Ben
Rifling
Ballistics Military Science
970
1070
Build a Niter Mine
Ranger , Highlander (Scots only)
Modern Era [ ]
Technology
Prerequisites
Science cost
Eureka
Infrastructure
Units
Effects
Flight
Industrialization Scientific Theory
1140
1250
Build an Industrial era or later wonder
Airstrip , Aerodrome , Hangar
Biplane , Observation Balloon
Tourism from Improvement Culture
Replaceable Parts
Economics
1140
1250
Own 3 Line Infantries
Food Market
Infantry , Digger (Australia only)
+1 Food on Farms for each adjacent farm, +1 Production on Pastures
Steel
Rifling
1140
1250
Build a Coal Mine and an Ironclad
Eiffel Tower , (vanilla and ) Oil Well
Battleship (Vanilla and ), Artillery
+1 Production on Lumber Mill , unlocks Urban Defenses , (vanilla and ) reveals Oil
Refining ( )
Rifling
1250
Build 1 Coal Power Plant
Oil Well
Battleship
Reveals Oil
Electricity
Steam Power
1250
1370
Own 3 ( 2) Privateers
Seaport , (vanilla and ) Power Plant , ( ) Oil Power Plant , Hydroelectric Dam
Submarine , U-Boat (Germany only),
Allows Convert to Oil Power project
Radio
Steam Power Flight
1250
1370
Build a National Park
Seaside Resort , Broadcast Center , Film Studio (America only)
Reveals Aluminum
Chemistry
Sanitation ( )Replaceable Parts
1250
1370
Complete a Research Agreement Have a level two Alliance.
Research Lab , Mountain Tunnel ( )
AT Crew
Combustion
Steel Refining ( )Rifling (Vanilla and )
1250
1370
Extract an Artifact
Oil Well (Vanilla and ), Golden Gate Bridge
Tank , Supply Convoy
Atomic Era [ ]
Technology
Prerequisites
Science cost
Eureka
Infrastructure
Units
Effects
Advanced Flight
Radio
1410
1480
Build 3 Biplanes
Build 2 Biplanes ( )
Airport
Fighter , Bomber , P-51 Mustang (America only)
Rocketry
Radio Chemistry
1410
1480
Boost through Great Scientist or Spy
Missile Silo , Spaceport ,
Launch Earth Satellite (first step toward Science Victory), +1 Production on Quarries
Advanced Ballistics
Steel Replaceable Parts
1410
1480
Build 2 Power Plants Build 1 Oil Power Plant ( )
Machine Gun , Anti-air Gun
Combined Arms
Steel Combustion
1410
1480
Build an Airstrip (Vanilla and ) Have 3 Armies or Armadas ( )
Destroyer , Aircraft Carrier
Reveals Uranium
Plastics
Combustion
1410
1480
Build an Oil Well
Offshore Oil Rig
Spec Ops
+1 Food on Fishing Boats
Computers
Electricity
1580
1660
Have a government with 8 policy slots (Vanilla and ) Adopt a government with 8 inherent policy slots ( )
Flood Barrier
Drone
+1 Spy , (vanilla and ) +100% Tourism , ( ) +25% Tourism
Nuclear Fission
Advanced Ballistics Combined Arms
1580
1660
Boost through Great Scientist or Spy
Nuclear Power Plant
Manhattan Project , Build Nuclear Device
Synthetic Materials
Plastics
1580
1660
Build 2 Aerodromes
Geothermal Plant , Biosphère
Helicopter
+1 ( +2) Gold on Camps
Information Era [ ]
* This technology will appear in the following era if you have Gathering Storm installed.
Future Era [ ]
Note that this era of technology, unlike all other eras, is semi-randomized: all 7 technologies will appear in the game; however, the prerequisites to unlock them (and thus, how the tech tree looks in this era) vary each time.
The exact Science costs of Future Era technologies will also vary based on the exact tech tree structure, with earlier techs costing less than base cost and later techs costing more. The cost is 2200 or 2300 Science , or 2500 Science for Offworld Mission .