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The following is a '''list of units in ''[[Civilization II]]'''''. |
The following is a '''list of units in ''[[Civilization II]]'''''. |
||
− | ''The internet has many different versions of these stats floating around. Civilization II has had two not so widely available expansions, [[Civ II: Fantastic Worlds|Fantastic Worlds]] and [[Civilization II: Test of Time|Test of Time]] |
+ | ''The internet has many different versions of these stats floating around. Civilization II has had two not so widely available expansions, [[Civ II: Fantastic Worlds|Fantastic Worlds]] and [[Civilization II: Test of Time|Test of Time]] not published by Sid Meier. It is possible that some of these stats changed between the expansion packs and the patches. Moreover, these expansions have alternate scenarios that have very different technologies and units then the base game.'' |
{| class="article-table sortable" style="text-align: center;" |
{| class="article-table sortable" style="text-align: center;" |
||
|- |
|- |
||
Line 15: | Line 15: | ||
! style="text-align: center;" |<small>Other</small> |
! style="text-align: center;" |<small>Other</small> |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="AEGIS Cruiser"|{{PageIcon2|AEGIS Cruiser|64}} |
|100 |
|100 |
||
|8 |
|8 |
||
Line 29: | Line 29: | ||
*Defense +10% vs. Air Units |
*Defense +10% vs. Air Units |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Alpine Troops"|{{PageIcon2|Alpine Troops|64}} |
|50 |
|50 |
||
|5 |
|5 |
||
Line 41: | Line 41: | ||
* Treats all terrain as roads |
* Treats all terrain as roads |
||
|- |
|- |
||
+ | |data-sort-value="Archers"|{{PageIcon2|Archers|64}} |
||
− | |[[File:Archers (Civ2).png|link=Archers (Civ2)]]<br>[[Archers (Civ2)|Archers]] |
||
|30 |
|30 |
||
|3 |
|3 |
||
Line 52: | Line 52: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
+ | |data-sort-value="Armor"|{{PageIcon2|Armor|64}} |
||
− | |[[File:Armor (Civ2).png|link=Armor (Civ2)]]<br>[[Armor (Civ2)|Armor]] |
||
|80 |
|80 |
||
|10 |
|10 |
||
Line 63: | Line 63: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Artillery"|{{PageIcon2|Artillery|64}} |
|50 |
|50 |
||
|10 |
|10 |
||
⚫ | |||
|1 |
|1 |
||
|2 |
|2 |
||
|2 |
|2 |
||
⚫ | |||
|[[Machine Tools (Civ2)|Machine Tools]] |
|[[Machine Tools (Civ2)|Machine Tools]] |
||
|[[Robotics (Civ2)|Robotics]] |
|[[Robotics (Civ2)|Robotics]] |
||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Battleship"|{{PageIcon2|Battleship|64}} |
|160 |
|160 |
||
|12 |
|12 |
||
Line 86: | Line 86: | ||
* 2-tile sight radius |
* 2-tile sight radius |
||
|- |
|- |
||
+ | |data-sort-value="Bomber"|{{PageIcon2|Bomber|64}} |
||
− | |[[File:Bomber (Civ2).png|link=Bomber (Civ2)]]<br>[[Bomber (Civ2)|Bomber]] |
||
|120 |
|120 |
||
|12 |
|12 |
||
Line 97: | Line 97: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* 2-tile sight radius |
* 2-tile sight radius |
||
+ | * Remains on map one turn after attacking. |
||
|- |
|- |
||
+ | |data-sort-value="Cannon"|{{PageIcon2|Cannon|64}} |
||
− | |[[File:Cannon (Civ2).png|link=Cannon (Civ2)]][[Cannon (Civ2)|Cannon]] |
||
|40 |
|40 |
||
|8 |
|8 |
||
Line 109: | Line 110: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
+ | |data-sort-value="Caravan"|{{PageIcon2|Caravan|64}} |
||
− | |[[File:Caravan (Civ2).png|link=Caravan (Civ2)]]<br>[[Caravan (Civ2)|Caravan]] |
||
|50 |
|50 |
||
|0 |
|0 |
||
Line 122: | Line 123: | ||
* Creates Trade Routes |
* Creates Trade Routes |
||
|- |
|- |
||
+ | |data-sort-value="Caravel"|{{PageIcon2|Caravel|64}} |
||
− | |[[File:Caravel (Civ2).png|link=Caravel (Civ2)]]<br>[[Caravel (Civ2)|Caravel]] |
||
|40 |
|40 |
||
|2 |
|2 |
||
Line 132: | Line 133: | ||
|[[Magnetism (Civ2)|Magnetism]] |
|[[Magnetism (Civ2)|Magnetism]] |
||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * Transports 3 Units |
+ | * Transports 3 Ground Units |
|- |
|- |
||
+ | |data-sort-value="Carrier"|{{PageIcon2|Carrier|64}} |
||
− | |[[File:Carrier (Civ2).png|link=Carrier (Civ2)]]<br>[[Carrier (Civ2)|Carrier]] |
||
|160 |
|160 |
||
|1 |
|1 |
||
Line 146: | Line 147: | ||
* Carries 8 air or missile units |
* Carries 8 air or missile units |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Catapult"|{{PageIcon2|Catapult|64}} |
|40 |
|40 |
||
|6 |
|6 |
||
Line 157: | Line 158: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
+ | |data-sort-value="Cavalry"|{{PageIcon2|Cavalry|64}} |
||
− | |[[File:Cavalry (Civ2).png|link=Cavalry (Civ2)]]<br>[[Cavalry (Civ2)|Cavalry]] |
||
|60 |
|60 |
||
|8 |
|8 |
||
Line 168: | Line 169: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
+ | |data-sort-value="Chariot"|{{PageIcon2|Chariot|64}} |
||
− | |[[File:Chariot (Civ2).png|link=Chariot (Civ2)]]<br>[[Chariot (Civ2)|Chariot]] |
||
|30 |
|30 |
||
|3 |
|3 |
||
Line 179: | Line 180: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Cruise Msl."|{{PageIcon2|Cruise Msl.|64}} |
|60 |
|60 |
||
|18 |
|18 |
||
Line 191: | Line 192: | ||
* Destroyed after attack |
* Destroyed after attack |
||
|- |
|- |
||
+ | |data-sort-value="Cruiser"|{{PageIcon2|Cruiser|64}} |
||
− | |[[File:Cruiser (Civ2).png|link=Cruiser (Civ2)]]<br>[[Cruiser (Civ2)|Cruiser]] |
||
|80 |
|80 |
||
|6 |
|6 |
||
Line 202: | Line 203: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Crusaders"|{{PageIcon2|Crusaders|64}} |
|40 |
|40 |
||
|5 |
|5 |
||
Line 213: | Line 214: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Destroyer"|{{PageIcon2|Destroyer|64}} |
|60 |
|60 |
||
|4 |
|4 |
||
Line 226: | Line 227: | ||
*Detects Submarines |
*Detects Submarines |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Diplomat"|{{PageIcon2|Diplomat|64}} |
|30 |
|30 |
||
|0 |
|0 |
||
Line 234: | Line 235: | ||
|2 |
|2 |
||
|[[Writing (Civ2)|Writing]] |
|[[Writing (Civ2)|Writing]] |
||
− | |[[Espionage (Civ2)|Espionage]] |
+ | |[[Espionage (advance) (Civ2)|Espionage]] |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
+ | * Performs espionage missions |
||
− | * Ignores Zones of |
+ | * Ignores Zones of Control |
− | * Expelled when attacked by land units rather than destroyed |
||
+ | * Can be returned to home capital when Expelled by ground units |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Dragoons"|{{PageIcon2|Dragoons|64}} |
|50 |
|50 |
||
|5 |
|5 |
||
Line 250: | Line 252: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Elephant"|{{PageIcon2|Elephant|64}} |
|40 |
|40 |
||
|4 |
|4 |
||
Line 261: | Line 263: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Engineers"|{{PageIcon2|Engineers|64}} |
|40 |
|40 |
||
|0 |
|0 |
||
Line 272: | Line 274: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* Perform Settler functions twice as fast; |
* Perform Settler functions twice as fast; |
||
+ | * Can be ordered to terraform land squares (change terrain) and clean up pollution. |
||
− | * Does transformations. |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Explorer"|{{PageIcon2|Explorer|64}} |
|30 |
|30 |
||
|0 |
|0 |
||
Line 287: | Line 289: | ||
* Ignores zones of control. |
* Ignores zones of control. |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Fanatics"|{{PageIcon2|Fanatics|64}} |
|20 |
|20 |
||
|4 |
|4 |
||
Line 299: | Line 301: | ||
* Free support under [[Fundamentalism (government) (Civ2)|Fundamentalism]] |
* Free support under [[Fundamentalism (government) (Civ2)|Fundamentalism]] |
||
|- |
|- |
||
+ | |data-sort-value="Fighter"|{{PageIcon2|Fighter|64}} |
||
− | |[[File:Fighter (Civ2).png|link=Fighter (Civ2)]]<br>[[Fighter (Civ2)|Fighter]] |
||
|60 |
|60 |
||
|4 |
|4 |
||
Line 312: | Line 314: | ||
* Can attack air units |
* Can attack air units |
||
|- |
|- |
||
+ | |data-sort-value="Freight"|{{PageIcon2|Freight|64}} |
||
− | |[[File:Freight (Civ2).png|link=Freight (Civ2)]]<br>[[Freight (Civ2)|Freight]] |
||
|50 |
|50 |
||
|0 |
|0 |
||
Line 326: | Line 328: | ||
* Provides 50% more income on trade routes compared to Caravans |
* Provides 50% more income on trade routes compared to Caravans |
||
|- |
|- |
||
+ | |data-sort-value="Frigate"|{{PageIcon2|Frigate|64}} |
||
− | |[[File:Frigate (Civ2).png|link=Frigate (Civ2)]]<br>[[Frigate (Civ2)|Frigate]] |
||
|50 |
|50 |
||
|4 |
|4 |
||
Line 336: | Line 338: | ||
|[[Electricity (Civ2)|Electricity]] |
|[[Electricity (Civ2)|Electricity]] |
||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * Transports 2 Units |
+ | * Transports 2 Ground Units |
|- |
|- |
||
+ | |data-sort-value="Galleon"|{{PageIcon2|Galleon|64}} |
||
− | |[[File:Galleon (Civ2).png|link=Galleon (Civ2)]][[Galleon (Civ2)|Galleon]] |
||
|40 |
|40 |
||
|0 |
|0 |
||
Line 348: | Line 350: | ||
|<small>[[Industrialization (Civ2)|Industrialization]]</small> |
|<small>[[Industrialization (Civ2)|Industrialization]]</small> |
||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * Transports 4 Units |
+ | * Transports 4 Ground Units |
|- |
|- |
||
− | | |
+ | |data-sort-value="Helicopter"|{{PageIcon2|Helicopter|64}} |
|100 |
|100 |
||
|10 |
|10 |
||
Line 363: | Line 365: | ||
*Detects Submarines |
*Detects Submarines |
||
*Ignores City Walls |
*Ignores City Walls |
||
+ | *Remain up to 4 turns on map before refueling |
||
− | *Considered an air unit, but it doesn't need refuel |
||
+ | *Can be attacked by ground and sea units |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Horsemen"|{{PageIcon2|Horsemen|64}} |
|20 |
|20 |
||
|2 |
|2 |
||
Line 376: | Line 379: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Howitzer"|{{PageIcon2|Howitzer|64}} |
|70 |
|70 |
||
|12 |
|12 |
||
Line 388: | Line 391: | ||
* Ignores City Walls |
* Ignores City Walls |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Ironclad"|{{PageIcon2|Ironclad|64}} |
|60 |
|60 |
||
|4 |
|4 |
||
Line 399: | Line 402: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
+ | |data-sort-value="Knights"|{{PageIcon2|Knights|64}} |
||
− | |[[File:Knights (Civ2).png|link=Knights (Civ2)]]<br>[[Knights (Civ2)|Knights]] |
||
|40 |
|40 |
||
|4 |
|4 |
||
Line 410: | Line 413: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
+ | |data-sort-value="Legion"|{{PageIcon2|Legion|64}} |
||
− | |[[File:Legion (Civ2).png|link=Legion (Civ2)]]<br>[[Legion (Civ2)|Legion]] |
||
|40 |
|40 |
||
|4 |
|4 |
||
Line 421: | Line 424: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
+ | |data-sort-value="Marines"|{{PageIcon2|Marines|64}} |
||
− | |[[File:Marines (Civ2).png|link=Marines (Civ2)]]<br>[[Marines (Civ2)|Marines]] |
||
|60 |
|60 |
||
|8 |
|8 |
||
Line 433: | Line 436: | ||
* Can make amphibious assaults |
* Can make amphibious assaults |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Mech. Inf."|{{PageIcon2|Mech. Inf.|64}} |
|50 |
|50 |
||
|6 |
|6 |
||
Line 444: | Line 447: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Musketeers"|{{PageIcon2|Musketeers|64}} |
|30 |
|30 |
||
|3 |
|3 |
||
Line 455: | Line 458: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Nuclear Msl."|{{PageIcon2|Nuclear Msl.|64}} |
|16 |
|16 |
||
|99 |
|99 |
||
Line 466: | Line 469: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* Nuclear Weapon |
* Nuclear Weapon |
||
+ | * Leaves pollution on land after successful deployment. |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Paratroopers"|{{PageIcon2|Paratroopers|64}} |
|60 |
|60 |
||
|6 |
|6 |
||
Line 479: | Line 483: | ||
* Can perform paradrops |
* Can perform paradrops |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Partisans"|{{PageIcon2|Partisans|64}} |
|50 |
|50 |
||
|4 |
|4 |
||
Line 491: | Line 495: | ||
* Ignores Zones of contral |
* Ignores Zones of contral |
||
* Treats all terrain as roads |
* Treats all terrain as roads |
||
− | * Spawned when |
+ | * Spawned when city captured |
|- |
|- |
||
+ | |data-sort-value="Phalanx"|{{PageIcon2|Phalanx|64}} |
||
− | |[[File:Phalanx (Civ2).png|link=Phalanx (Civ2)]]<br>[[Phalanx (Civ2)|Phalanx]] |
||
|20 |
|20 |
||
|1 |
|1 |
||
Line 504: | Line 508: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
+ | |data-sort-value="Pikemen"|{{PageIcon2|Pikemen|64}} |
||
− | |[[File:Pikemen (Civ2).png|link=Pikemen (Civ2)]]<br>[[Pikemen (Civ2)|Pikemen]] |
||
|20 |
|20 |
||
|1 |
|1 |
||
Line 516: | Line 520: | ||
* Double defense against mounted (horse) units |
* Double defense against mounted (horse) units |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Riflemen"|{{PageIcon2|Riflemen|64}} |
|40 |
|40 |
||
|5 |
|5 |
||
Line 527: | Line 531: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Settlers"|{{PageIcon2|Settlers|64}} |
|40 |
|40 |
||
|0 |
|0 |
||
Line 537: | Line 541: | ||
|[[Explosives (Civ2)|Explosives]] |
|[[Explosives (Civ2)|Explosives]] |
||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * |
+ | * Builds cities |
− | * Can |
+ | * Can increase city population up to 8 |
+ | * Builds tile improvements (roads, irrigation etc) and clean up pollution. |
||
|- |
|- |
||
+ | |data-sort-value="Spy"|{{PageIcon2|Spy|64}} |
||
− | |[[File:Spy (Civ2).png|link=Spy (Civ2)]]<br>[[Spy (Civ2)|Spy]] |
||
|30 |
|30 |
||
|0 |
|0 |
||
Line 550: | Line 555: | ||
|None |
|None |
||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
+ | * Performs espionage missions |
||
− | * Ignores Zones of |
+ | * Ignores Zones of Control |
− | * Expelled when attacked by land units rather than destroyed |
||
+ | * Returned to nearest friendly city after successful mission and to capital when expelled. |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Stlth Bmbr."|{{PageIcon2|Stlth Bmbr.|64}} |
|160 |
|160 |
||
|14 |
|14 |
||
Line 564: | Line 570: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* Two-square sight range |
* Two-square sight range |
||
+ | * Remains on map for one turn after attacking. |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Stlth Ftr."|{{PageIcon2|Stlth Ftr.|64}} |
|80 |
|80 |
||
|8 |
|8 |
||
Line 578: | Line 585: | ||
* Can attack air units |
* Can attack air units |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Submarine"|{{PageIcon2|Submarine|64}} |
|60 |
|60 |
||
|10 |
|10 |
||
Line 590: | Line 597: | ||
* Invisible to many units. |
* Invisible to many units. |
||
* Two-square sight range. |
* Two-square sight range. |
||
− | * May hold |
+ | * May hold 8 (cruise or nuclear) missiles. |
|- |
|- |
||
− | | |
+ | |data-sort-value="Transport"|{{PageIcon2|Transport|64}} |
|50 |
|50 |
||
|0 |
|0 |
||
Line 602: | Line 609: | ||
|N/A |
|N/A |
||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * Transports 8 Units |
+ | * Transports 8 ground Units |
|- |
|- |
||
+ | |data-sort-value="Trireme"|{{PageIcon2|Trireme|64}} |
||
− | |[[File:Trireme (Civ2).png|link=Trireme (Civ2)]]<br>[[Trireme (Civ2)|Trireme]] |
||
|40 |
|40 |
||
|1 |
|1 |
||
Line 617: | Line 624: | ||
* Transports 2 units. |
* Transports 2 units. |
||
|- |
|- |
||
− | | |
+ | |data-sort-value="Warriors"|{{PageIcon2|Warriors|64}} |
|10 |
|10 |
||
|1 |
|1 |
||
Line 628: | Line 635: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
|} |
|} |
||
+ | |||
− | {{Civ2nav}} |
||
+ | ==See also== |
||
+ | *[[Combat (Civ2)]] |
||
+ | |||
+ | {{Civ2}} |
||
[[Category:Civilization II]] |
[[Category:Civilization II]] |
||
[[Category:Units (Civ2)| ]] |
[[Category:Units (Civ2)| ]] |
||
− | [[Category:Lists]] |
+ | [[Category:Lists (Civ2)]] |
+ | [[Category:Unit lists]] |
Revision as of 09:40, 19 April 2020
The following is a list of units in Civilization II.
The internet has many different versions of these stats floating around. Civilization II has had two not so widely available expansions, Fantastic Worlds and Test of Time not published by Sid Meier. It is possible that some of these stats changed between the expansion packs and the patches. Moreover, these expansions have alternate scenarios that have very different technologies and units then the base game.
Unit | Cost | Att | Def | HP | FP | Move | Technology | Obsolete | Other |
---|---|---|---|---|---|---|---|---|---|
AEGIS Cruiser | 100 | 8 | 8 | 3 | 2 | 5 | Rocketry | N/A |
|
Alpine Troops | 50 | 5 | 5 | 2 | 1 | 1 | Tactics | N/A |
|
Archers | 30 | 3 | 2 | 1 | 1 | 1 | Warrior Code | Gunpowder | |
Armor | 80 | 10 | 5 | 3 | 1 | 3 | Mobile Warfare | N/A | |
Artillery | 50 | 10 | 1 | 2 | 2 | 1 | Machine Tools | Robotics | |
Battleship | 160 | 12 | 12 | 4 | 2 | 4 | Automobile | N/A |
|
Bomber | 120 | 12 | 1 | 2 | 2 | 8 | Advanced Flight | Stealth |
|
Cannon | 40 | 8 | 1 | 2 | 1 | 1 | Metallurgy | Machine Tools | |
Caravan | 50 | 0 | 1 | 1 | 1 | 1 | Trade | The Corporation |
|
Caravel | 40 | 2 | 1 | 1 | 1 | 3 | Navigation | Magnetism |
|
Carrier | 160 | 1 | 9 | 4 | 2 | 5 | Advanced Flight | N/A |
|
Catapult | 40 | 6 | 1 | 1 | 1 | 1 | Mathematics | Metallurgy | |
Cavalry | 60 | 8 | 3 | 2 | 1 | 2 | Leadership | Mobile Warfare | |
Chariot | 30 | 3 | 1 | 1 | 1 | 2 | The Wheel | Polytheism | |
Cruise Msl. | 60 | 18 | 0 | 1 | 3 | 12 | Rocketry | N/A |
|
Cruiser | 80 | 6 | 6 | 3 | 2 | 5 | Steel | Rocketry | |
Crusaders | 40 | 5 | 1 | 1 | 1 | 2 | Monotheism | Leadership | |
Destroyer | 60 | 4 | 4 | 3 | 1 | 6 | Electricity | N/A |
|
Diplomat | 30 | 0 | 0 | 1 | 1 | 2 | Writing | Espionage |
|
Dragoons | 50 | 5 | 2 | 2 | 1 | 2 | Leadership | Tactics | |
Elephant | 40 | 4 | 1 | 1 | 1 | 2 | Polytheism | Monotheism | |
Engineers | 40 | 0 | 2 | 2 | 1 | 2 | Explosives | N/A |
|
Explorer | 30 | 0 | 1 | 1 | 1 | 1 | Seafaring | Guerrilla Warfare |
|
Fanatics | 20 | 4 | 4 | 2 | 1 | 1 | Fundamentalism | N/A |
|
Fighter | 60 | 4 | 3 | 2 | 2 | 10 | Flight | Stealth |
|
Freight | 50 | 0 | 1 | 1 | 1 | 2 | The Corporation | N/A |
|
Frigate | 50 | 4 | 2 | 2 | 1 | 4 | Magnetism | Electricity |
|
Galleon | 40 | 0 | 2 | 2 | 1 | 4 | Magnetism | Industrialization |
|
Helicopter | 100 | 10 | 3 | 2 | 2 | 6 | Combined Arms | N/A |
|
Horsemen | 20 | 2 | 1 | 1 | 1 | 2 | Horseback Riding | Chivalry | |
Howitzer | 70 | 12 | 2 | 3 | 2 | 2 | Robotics | N/A |
|
Ironclad | 60 | 4 | 4 | 3 | 1 | 4 | Steam Engine | Electricity | |
Knights | 40 | 4 | 2 | 1 | 1 | 2 | Chivalry | Leadership | |
Legion | 40 | 4 | 2 | 1 | 1 | 1 | Iron Working | Gunpowder | |
Marines | 60 | 8 | 5 | 2 | 1 | 1 | Amphibious Warfare | N/A |
|
Mech. Inf. | 50 | 6 | 6 | 3 | 1 | 3 | Labor Union | N/A | |
Musketeers | 30 | 3 | 3 | 2 | 1 | 1 | Gunpowder | Conscription | |
Nuclear Msl. | 16 | 99 | 0 | 1 | 1 | 16 | Rocketry | N/A |
|
Paratroopers | 60 | 6 | 4 | 2 | 1 | 1 | Combined Arms | N/A |
|
Partisans | 50 | 4 | 4 | 2 | 1 | 1 | Guerrilla Warfare | N/A |
|
Phalanx | 20 | 1 | 2 | 1 | 1 | 1 | Bronze Working | Feudalism | |
Pikemen | 20 | 1 | 2 | 1 | 1 | 1 | Feudalism | Gunpowder |
|
Riflemen | 40 | 5 | 4 | 2 | 1 | 1 | Conscription | N/A | |
Settlers | 40 | 0 | 1 | 2 | 1 | 1 | N/A | Explosives |
|
Spy | 30 | 0 | 0 | 1 | 1 | 3 | Espionage | None |
|
Stlth Bmbr. | 160 | 14 | 5 | 2 | 2 | 12 | Stealth | N/A |
|
Stlth Ftr. | 80 | 8 | 4 | 2 | 2 | 14 | Stealth | N/A |
|
Submarine | 60 | 10 | 2 | 3 | 2 | 3 | Combustion | N/A |
|
Transport | 50 | 0 | 3 | 3 | 1 | 5 | Industrialization | N/A |
|
Trireme | 40 | 1 | 1 | 1 | 1 | 3 | Map Making | Navigation |
|
Warriors | 10 | 1 | 1 | 1 | 1 | 1 | N/A | Feudalism |
See also
Civilization II [edit] |
---|
Conflicts in Civilization • Fantastic Worlds • Test of Time† |
Lists |
Concepts |
Miscellaneous |
† Standalone remake with different graphics, units, etc. |