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The following is a '''list of units in ''[[Civilization II]]'''''. |
The following is a '''list of units in ''[[Civilization II]]'''''. |
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+ | ''The internet has many different versions of these stats floating around. Civilization II has had two not so widely available expansions, [[Civ II: Fantastic Worlds|Fantastic Worlds]] and [[Civilization II: Test of Time|Test of Time]] not published by Sid Meier. It is possible that some of these stats changed between the expansion packs and the patches. Moreover, these expansions have alternate scenarios that have very different technologies and units then the base game.'' |
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− | * [[File:AEGIS Cruiser (Civ2).png|link=AEGIS Cruiser (Civ2)]] [[AEGIS Cruiser (Civ2)|AEGIS Cruiser]] |
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+ | {| class="article-table sortable" style="text-align: center;" |
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− | * [[File:Alpine Troops (Civ2).png|link=Alpine Troops (Civ2)]] [[Alpine Troops (Civ2)|Alpine Troops]] |
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+ | |- |
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− | * [[File:Archers (Civ2).png|link=Archers (Civ2)]] [[Archers (Civ2)|Archers]] |
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+ | ! style="text-align: center;" |Unit |
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− | * [[File:Armor (Civ2).png|link=Armor (Civ2)]] [[Armor (Civ2)|Armor]] |
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+ | ! style="text-align: center;" |<small>Cost</small> |
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− | * [[File:Artillery (Civ2).png|link=Artillery (Civ2)]] [[Artillery (Civ2)|Artillery]] |
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+ | ! style="text-align: center;" |<small>Att</small> |
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− | * [[File:Battleship (Civ2).png|link=Battleship (Civ2)]] [[Battleship (Civ2)|Battleship]] |
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+ | ! style="text-align: center;" |<small>Def</small> |
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− | * [[File:Bomber (Civ2).png|link=Bomber (Civ2)]] [[Bomber (Civ2)|Bomber]] |
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+ | ! style="text-align: center;" |<small>HP</small> |
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− | * [[File:Cannon (Civ2).png|link=Cannon (Civ2)]] [[Cannon (Civ2)|Cannon]] |
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+ | ! style="text-align: center;" |<small>FP</small> |
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− | * [[File:Caravan (Civ2).png|link=Caravan (Civ2)]] [[Caravan (Civ2)|Caravan]] |
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+ | ! style="text-align: center;" |<small>Move</small> |
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− | * [[File:Caravel (Civ2).png|link=Caravel (Civ2)]] [[Caravel (Civ2)|Caravel]] |
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+ | ! style="text-align: center;" |<small>Technology</small> |
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− | * [[File:Carrier (Civ2).png|link=Carrier (Civ2)]] [[Carrier (Civ2)|Carrier]] |
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+ | ! style="text-align: center;" |<small>Obsolete</small> |
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− | * [[File:Catapult (Civ2).png|link=Catapult (Civ2)]] [[Catapult (Civ2)|Catapult]] |
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+ | ! style="text-align: center;" |<small>Other</small> |
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− | * [[File:Cavalry (Civ2).png|link=Cavalry (Civ2)]] [[Cavalry (Civ2)|Cavalry]] |
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+ | |- |
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− | * [[File:Chariot (Civ2).png|link=Chariot (Civ2)]] [[Chariot (Civ2)|Chariot]] |
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+ | |data-sort-value="AEGIS Cruiser"|{{PageIcon2|AEGIS Cruiser|64}} |
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− | * [[File:Cruise Msl. (Civ2).png|link=Cruise Msl. (Civ2)]] [[Cruise Msl. (Civ2)|Cruise Msl.]] |
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+ | |100 |
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− | * [[File:Cruiser (Civ2).png|link=Cruiser (Civ2)]] [[Cruiser (Civ2)|Cruiser]] |
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+ | |8 |
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− | * [[File:Crusaders (Civ2).png|link=Crusaders (Civ2)]] [[Crusaders (Civ2)|Crusaders]] |
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+ | |8 |
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− | * [[File:Destroyer (Civ2).png|link=Destroyer (Civ2)]] [[Destroyer (Civ2)|Destroyer]] |
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+ | |3 |
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− | * [[File:Diplomat (Civ2).png|link=Diplomat (Civ2)]] [[Diplomat (Civ2)|Diplomat]] |
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+ | |2 |
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− | * [[File:Dragoons (Civ2).png|link=Dragoons (Civ2)]] [[Dragoons (Civ2)|Dragoons]] |
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+ | |5 |
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− | * [[File:Elephant (Civ2).png|link=Elephant (Civ2)]] [[Elephant (Civ2)|Elephant]] |
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+ | |[[Rocketry (Civ2)|Rocketry]] |
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− | * [[File:Engineers (Civ2).png|link=Engineers (Civ2)]] [[Engineers (Civ2)|Engineers]] |
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+ | |N/A |
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− | * [[File:Explorer (Civ2).png|link=Explorer (Civ2)]] [[Explorer (Civ2)|Explorer]] |
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+ | | style="text-align: left;" | |
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− | * [[File:Fanatics (Civ2).png|link=Fanatics (Civ2)]] [[Fanatics (Civ2)|Fanatics]] |
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+ | *2-tile sight radius |
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− | * [[File:Fighter (Civ2).png|link=Fighter (Civ2)]] [[Fighter (Civ2)|Fighter]] |
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+ | *Detects Submarines |
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− | * [[File:Freight (Civ2).png|link=Freight (Civ2)]] [[Freight (Civ2)|Freight]] |
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+ | *Defense +10% vs. Air Units |
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− | * [[File:Frigate (Civ2).png|link=Frigate (Civ2)]] [[Frigate (Civ2)|Frigate]] |
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+ | |- |
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− | * [[File:Galleon (Civ2).png|link=Galleon (Civ2)]] [[Galleon (Civ2)|Galleon]] |
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+ | |data-sort-value="Alpine Troops"|{{PageIcon2|Alpine Troops|64}} |
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− | * [[File:Helicopter (Civ2).png|link=Helicopter (Civ2)]] [[Helicopter (Civ2)|Helicopter]] |
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+ | |50 |
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− | * [[File:Horsemen (Civ2).png|link=Horsemen (Civ2)]] [[Horsemen (Civ2)|Horsemen]] |
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+ | |5 |
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− | * [[File:Howitzer (Civ2).png|link=Howitzer (Civ2)]] [[Howitzer (Civ2)|Howitzer]] |
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+ | |5 |
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− | * [[File:Ironclad (Civ2).png|link=Ironclad (Civ2)]] [[Ironclad (Civ2)|Ironclad]] |
||
+ | |2 |
||
− | * [[File:Knights (Civ2).png|link=Knights (Civ2)]] [[Knights (Civ2)|Knights]] |
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+ | |1 |
||
− | * [[File:Legion (Civ2).png|link=Legion (Civ2)]] [[Legion (Civ2)|Legion]] |
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+ | |1 |
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− | * [[File:Marines (Civ2).png|link=Marines (Civ2)]] [[Marines (Civ2)|Marines]] |
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+ | |[[Tactics (Civ2)|Tactics]] |
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− | * [[File:Mech. Inf. (Civ2).png|link=Mech. Inf. (Civ2)]] [[Mech. Inf. (Civ2)|Mech. Inf.]] |
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+ | |N/A |
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− | * [[File:Musketeers (Civ2).png|link=Musketeers (Civ2)]] [[Musketeers (Civ2)|Musketeers]] |
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+ | | style="text-align: left;" | |
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− | * [[File:Nuclear Msl. (Civ2).png|link=Nuclear Msl. (Civ2)]] [[Nuclear Msl. (Civ2)|Nuclear Msl.]] |
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+ | * Treats all terrain as roads |
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− | * [[File:Paratroopers (Civ2).png|link=Paratroopers (Civ2)]] [[Paratroopers (Civ2)|Paratroopers]] |
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+ | |- |
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− | * [[File:Partisans (Civ2).png|link=Partisans (Civ2)]] [[Partisans (Civ2)|Partisans]] |
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+ | |data-sort-value="Archers"|{{PageIcon2|Archers|64}} |
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− | * [[File:Phalanx (Civ2).png|link=Phalanx (Civ2)]] [[Phalanx (Civ2)|Phalanx]] |
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+ | |30 |
||
− | * [[File:Pikemen (Civ2).png|link=Pikemen (Civ2)]] [[Pikemen (Civ2)|Pikemen]] |
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+ | |3 |
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− | * [[File:Riflemen (Civ2).png|link=Riflemen (Civ2)]] [[Riflemen (Civ2)|Riflemen]] |
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+ | |2 |
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− | * [[File:Settlers (Civ2).png|link=Settlers (Civ2)]] [[Settlers (Civ2)|Settlers]] |
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+ | |1 |
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− | * [[File:Spy (Civ2).png|link=Spy (Civ2)]] [[Spy (Civ2)|Spy]] |
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+ | |1 |
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− | * [[File:Stlth Bmbr. (Civ2).png|link=Stealth Bmbr. (Civ2)]] [[Stlth Bmbr. (Civ2)|Stealth Bmbr.]] |
||
+ | |1 |
||
− | * [[File:Stlth Ftr. (Civ2).png|link=Stealth Ftr. (Civ2)]] [[Stlth Ftr. (Civ2)|Stealth Ftr.]] |
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+ | |[[Warrior Code (Civ2)|Warrior Code]] |
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− | * [[File:Submarine (Civ2).png|link=Submarine (Civ2)]] [[Submarine (Civ2)|Submarine]] |
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+ | |[[Gunpowder (Civ2)|Gunpowder]] |
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− | * [[File:Transport (Civ2).png|link=Transport (Civ2)]] [[Transport (Civ2)|Transport]] |
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+ | | style="text-align: left;" | |
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− | * [[File:Trireme (Civ2).png|link=Trireme (Civ2)]] [[Trireme (Civ2)|Trireme]] |
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+ | |- |
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− | * [[File:Warriors (Civ2).png|link=Warriors (Civ2)]] [[Warriors (Civ2)|Warriors]] |
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+ | |data-sort-value="Armor"|{{PageIcon2|Armor|64}} |
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+ | |80 |
||
+ | |10 |
||
+ | |5 |
||
+ | |3 |
||
+ | |1 |
||
+ | |3 |
||
+ | |[[Mobile Warfare (Civ2)|Mobile Warfare]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Artillery"|{{PageIcon2|Artillery|64}} |
||
+ | |50 |
||
+ | |10 |
||
+ | |1 |
||
+ | |2 |
||
+ | |2 |
||
+ | |1 |
||
+ | |[[Machine Tools (Civ2)|Machine Tools]] |
||
+ | |[[Robotics (Civ2)|Robotics]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Battleship"|{{PageIcon2|Battleship|64}} |
||
+ | |160 |
||
+ | |12 |
||
+ | |12 |
||
+ | |4 |
||
+ | |2 |
||
+ | |4 |
||
+ | |[[Automobile (Civ2)|Automobile]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * 2-tile sight radius |
||
+ | |- |
||
+ | |data-sort-value="Bomber"|{{PageIcon2|Bomber|64}} |
||
+ | |120 |
||
+ | |12 |
||
+ | |1 |
||
+ | |2 |
||
+ | |2 |
||
+ | |8 |
||
+ | |[[Advanced Flight (Civ2)|Advanced Flight]] |
||
+ | |[[Stealth (Civ2)|Stealth]] |
||
+ | | style="text-align: left;" | |
||
+ | * 2-tile sight radius |
||
+ | * Remains on map one turn after attacking. |
||
+ | |- |
||
+ | |data-sort-value="Cannon"|{{PageIcon2|Cannon|64}} |
||
+ | |40 |
||
+ | |8 |
||
+ | |1 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Metallurgy (Civ2)|Metallurgy]] |
||
+ | |[[Machine Tools (Civ2)|Machine Tools]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Caravan"|{{PageIcon2|Caravan|64}} |
||
+ | |50 |
||
+ | |0 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Trade (Civ2)|Trade]] |
||
+ | |[[The Corporation (Civ2)|The Corporation]] |
||
+ | | style="text-align: left;" | |
||
+ | * Ignores zones of control |
||
+ | * Creates Trade Routes |
||
+ | |- |
||
+ | |data-sort-value="Caravel"|{{PageIcon2|Caravel|64}} |
||
+ | |40 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |3 |
||
+ | |[[Navigation (Civ2)|Navigation]] |
||
+ | |[[Magnetism (Civ2)|Magnetism]] |
||
+ | | style="text-align: left;" | |
||
+ | * Transports 3 Ground Units |
||
+ | |- |
||
+ | |data-sort-value="Carrier"|{{PageIcon2|Carrier|64}} |
||
+ | |160 |
||
+ | |1 |
||
+ | |9 |
||
+ | |4 |
||
+ | |2 |
||
+ | |5 |
||
+ | |[[Advanced Flight (Civ2)|Advanced Flight]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Carries 8 air or missile units |
||
+ | |- |
||
+ | |data-sort-value="Catapult"|{{PageIcon2|Catapult|64}} |
||
+ | |40 |
||
+ | |6 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Mathematics (Civ2)|Mathematics]] |
||
+ | |[[Metallurgy (Civ2)|Metallurgy]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Cavalry"|{{PageIcon2|Cavalry|64}} |
||
+ | |60 |
||
+ | |8 |
||
+ | |3 |
||
+ | |2 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[Leadership (Civ2)|Leadership]] |
||
+ | |[[Mobile Warfare (Civ2)|Mobile Warfare]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Chariot"|{{PageIcon2|Chariot|64}} |
||
+ | |30 |
||
+ | |3 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[The Wheel (Civ2)|The Wheel]] |
||
+ | |[[Polytheism (Civ2)|Polytheism]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Cruise Msl."|{{PageIcon2|Cruise Msl.|64}} |
||
+ | |60 |
||
+ | |18 |
||
+ | |0 |
||
+ | |1 |
||
+ | |3 |
||
+ | |12 |
||
+ | |[[Rocketry (Civ2)|Rocketry]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Destroyed after attack |
||
+ | |- |
||
+ | |data-sort-value="Cruiser"|{{PageIcon2|Cruiser|64}} |
||
+ | |80 |
||
+ | |6 |
||
+ | |6 |
||
+ | |3 |
||
+ | |2 |
||
+ | |5 |
||
+ | |[[Steel (Civ2)|Steel]] |
||
+ | |[[Rocketry (Civ2)|Rocketry]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Crusaders"|{{PageIcon2|Crusaders|64}} |
||
+ | |40 |
||
+ | |5 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[Monotheism (Civ2)|Monotheism]] |
||
+ | |[[Leadership (Civ2)|Leadership]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Destroyer"|{{PageIcon2|Destroyer|64}} |
||
+ | |60 |
||
+ | |4 |
||
+ | |4 |
||
+ | |3 |
||
+ | |1 |
||
+ | |6 |
||
+ | |[[Electricity (Civ2)|Electricity]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | *2-tile sight radius |
||
+ | *Detects Submarines |
||
+ | |- |
||
+ | |data-sort-value="Diplomat"|{{PageIcon2|Diplomat|64}} |
||
+ | |30 |
||
+ | |0 |
||
+ | |0 |
||
+ | |1 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[Writing (Civ2)|Writing]] |
||
+ | |[[Espionage (advance) (Civ2)|Espionage]] |
||
+ | | style="text-align: left;" | |
||
+ | * Performs espionage missions |
||
+ | * Ignores Zones of Control |
||
+ | * Can be returned to home capital when Expelled by ground units |
||
+ | |- |
||
+ | |data-sort-value="Dragoons"|{{PageIcon2|Dragoons|64}} |
||
+ | |50 |
||
+ | |5 |
||
+ | |2 |
||
+ | |2 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[Leadership (Civ2)|Leadership]] |
||
+ | |[[Tactics (Civ2)|Tactics]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Elephant"|{{PageIcon2|Elephant|64}} |
||
+ | |40 |
||
+ | |4 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[Polytheism (Civ2)|Polytheism]] |
||
+ | |[[Monotheism (Civ2)|Monotheism]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Engineers"|{{PageIcon2|Engineers|64}} |
||
+ | |40 |
||
+ | |0 |
||
+ | |2 |
||
+ | |2 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[Explosives (Civ2)|Explosives]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Perform Settler functions twice as fast; |
||
+ | * Can be ordered to terraform land squares (change terrain) and clean up pollution. |
||
+ | |- |
||
+ | |data-sort-value="Explorer"|{{PageIcon2|Explorer|64}} |
||
+ | |30 |
||
+ | |0 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Seafaring (Civ2)|Seafaring]] |
||
+ | |[[Guerrilla Warfare (Civ2)|Guerrilla Warfare]] |
||
+ | | style="text-align: left;" | |
||
+ | * Treats all terrain as roads |
||
+ | * Ignores zones of control. |
||
+ | |- |
||
+ | |data-sort-value="Fanatics"|{{PageIcon2|Fanatics|64}} |
||
+ | |20 |
||
+ | |4 |
||
+ | |4 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |<small>[[Fundamentalism (Civ2)|Fundamentalism]]</small> |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Free support under [[Fundamentalism (government) (Civ2)|Fundamentalism]] |
||
+ | |- |
||
+ | |data-sort-value="Fighter"|{{PageIcon2|Fighter|64}} |
||
+ | |60 |
||
+ | |4 |
||
+ | |3 |
||
+ | |2 |
||
+ | |2 |
||
+ | |10 |
||
+ | |[[Flight (Civ2)|Flight]] |
||
+ | |[[Stealth (Civ2)|Stealth]] |
||
+ | | style="text-align: left;" | |
||
+ | * 2-tile sight radius |
||
+ | * Can attack air units |
||
+ | |- |
||
+ | |data-sort-value="Freight"|{{PageIcon2|Freight|64}} |
||
+ | |50 |
||
+ | |0 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[The Corporation (Civ2)|The Corporation]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Ignores zones of control |
||
+ | * Creates Trade Routes |
||
+ | * Provides 50% more income on trade routes compared to Caravans |
||
+ | |- |
||
+ | |data-sort-value="Frigate"|{{PageIcon2|Frigate|64}} |
||
+ | |50 |
||
+ | |4 |
||
+ | |2 |
||
+ | |2 |
||
+ | |1 |
||
+ | |4 |
||
+ | |[[Magnetism (Civ2)|Magnetism]] |
||
+ | |[[Electricity (Civ2)|Electricity]] |
||
+ | | style="text-align: left;" | |
||
+ | * Transports 2 Ground Units |
||
+ | |- |
||
+ | |data-sort-value="Galleon"|{{PageIcon2|Galleon|64}} |
||
+ | |40 |
||
+ | |0 |
||
+ | |2 |
||
+ | |2 |
||
+ | |1 |
||
+ | |4 |
||
+ | |[[Magnetism (Civ2)|Magnetism]] |
||
+ | |<small>[[Industrialization (Civ2)|Industrialization]]</small> |
||
+ | | style="text-align: left;" | |
||
+ | * Transports 4 Ground Units |
||
+ | |- |
||
+ | |data-sort-value="Helicopter"|{{PageIcon2|Helicopter|64}} |
||
+ | |100 |
||
+ | |10 |
||
+ | |3 |
||
+ | |2 |
||
+ | |2 |
||
+ | |6 |
||
+ | |[[Combined Arms (Civ2)|Combined Arms]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * 2-tile sight radius |
||
+ | *Detects Submarines |
||
+ | *Ignores City Walls |
||
+ | *Remain up to 4 turns on map before refueling |
||
+ | *Can be attacked by ground and sea units |
||
+ | |- |
||
+ | |data-sort-value="Horsemen"|{{PageIcon2|Horsemen|64}} |
||
+ | |20 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[Horseback Riding (Civ2)|Horseback Riding]] |
||
+ | |[[Chivalry (Civ2)|Chivalry]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Howitzer"|{{PageIcon2|Howitzer|64}} |
||
+ | |70 |
||
+ | |12 |
||
+ | |2 |
||
+ | |3 |
||
+ | |2 |
||
+ | |2 |
||
+ | |[[Robotics (Civ2)|Robotics]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Ignores City Walls |
||
+ | |- |
||
+ | |data-sort-value="Ironclad"|{{PageIcon2|Ironclad|64}} |
||
+ | |60 |
||
+ | |4 |
||
+ | |4 |
||
+ | |3 |
||
+ | |1 |
||
+ | |4 |
||
+ | |[[Steam Engine (Civ2)|Steam Engine]] |
||
+ | |[[Electricity (Civ2)|Electricity]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Knights"|{{PageIcon2|Knights|64}} |
||
+ | |40 |
||
+ | |4 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |2 |
||
+ | |[[Chivalry (Civ2)|Chivalry]] |
||
+ | |[[Leadership (Civ2)|Leadership]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Legion"|{{PageIcon2|Legion|64}} |
||
+ | |40 |
||
+ | |4 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Iron Working (Civ2)|Iron Working]] |
||
+ | |[[Gunpowder (Civ2)|Gunpowder]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Marines"|{{PageIcon2|Marines|64}} |
||
+ | |60 |
||
+ | |8 |
||
+ | |5 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Amphibious Warfare (Civ2)|Amphibious Warfare]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Can make amphibious assaults |
||
+ | |- |
||
+ | |data-sort-value="Mech. Inf."|{{PageIcon2|Mech. Inf.|64}} |
||
+ | |50 |
||
+ | |6 |
||
+ | |6 |
||
+ | |3 |
||
+ | |1 |
||
+ | |3 |
||
+ | |[[Labor Union (Civ2)|Labor Union]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Musketeers"|{{PageIcon2|Musketeers|64}} |
||
+ | |30 |
||
+ | |3 |
||
+ | |3 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Gunpowder (Civ2)|Gunpowder]] |
||
+ | |[[Conscription (Civ2)|Conscription]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Nuclear Msl."|{{PageIcon2|Nuclear Msl.|64}} |
||
+ | |16 |
||
+ | |99 |
||
+ | |0 |
||
+ | |1 |
||
+ | |1 |
||
+ | |16 |
||
+ | |[[Rocketry (Civ2)|Rocketry]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Nuclear Weapon |
||
+ | * Leaves pollution on land after successful deployment. |
||
+ | |- |
||
+ | |data-sort-value="Paratroopers"|{{PageIcon2|Paratroopers|64}} |
||
+ | |60 |
||
+ | |6 |
||
+ | |4 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Combined Arms (Civ2)|Combined Arms]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Can perform paradrops |
||
+ | |- |
||
+ | |data-sort-value="Partisans"|{{PageIcon2|Partisans|64}} |
||
+ | |50 |
||
+ | |4 |
||
+ | |4 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Guerrilla Warfare (Civ2)|Guerrilla Warfare]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Ignores Zones of contral |
||
+ | * Treats all terrain as roads |
||
+ | * Spawned when city captured |
||
+ | |- |
||
+ | |data-sort-value="Phalanx"|{{PageIcon2|Phalanx|64}} |
||
+ | |20 |
||
+ | |1 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Bronze Working (Civ2)|Bronze Working]] |
||
+ | |[[Feudalism (Civ2)|Feudalism]] |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Pikemen"|{{PageIcon2|Pikemen|64}} |
||
+ | |20 |
||
+ | |1 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Feudalism (Civ2)|Feudalism]] |
||
+ | |[[Gunpowder (Civ2)|Gunpowder]] |
||
+ | | style="text-align: left;" | |
||
+ | * Double defense against mounted (horse) units |
||
+ | |- |
||
+ | |data-sort-value="Riflemen"|{{PageIcon2|Riflemen|64}} |
||
+ | |40 |
||
+ | |5 |
||
+ | |4 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |[[Conscription (Civ2)|Conscription]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | |- |
||
+ | |data-sort-value="Settlers"|{{PageIcon2|Settlers|64}} |
||
+ | |40 |
||
+ | |0 |
||
+ | |1 |
||
+ | |2 |
||
+ | |1 |
||
+ | |1 |
||
+ | |N/A |
||
+ | |[[Explosives (Civ2)|Explosives]] |
||
+ | | style="text-align: left;" | |
||
+ | * Builds cities |
||
+ | * Can increase city population up to 8 |
||
+ | * Builds tile improvements (roads, irrigation etc) and clean up pollution. |
||
+ | |- |
||
+ | |data-sort-value="Spy"|{{PageIcon2|Spy|64}} |
||
+ | |30 |
||
+ | |0 |
||
+ | |0 |
||
+ | |1 |
||
+ | |1 |
||
+ | |3 |
||
+ | |[[Espionage (Civ2)|Espionage]] |
||
+ | |None |
||
+ | | style="text-align: left;" | |
||
+ | * Performs espionage missions |
||
+ | * Ignores Zones of Control |
||
+ | * Returned to nearest friendly city after successful mission and to capital when expelled. |
||
+ | |- |
||
+ | |data-sort-value="Stlth Bmbr."|{{PageIcon2|Stlth Bmbr.|64}} |
||
+ | |160 |
||
+ | |14 |
||
+ | |5 |
||
+ | |2 |
||
+ | |2 |
||
+ | |12 |
||
+ | |[[Stealth (Civ2)|Stealth]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Two-square sight range |
||
+ | * Remains on map for one turn after attacking. |
||
+ | |- |
||
+ | |data-sort-value="Stlth Ftr."|{{PageIcon2|Stlth Ftr.|64}} |
||
+ | |80 |
||
+ | |8 |
||
+ | |4 |
||
+ | |2 |
||
+ | |2 |
||
+ | |14 |
||
+ | |[[Stealth (Civ2)|Stealth]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Two-square sight range. |
||
+ | * Can attack air units |
||
+ | |- |
||
+ | |data-sort-value="Submarine"|{{PageIcon2|Submarine|64}} |
||
+ | |60 |
||
+ | |10 |
||
+ | |2 |
||
+ | |3 |
||
+ | |2 |
||
+ | |3 |
||
+ | |[[Combustion (Civ2)|Combustion]] |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Invisible to many units. |
||
+ | * Two-square sight range. |
||
+ | * May hold 8 (cruise or nuclear) missiles. |
||
+ | |- |
||
+ | |data-sort-value="Transport"|{{PageIcon2|Transport|64}} |
||
+ | |50 |
||
+ | |0 |
||
+ | |3 |
||
+ | |3 |
||
+ | |1 |
||
+ | |5 |
||
+ | |<small>[[Industrialization (Civ2)|Industrialization]]</small> |
||
+ | |N/A |
||
+ | | style="text-align: left;" | |
||
+ | * Transports 8 ground Units |
||
+ | |- |
||
+ | |data-sort-value="Trireme"|{{PageIcon2|Trireme|64}} |
||
+ | |40 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |3 |
||
+ | |[[Map Making (Civ2)|Map Making]] |
||
+ | |[[Navigation (Civ2)|Navigation]] |
||
+ | | style="text-align: left;" | |
||
+ | * Must finish turn adjacent to land (human players only) |
||
+ | * Transports 2 units. |
||
+ | |- |
||
+ | |data-sort-value="Warriors"|{{PageIcon2|Warriors|64}} |
||
+ | |10 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |1 |
||
+ | |N/A |
||
+ | |[[Feudalism (Civ2)|Feudalism]] |
||
+ | | style="text-align: left;" | |
||
+ | |} |
||
+ | ==See also== |
||
− | {{Civ2nav}} |
||
+ | *[[Combat (Civ2)]] |
||
+ | {{Civ2}} |
||
[[Category:Civilization II]] |
[[Category:Civilization II]] |
||
[[Category:Units (Civ2)| ]] |
[[Category:Units (Civ2)| ]] |
||
− | [[Category:Lists]] |
+ | [[Category:Lists (Civ2)]] |
+ | [[Category:Unit lists]] |
Revision as of 09:40, 19 April 2020
The following is a list of units in Civilization II.
The internet has many different versions of these stats floating around. Civilization II has had two not so widely available expansions, Fantastic Worlds and Test of Time not published by Sid Meier. It is possible that some of these stats changed between the expansion packs and the patches. Moreover, these expansions have alternate scenarios that have very different technologies and units then the base game.
Unit | Cost | Att | Def | HP | FP | Move | Technology | Obsolete | Other |
---|---|---|---|---|---|---|---|---|---|
AEGIS Cruiser | 100 | 8 | 8 | 3 | 2 | 5 | Rocketry | N/A |
|
Alpine Troops | 50 | 5 | 5 | 2 | 1 | 1 | Tactics | N/A |
|
Archers | 30 | 3 | 2 | 1 | 1 | 1 | Warrior Code | Gunpowder | |
Armor | 80 | 10 | 5 | 3 | 1 | 3 | Mobile Warfare | N/A | |
Artillery | 50 | 10 | 1 | 2 | 2 | 1 | Machine Tools | Robotics | |
Battleship | 160 | 12 | 12 | 4 | 2 | 4 | Automobile | N/A |
|
Bomber | 120 | 12 | 1 | 2 | 2 | 8 | Advanced Flight | Stealth |
|
Cannon | 40 | 8 | 1 | 2 | 1 | 1 | Metallurgy | Machine Tools | |
Caravan | 50 | 0 | 1 | 1 | 1 | 1 | Trade | The Corporation |
|
Caravel | 40 | 2 | 1 | 1 | 1 | 3 | Navigation | Magnetism |
|
Carrier | 160 | 1 | 9 | 4 | 2 | 5 | Advanced Flight | N/A |
|
Catapult | 40 | 6 | 1 | 1 | 1 | 1 | Mathematics | Metallurgy | |
Cavalry | 60 | 8 | 3 | 2 | 1 | 2 | Leadership | Mobile Warfare | |
Chariot | 30 | 3 | 1 | 1 | 1 | 2 | The Wheel | Polytheism | |
Cruise Msl. | 60 | 18 | 0 | 1 | 3 | 12 | Rocketry | N/A |
|
Cruiser | 80 | 6 | 6 | 3 | 2 | 5 | Steel | Rocketry | |
Crusaders | 40 | 5 | 1 | 1 | 1 | 2 | Monotheism | Leadership | |
Destroyer | 60 | 4 | 4 | 3 | 1 | 6 | Electricity | N/A |
|
Diplomat | 30 | 0 | 0 | 1 | 1 | 2 | Writing | Espionage |
|
Dragoons | 50 | 5 | 2 | 2 | 1 | 2 | Leadership | Tactics | |
Elephant | 40 | 4 | 1 | 1 | 1 | 2 | Polytheism | Monotheism | |
Engineers | 40 | 0 | 2 | 2 | 1 | 2 | Explosives | N/A |
|
Explorer | 30 | 0 | 1 | 1 | 1 | 1 | Seafaring | Guerrilla Warfare |
|
Fanatics | 20 | 4 | 4 | 2 | 1 | 1 | Fundamentalism | N/A |
|
Fighter | 60 | 4 | 3 | 2 | 2 | 10 | Flight | Stealth |
|
Freight | 50 | 0 | 1 | 1 | 1 | 2 | The Corporation | N/A |
|
Frigate | 50 | 4 | 2 | 2 | 1 | 4 | Magnetism | Electricity |
|
Galleon | 40 | 0 | 2 | 2 | 1 | 4 | Magnetism | Industrialization |
|
Helicopter | 100 | 10 | 3 | 2 | 2 | 6 | Combined Arms | N/A |
|
Horsemen | 20 | 2 | 1 | 1 | 1 | 2 | Horseback Riding | Chivalry | |
Howitzer | 70 | 12 | 2 | 3 | 2 | 2 | Robotics | N/A |
|
Ironclad | 60 | 4 | 4 | 3 | 1 | 4 | Steam Engine | Electricity | |
Knights | 40 | 4 | 2 | 1 | 1 | 2 | Chivalry | Leadership | |
Legion | 40 | 4 | 2 | 1 | 1 | 1 | Iron Working | Gunpowder | |
Marines | 60 | 8 | 5 | 2 | 1 | 1 | Amphibious Warfare | N/A |
|
Mech. Inf. | 50 | 6 | 6 | 3 | 1 | 3 | Labor Union | N/A | |
Musketeers | 30 | 3 | 3 | 2 | 1 | 1 | Gunpowder | Conscription | |
Nuclear Msl. | 16 | 99 | 0 | 1 | 1 | 16 | Rocketry | N/A |
|
Paratroopers | 60 | 6 | 4 | 2 | 1 | 1 | Combined Arms | N/A |
|
Partisans | 50 | 4 | 4 | 2 | 1 | 1 | Guerrilla Warfare | N/A |
|
Phalanx | 20 | 1 | 2 | 1 | 1 | 1 | Bronze Working | Feudalism | |
Pikemen | 20 | 1 | 2 | 1 | 1 | 1 | Feudalism | Gunpowder |
|
Riflemen | 40 | 5 | 4 | 2 | 1 | 1 | Conscription | N/A | |
Settlers | 40 | 0 | 1 | 2 | 1 | 1 | N/A | Explosives |
|
Spy | 30 | 0 | 0 | 1 | 1 | 3 | Espionage | None |
|
Stlth Bmbr. | 160 | 14 | 5 | 2 | 2 | 12 | Stealth | N/A |
|
Stlth Ftr. | 80 | 8 | 4 | 2 | 2 | 14 | Stealth | N/A |
|
Submarine | 60 | 10 | 2 | 3 | 2 | 3 | Combustion | N/A |
|
Transport | 50 | 0 | 3 | 3 | 1 | 5 | Industrialization | N/A |
|
Trireme | 40 | 1 | 1 | 1 | 1 | 3 | Map Making | Navigation |
|
Warriors | 10 | 1 | 1 | 1 | 1 | 1 | N/A | Feudalism |
See also
Civilization II [edit] |
---|
Conflicts in Civilization • Fantastic Worlds • Test of Time† |
Lists |
Concepts |
Miscellaneous |
† Standalone remake with different graphics, units, etc. |