Here is a complete list of units in Civilization IV.
Military[]
Unit | Cost | Requirements | Attributes | Abilities | Upgrades to |
---|---|---|---|---|---|
Melee[] | |||||
Warrior |
15 | None | 2 / 1 |
|
Spearman, Axeman |
Spearman |
35 | 4 / 1 |
|
Pikeman | |
Axeman |
35 | 5 / 1 |
|
Maceman | |
Swordsman |
40 | 6 / 1 |
|
Maceman | |
Pikeman |
60 | 6 / 1 |
|
Grenadier | |
Maceman |
70 | 8 / 1 |
|
Rifleman, Grenadier | |
Archery[] | |||||
Archer |
25 | 3 / 1 |
|
Longbowman, Crossbowman | |
Longbowman |
50 | 6 / 1 |
|
Rifleman | |
Crossbowman |
60 | 6 / 1 |
|
Rifleman, Grenadier | |
Gunpowder[] | |||||
Musketman |
80 | 9 / 1 | Rifleman | ||
Grenadier |
100 | 12 / 1 |
|
Machine Gun | |
Rifleman |
110 | 14 / 1 |
|
Infantry | |
Anti-Tank (BtS) |
120 | 14 / 1 |
|
Infantry | |
Machine Gun |
125 | 18 / 1 |
|
SAM Infantry | |
SAM Infantry |
150 | 18 / 1 |
|
Mobile SAM | |
Infantry |
140 | 20 / 1 |
|
SAM Infantry, Mechanized Infantry | |
Mobile SAM (BtS) |
220 | 22 / 2 |
|
||
Marine |
160 | 24 / 1 |
|
||
Paratrooper (BtS) |
160 | 24 / 1 |
|
||
Mechanized Infantry |
200 | 32 / 2 |
|
||
Mounted[] | |||||
Chariot |
25 | 4 / 2 |
|
Horse Archer, Knight | |
Horse Archer |
50 | 6 / 2 |
|
Knight | |
War Elephant |
60 | 8 / 1 |
|
Cuirassier | |
Knight |
90 | 10 / 2 |
|
Cuirassier, Cavalry | |
Cuirassier (BtS) |
100 | 12 / 2 |
|
Cavalry | |
Cavalry |
120 | 15 / 2 |
|
Gunship | |
Helicopter[] | |||||
Gunship |
160 | 24 / 4 |
|
||
[] | |||||
Galley |
50 | 2 / 2 |
|
Galleon | |
Trireme (Warlords) |
50 | 2 / 2 |
|
Frigate | |
Caravel |
60 | 3 / 3 |
|
Submarine | |
Galleon |
80 | 4 / 4 |
|
Transport | |
Privateer (BtS) |
80 | 6 / 4 |
|
Destroyer | |
Frigate |
90 | 8 / 4 |
|
Destroyer | |
Ship of the Line (BtS) |
120 | 8 / 3 |
|
Destroyer | |
Ironclad |
100 | 12 / 2 |
|
Destroyer | |
Transport |
125 | 16 / 5 |
|
||
Destroyer |
200 | 30 / 8 |
|
||
Battleship |
225 | 40 / 6 |
|
||
Carrier |
175 | 16 / 5 |
|
||
Submarine |
150 | 24 / 6 |
|
||
Attack Submarine (BtS) |
180 | 30 / 7 |
|
||
Missile Cruiser (BtS) |
260 | 40 / 7 |
|
||
Stealth Destroyer (BtS) |
250 | 30 / 8 |
|
||
Air[] | |||||
Airship (BtS) |
80 | 4 / 8 |
|
Fighter | |
Fighter |
100 | 12 / 6 |
|
Jet Fighter | |
Bomber |
140 | 16 / 8 |
|
Stealth Bomber | |
Jet Fighter |
150 | 24 / 10 |
|
||
Stealth Bomber |
200 | 20 / 12 |
|
||
Missiles[] | |||||
Guided Missile (BtS) |
60 | 40 / 4 |
|
||
Tactical Nuke (BtS) |
250 | 0 / 4 |
|
||
ICBM |
500 | 0 / 1 |
|
||
Siege[] | |||||
Catapult |
40 | 5 / 1 |
|
Cannon | |
Trebuchet (Warlords) |
80 | 4 / 1 |
|
Cannon | |
Cannon |
100 | 12 / 1 |
|
Artillery | |
Artillery (unit) |
150 | 18 / 1 |
|
Mobile Artillery | |
Mobile Artillery (BtS) |
200 | , | 26 / 2 |
|
|
Armored[] | |||||
Tank |
180 | 28 / 2 |
|
Modern Armor | |
Modern Armor |
240 | 40 / 2 |
|
||
Recon[] | |||||
Scout |
15 | 1 / 2 |
|
Explorer | |
Explorer |
40 | 4 / 2 |
Non-military[]
Unit | Cost | Requirements | Attributes | Abilities |
---|---|---|---|---|
Settler | 100 | None | 0 / 2 |
|
Worker | 60 | None | 0 / 2 |
|
Work Boat | 30 | 0 / 2 |
| |
Spy | 80 (pre-BtS) 40 (BtS) |
(pre-BtS) (BtS) |
0 / 2 (pre-BtS) 0 / 1 (BtS) |
|
Buddhist Missionary Christian Missionary Confucian Missionary Hindu Missionary Islamic Missionary Jewish Missionary Taoist Missionary |
40 | A religion and its monastery (the latter is not required with the Organized Religion civic) | 0 / 2 |
|
Corporate Executive (BtS) |
100 | 0 / 2 |
|
Great People[]
Unit | Free for the first discoverer of | Attributes | Abilities |
---|---|---|---|
Great Artist | 0 / 2 |
| |
Great Engineer | 0 / 2 |
| |
Great General (Warlords) |
0 / 2 |
Can be attached to a unit, which...
(Note: These experience points are split evenly between units on a tile) | |
Great Merchant | 0 / 2 |
| |
Great Prophet | 0 / 2 |
| |
Great Scientist | 0 / 2 |
| |
Great Spy (BtS) |
0 / 2 |
|
Replacements[]
Every civilization in Civilization IV has its own unique unit. A unique unit, or UU for short, is a unit that can only be built by that civilization. It always replaces some other unit, not allowing that one to be built at all.
The only unique unit that is not a replacement for a military one is the Fast Worker, which replaces the Worker.
Civilization | Unique Unit | Replaces | Difference |
---|---|---|---|
American |
Navy SEAL |
Marine |
|
Arabian |
Camel Archer |
Knight |
|
Aztec |
Jaguar |
Swordsman |
|
Babylonian |
Bowman |
Archer |
|
Byzantine |
Cataphract |
Knight |
|
Carthaginian |
Numidian Cavalry |
Horse Archer |
|
Celtic |
Gallic Warrior |
Swordsman |
|
Chinese |
Cho-Ko-Nu |
Crossbowman |
|
Egyptian |
War Chariot |
Chariot |
|
English |
Redcoat |
Rifleman |
|
Ethiopian |
Oromo Warrior |
Musketman |
|
French |
Musketeer |
Musketman |
|
German |
Panzer |
Tank |
|
Greek |
Phalanx |
Spearman (pre-BtS)
|
In Vanilla and Warlords:
|
Holy Roman |
Landsknecht |
Pikeman |
|
Incan |
Quechua |
Warrior |
|
Indian |
Fast Worker |
Worker |
|
Japanese |
Samurai |
Maceman |
|
Khmer |
Ballista Elephant |
War Elephant |
|
Korean |
Hwacha |
Catapult |
|
Malinese |
Skirmisher |
Archer |
|
Mayan |
Holkan |
Spearman |
|
Mongolian |
Keshik |
Horse Archer |
|
Native American |
Dog Soldier |
Axeman |
|
Dutch |
East Indiaman |
Galleon |
|
Ottoman |
Janissary |
Musketman |
|
Persian |
Immortal |
Chariot |
|
Portuguese |
Carrack |
Caravel |
|
Roman |
Praetorian |
Swordsman |
|
Russian |
Cossack |
Cavalry |
|
Spanish |
Conquistador |
Knight (pre-BtS) |
|
Sumerian |
Vulture |
Axeman |
|
Viking |
Berserker |
Maceman |
|
Zulu |
Impi |
Spearman |
|
Civilization IV [edit] | |
---|---|
Warlords • Beyond the Sword • Colonization† | |
† Total conversion remake of the game Sid Meier's Colonization using Civilization IV engine |