FANDOM


The following page presents a list of all unit actions present in the Civilization VI.

General actions Edit

Icon Name Units Notes
Automate (Civ6)

Automate Exploration

Not available if there is a pending promotion.
Cancel (Civ6) Cancel Order
Delete (Civ6) Delete Unit Actually selling the unit rather than just deleting it from the game. The player will receive Civ6Gold Gold equal to 50% of the unit's purchasing price.
Move To (Civ6) Move To
Name Unit (Civ6) Name Unit
Promote (Civ6) Promote Unit Cannot be removed if no actual promotion available.
Skip Turn (Civ6) Skip Turn
Sleep (Civ6) Sleep
Upgrade (Civ6) Unit Upgrade Must have enough Civ6Gold Gold in treasury. Must be in friendly territory.
Wake (Civ6) Wake Up

Military actions Edit

Icon Name Units Notes
Alert (Civ6) Alert
Pillage (Civ6) Coastal Raid Naval Raider units Naval Melee units can perform this action if led by Harald Hardrada.
Condemn Heretic (Civ6) Condemn Heretic Must be at war with the owner of the religious unit.
Enter Formation (Civ6) Create Escort Formation
Exit Formation (Civ6) Exit Escort Formation
Form Army (Civ6)

Form Army
Form Armada

Form Corps (Civ6)

Form Corps
Form Fleet

Fortify (Civ6) Fortify
Heal (Civ6) Fortify Until Healed
Pillage (Civ6)

Pillage
Pillage Road

Plunder Trade Route (Civ6) Plunder TradeRoute6 Trade Route Must be at war with Trade Route owner.
Range Attack (Civ6) Ranged Attack
Heal (Civ6) Rest and Repair Any Naval unit
WMD Strike (Civ6) WMD Strike

Bomber
Jet Bomber
Nuclear Submarine

Specific actions Edit

Icon Name Units Notes
Activate Great Person (Civ6) Activate Great Person Great Person
District Production (Civ6) Add production Builder Add Civ6Production Production to Building, District, Project or Wonder.
Spy Choose Mission (Civ6) Choose Mission Spy See Espionage Missions for details.
Spy Counterspy (Civ6) Counterspy Spy
Excavate (Civ6) Excavate Artifact Archaeologist
Found City (Civ6) Found City Settler
Move Jump (Civ6) Jump GS-Only Giant Death Robot
Make Trade Route (Civ6) Make Trade Route Trader
Tourism Bomb (Civ6) Perform Rock Concert GS-Only Rock Band Tourism Bomb. Must be on a tile owned by a different major civilization. The same tile is not allowed to be played multiple times.
Teleport To City (Civ6) Transfer to Another City

Great Person
Spy
Trader

Terrain actions Edit

Icon Name Units Notes
Build Improvement (Civ6)

Build Improvement
Build Improvement Adjacent GS-Only

Builder
Military Engineer
Legion
Toa

See List of Tile Improvements for details.
Build Route (Civ6) Build Road Military Engineer See Roads for details.
Clear Contamination (Civ6) Clear Contamination

Builder
Military Engineer
Legion
Toa

Designate Park (Civ6) Designate National Park

Mountie
Naturalist

Must be on a valid National Park tile.
Harvest Resource (Civ6) Harvest Resource Builder See Bonus Resources for details.
Plant Forest (Civ6) Plant Woods Builder See Woods for details.
Remove improvement (Civ6)

Remove Feature
Remove Improvement

Builder
Military Engineer
Legion
Toa

Repair (Civ6)

Repair
Repair Road

Builder
Military Engineer
Legion
Toa

Religious actions Edit

Icon Name Units Notes
Convert Barbarians (Civ6) Convert Barbarians Apostle Requires Heathen Conversion promotion.
Evangelize Belief (Civ6) Evangelize Belief Apostle Must have a Religion.
Found Religion (Civ6) Found Religion Great Prophet Must found a Pantheon first. Must be on your Holy Site district or Stonehenge wonder.
Launch Inquisition (Civ6) Launch Inquisition Apostle Must have a Religion.
Heal (Civ6) Heal Religious Units Guru
Spread Religion (Civ6) Remove Heresy Inquisitor
Spread Religion (Civ6) Spread Religion

Apostle
Missionary

Air actions Edit

Icon Name Units Notes
Air Attack (Civ6) Air Attack Any Fighter or Bomber unit
Airlift (Civ6) Airlift Any Land unit Requires Rapid Deployment civic.
Deploy (Civ6) Deploy Any Fighter unit
Paradrop (Civ6) Paradrop R&F-Only Spec Ops Must be in friendly territory or adjacent to a Airstrip or Aerodrome. Requires full movement. Cannot be in enemy Zone of Control.
Priority Target (Civ6) Priority Target R&F-Only

Spec Ops
Jet Bomber
Jet Fighter

Airlift (Civ6) Re-Base Any Fighter or Bomber unit

Black Death scenario actions Edit

The Black Death scenario added in Civilization VI: Gathering Storm has some unique unit actions:

Icon Name Units Notes
Launch Inquisition (Civ6) Holy Fervor Can only be used after moving or taking an action. Can only be used once per turn.
Minister (Civ6) Minister to the Sick Plague Doctor Must be used on a plague-stricken tile.
Great Prophet Action (Civ6) Pacify Must be used in a city.
Purge (Civ6) Purge sins Flagellant Must be used in a plague-stricken city.
Study (Civ6) Study Plague Scholar Must be used in a plague-stricken city. Cannot be used in a city that has previously been Studied.

Red Death scenario actions Edit

Red Death scenario added in June 2020 Update introduced some unique unit actions:

Icon Name Units Notes
Build Improvised Trap (Civ6) Build Improvised Trap Unique to Doomsday Preppers.
Burn Treasure Map (Civ6) Burn Treasure Map Unique to Pirates.
Defensive Inertial Shielding (Civ6) Defensive Inertial Shielding Unique to Mad Scientists.
Road Vision (Civ6) Road Vision Unique to Wanderers.
Sacrifice Adjacent Unit (Civ6) Sacrifice Unit Unique to Cultists.
Sacrifice Unit (Pirates) (Civ6) Sacrifice Unit Unique to Pirates. (Seems to be unused).
Send Grieving Gift (Civ6) Send Grieving Gift Unique to Borderlords.
Toggle Radiant Personalities (Civ6) Toggle Radiant Personalities Unique to Mutants.
WMD Strike Hail Mary (Civ6) WMD Strike Hail Mary Unique to Jocks.
Xenological Camouflage (Civ6) Xenological Camouflage Unique to Aliens.

Apocalypse mode actions Edit

Apocalypse mode introduced in Maya & Gran Colombia Pack added new unit actions:

Icon Name Units Notes
Cause Disaster (Civ6) Cause Disaster Soothsayer
Sacrifice Adjacent Unit (Civ6) Sacrifice Adjacent Unit Soothsayer

Secret Societies mode actions Edit

Secret Societies mode introduced in Ethiopia Pack added new unit actions:

Icon Name Units Notes
Recruit Followers (Civ6) Recruit Followers Cultist
Teleport (Civ6) Teleport Vampire

Hidden actions Edit

These actions are not visible in the UI, but they are being used by the game engine.

Icon Name Units Notes
Disembark (Civ6) Disembark
Embark (Civ6) Embark
Harvest Wonder (Civ6) Salvage Wonder
Swap Units (Civ6) Swap Units

Unused actions Edit

These actions are unused in current game version, but they exist in the game data files.

Icon Name Units Notes
Automate (Civ6) Automate
Stop Automation (Civ6) Cancel Order (Stop automation)
Gift (Civ6) Gift Unit (Needs verification)
Move To Unit (Civ6) Move To Unit (Needs verification)
Retrain (Civ6) Retrain (Needs verification)
Route To (Needs verification)
Community content is available under CC-BY-SA unless otherwise noted.