The following is a list of units in Civilization II.
The internet has many different versions of these stats floating around. Civilization II has had two not so widely available expansions, Fantastic Worlds and Test of Time not published by Sid Meier. It is possible that some of these stats changed between the expansion packs and the patches. Moreover, these expansions have alternate scenarios that have very different technologies and units then the base game.
Unit | Cost | Att | Def | HP | FP | Move | Technology | Obsolete | Other |
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100 | 8 | 8 | 3 | 2 | 5 | Rocketry | N/A |
|
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50 | 5 | 5 | 2 | 1 | 1 | Tactics | N/A |
|
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30 | 3 | 2 | 1 | 1 | 1 | Warrior Code | Gunpowder | |
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80 | 10 | 5 | 3 | 1 | 3 | Mobile Warfare | N/A | |
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50 | 10 | 1 | 2 | 2 | 1 | Machine Tools | Robotics | |
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160 | 12 | 12 | 4 | 2 | 4 | Automobile | N/A |
|
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120 | 12 | 1 | 2 | 2 | 8 | Advanced Flight | Stealth |
|
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40 | 8 | 1 | 2 | 1 | 1 | Metallurgy | Machine Tools | |
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50 | 0 | 1 | 1 | 1 | 1 | Trade | The Corporation |
|
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40 | 2 | 1 | 1 | 1 | 3 | Navigation | Magnetism |
|
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160 | 1 | 9 | 4 | 2 | 5 | Advanced Flight | N/A |
|
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40 | 6 | 1 | 1 | 1 | 1 | Mathematics | Metallurgy | |
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60 | 8 | 3 | 2 | 1 | 2 | Leadership | Mobile Warfare | |
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30 | 3 | 1 | 1 | 1 | 2 | The Wheel | Polytheism | |
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60 | 18 | 0 | 1 | 3 | 12 | Rocketry | N/A |
|
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80 | 6 | 6 | 3 | 2 | 5 | Steel | Rocketry | |
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40 | 5 | 1 | 1 | 1 | 2 | Monotheism | Leadership | |
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60 | 4 | 4 | 3 | 1 | 6 | Electricity | N/A |
|
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30 | 0 | 0 | 1 | 1 | 2 | Writing | Espionage |
|
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50 | 5 | 2 | 2 | 1 | 2 | Leadership | Tactics | |
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40 | 4 | 1 | 1 | 1 | 2 | Polytheism | Monotheism | |
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40 | 0 | 2 | 2 | 1 | 2 | Explosives | N/A |
|
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30 | 0 | 1 | 1 | 1 | 1 | Seafaring | Guerrilla Warfare |
|
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20 | 4 | 4 | 2 | 1 | 1 | Fundamentalism | N/A |
|
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60 | 4 | 3 | 2 | 2 | 10 | Flight | Stealth |
|
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50 | 0 | 1 | 1 | 1 | 2 | The Corporation | N/A |
|
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50 | 4 | 2 | 2 | 1 | 4 | Magnetism | Electricity |
|
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40 | 0 | 2 | 2 | 1 | 4 | Magnetism | Industrialization |
|
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100 | 10 | 3 | 2 | 2 | 6 | Combined Arms | N/A |
|
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20 | 2 | 1 | 1 | 1 | 2 | Horseback Riding | Chivalry | |
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70 | 12 | 2 | 3 | 2 | 2 | Robotics | N/A |
|
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60 | 4 | 4 | 3 | 1 | 4 | Steam Engine | Electricity | |
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40 | 4 | 2 | 1 | 1 | 2 | Chivalry | Leadership | |
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40 | 4 | 2 | 1 | 1 | 1 | Iron Working | Gunpowder | |
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60 | 8 | 5 | 2 | 1 | 1 | Amphibious Warfare | N/A |
|
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50 | 6 | 6 | 3 | 1 | 3 | Labor Union | N/A | |
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30 | 3 | 3 | 2 | 1 | 1 | Gunpowder | Conscription | |
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160 | 99 | 0 | 1 | 1 | 16 | Rocketry | N/A |
|
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60 | 6 | 4 | 2 | 1 | 1 | Combined Arms | N/A |
|
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50 | 4 | 4 | 2 | 1 | 1 | Guerrilla Warfare | N/A |
|
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20 | 1 | 2 | 1 | 1 | 1 | Bronze Working | Feudalism | |
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20 | 1 | 2 | 1 | 1 | 1 | Feudalism | Gunpowder |
|
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40 | 5 | 4 | 2 | 1 | 1 | Conscription | N/A | |
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40 | 0 | 1 | 2 | 1 | 1 | N/A | Explosives |
|
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30 | 0 | 0 | 1 | 1 | 3 | Espionage | None |
|
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160 | 14 | 5 | 2 | 2 | 12 | Stealth | N/A |
|
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80 | 8 | 4 | 2 | 2 | 14 | Stealth | N/A |
|
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60 | 10 | 2 | 3 | 2 | 3 | Combustion | N/A |
|
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50 | 0 | 3 | 3 | 1 | 5 | Industrialization | N/A |
|
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40 | 1 | 1 | 1 | 1 | 3 | Map Making | Navigation |
|
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10 | 1 | 1 | 1 | 1 | 1 | N/A | Feudalism |
See also[]
Civilization II [edit] |
---|
Conflicts in Civilization • Fantastic Worlds • Test of Time† |
Advances • Buildings • Cheat Codes • Civilizations • Resources • Scenarios • Soundtrack • Strategy Guide • Terrains • Units • Wonders |
Concepts |
Attitude (Civil disorder, We Love the King Day) • City (Capital) • Combat • Difficulty level • Espionage • Food • Gold • High Council • Luxuries • Odeo year • Pollution • Production • Reputation • Science • Spaceship • Specialists • Tax Rate • Trade • Trade route |
† Standalone remake with different graphics, units, etc |