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The following is a list of wonders in Civilization VI and its expansions, sorted by era.

Unless a wonder's description stipulates otherwise, its effects apply only to the civilization that builds it. Both standard District Districts and buildings and their unique replacements will satisfy any listed placement restrictions.

Wonder Era Req. Production Prod. Effects Placement
Alhambra
Alhambra
Medieval Castles 710 Must be built on Hills adjacent to an Encampment district.
Amundsen-Scott Research Station
Amundsen-Scott Research Station R&F-Only.png
Atomic Cold War

GS-Only.png Rapid Deployment

1620 Must be built on a Snow or a Snow Hills tile next to Campus with a Research Lab.
Angkor Wat
Angkor Wat[1]
Medieval Medieval Faires 710 Must be built adjacent to an Aqueduct district.
Apadana
Apadana[2]
Classical Political Philosophy 400 Must be built adjacent to a Capital Capital.
Big Ben
Big Ben
Industrial Economics 1450
  • +6 Gold Gold
  • +3 Great Merchant Great Merchant points per turn
  • +1 Economic policy slot
  • Upon construction the treasury is increased by 100% (GS-Only.png 50%).
Must be built next to a River adjacent to a Commercial Hub district with a Bank.
Biosphère
Biosphère[3]
Atomic Synthetic Materials 1740 Must be built next to a River adjacent to a Neighborhood.
Bolshoi Theatre
Bolshoi Theatre
Industrial Opera and Ballet 1240
  • +2 Great Writer Great Writer points per turn.
  • +2 Great Musician Great Musician points per turn.
  • +1 Great Work of Writing Great Work of Writing slot.
  • +1 Great Work of Music Great Work of Music slot.
  • Awards 2 randomly-chosen free civics when completed.
Must be built on flat land adjacent to a Theater Square district.
Broadway
Broadway
Modern Mass Media 1620 Must be built on flat land next to a Theater Square district.
Casa de Contratación
Casa de Contratación R&F-Only.png
Renaissance Cartography 920 Must be built adjacent to a Government Plaza.
Chichen Itza
Chichen Itza
Medieval Guilds 710 Must be built on Rainforest.
Colosseum
Colosseum
Classical Games and Recreation 400 Must be built on flat land adjacent to an Entertainment Complex district.

R&F-Only.png Must be built on flat land adjacent to an Entertainment Complex district with an Arena.

Colossus
Colossus
Classical Shipbuilding 400 Must be built on Coast and adjacent to a Harbor district.
Cristo Redentor
Cristo Redentor
Modern Mass Media 1620 Must be built on Hills.
Eiffel Tower
Eiffel Tower
Modern Steel 1620
  • All tiles in your civilization gain +2 Appeal
Must be built on flat land adjacent to City Center.
Estádio do Maracanã
Estádio do Maracanã
Atomic Professional Sports 1740
  • +6 Culture Culture in each city of your civilization
  • +2 Amenities Amenities in each city of your civilization
Must be built on flat land adjacent to an Entertainment Complex with a Stadium.
Etemenanki
Etemenanki[4]
Ancient Writing 220 Must be built on Floodplains or Marsh.
Forbidden City
Forbidden City
Renaissance Printing 920 Must be built on flat land adjacent to City Center.
Golden Gate Bridge
Golden Gate Bridge GS-Only.png
Modern Combustion 1620
  • +3 Amenities Amenities from entertainment
  • +4 Appeal to all tiles in this city
  • +100% Tourism Tourism from improvements and National Parks in this city
  • Acts as a Modern Road and creates Modern Roads in land tiles on either end if not present
  • Land units can cross without needing to disembark
Must be built on a Coast tile. The bridge must run straight across the hex between two land tiles directly opposite one another. At least one water tile must be present on both the left and right sides of the bridge.
Great Bath
Great Bath GS-Only.png
Ancient Pottery 180 Must be built on a Floodplains tile.
Great Library
Great Library
Classical Recorded History 400
  • +2 Science Science
  • +1 Great Scientist Great Scientist point per turn
  • +2 Great Work of Writing Great Works of Writing slots
  • Receives boost to all Ancient and Classical era technologies.
  • R&F-Only.png GS-Only.png +1 Great Writer Great Writer point per turn
  • R&F-Only.png GS-Only.png Receive a random tech boost after another player recruits a Great Scientist.
Must be built on flat land adjacent to a Campus with a Library.
Great Lighthouse
Great Lighthouse
Classical Celestial Navigation 290 Must be built on the Coast and adjacent to a Harbor district with a Lighthouse.
Great Zimbabwe
Great Zimbabwe
Renaissance Banking 920 Must be built adjacent to Cattle Cattle and a Commercial Hub district with a Market.
Hagia Sophia
Hagia Sophia
Medieval Education

GS-Only.png Buttress

710 Must be built on flat land adjacent to a Holy Site district, and player must have founded a religion.
Hanging Gardens
Hanging Gardens
Ancient Irrigation 180 Must be built next to a River.
Hermitage
Hermitage
Industrial Natural History 1450 Must be built next to a River on a non-Desert and non-Tundra tile.
Huey Teocalli
Huey Teocalli
Medieval Military Tactics 710 Must be built on a Lake tile adjacent to land.
Jebel Barkal
Jebel Barkal[5]
Classical Iron Working 400
  • Awards 2 Iron Iron.
  • GS-Only.png Awards 6 Iron Iron per turn.
  • Provides +4 Faith Faith to your cities that are within 6 tiles.
Must be built on a Desert Hills tile.
Kilwa Kisiwani
Kilwa Kisiwani R&F-Only.png
Medieval Machinery 710
  • +3 Envoy Envoys when built
  • When you are the Suzerain of a City-state this city gains a +15% boost to the yield provided by that City-state.
  • If you are the Suzerain of 2 or more City-states of that type an additional 15% boost is given to all your cities.
Must be built on a flat tile adjacent to a Coast.
Kotoku-in
Kotoku-in R&F-Only.png
Medieval Divine Right 710 Must be built adjacent to a Holy Site with a Temple.
Machu Picchu
Machu Picchu GS-Only.png
Classical Engineering 400 Must be built on a Mountain tile that does not contain a Volcano.
Mahabodhi Temple
Mahabodhi Temple
Classical Theology 400 Must be built on Woods adjacent to a Holy Site district with a Temple, and player must have founded a religion.
Mausoleum at Halicarnassus
Mausoleum at Halicarnassus[2]
Classical Defensive Tactics 400 Must be built on a coastal tile adjacent to a Harbor district.
Meenakshi Temple
Meenakshi Temple GS-Only.png
Medieval Civil Service 710
  • +3 Faith Faith
  • Grants 2 Gurus
  • Gurus are 30% cheaper to purchase.
  • Religious units adjacent to Gurus gain +5 Religious Strength Religious Strength in Theological Combat and +1 Movement Movement.
Must be built adjacent to a Holy Site district, and player must have founded a religion.
Mont St. Michel
Mont St. Michel
Medieval Divine Right 710
  • +2 Faith Faith
  • +2 Relic Relic slots
  • All Apostles you create gain the Martyr ability in addition to a second ability you choose normally.
Must be built on Floodplains or Marsh.
Oracle
Oracle
Ancient Mysticism 290 Must be built on Hills.
Országház
Országház GS-Only.png
Industrial Sanitation 920 Must be built on a River.
Oxford University
Oxford University
Industrial Scientific Theory 1240 Must be built on flat[6] Grasslands or Plains adjacent to a Campus district with a University.
Panama Canal
Panama Canal GS-Only.png
Industrial Steam Power 920
  • Upon completion 1 or 2 adjacent Canal districts are automatically constructed.
  • The Canal wonder tile can now be crossed by naval units.
  • +10 Gold Gold
Must be built on a flat land tile where there are two adjacent tiles directly across the build tile from one another the meets the following criteria: one adjacent tile must be able to legally hold a Canal district connecting into the Panama Canal construction tile; the other must be either a city, a water tile, or be another tile that can hold a connecting Canal.
Petra
Petra
Classical Mathematics 400 Must be built on Desert or Floodplains without Hills.
Potala Palace
Potala Palace
Renaissance Astronomy 1060 Must be built on a Hill adjacent to a Mountain.
Pyramids
Pyramids
Ancient Masonry 220
  • +2 Culture Culture
  • Grants a free Builder.
  • All Builders can build one extra improvement.
Must be built on Desert (including Floodplains) without Hills.
Ruhr Valley
Ruhr Valley
Industrial Industrialization 1240 Must be built along a River adjacent to an Industrial Zone district with a Factory.
St. Basil's Cathedral
St. Basil's Cathedral R&F-Only.png
Renaissance Reformed Church 920 Must be built adjacent to a City Center
Statue of Liberty
Statue of Liberty R&F-Only.png
Industrial Civil Engineering 1240 Must be built on a Coast adjacent to land and a Harbor.
Statue of Zeus
Statue of Zeus[3]
Classical Military Training 400 Must be built on flat land adjacent to an Encampment with a Barracks.
Stonehenge
Stonehenge
Ancient Astrology 180 Must be built on flat land adjacent to Stone Stone.
Sydney Opera House
Sydney Opera House
Atomic Cultural Heritage 1850 Must be built on Coast adjacent to a Harbor. Cannot be built on a Lake.
Taj Mahal
Taj Mahal R&F-Only.png
Renaissance Humanism 920
  • +1 Era Score from Historic Moment earned after the wonder is complete if that Moment is usually worth 2 or more Era Score.
Must be built next to a River.
Temple of Artemis
Temple of Artemis R&F-Only.png
Ancient Archery 180 Must be built next to a Camp.
Terracotta Army
Terracotta Army
Classical Construction 400 Must be built on flat Grassland or Plains adjacent to an Encampment district with a Barracks or Stable.
Torre de Belém
Torre de Belém[4]
Renaissance Mercantilism 920 Must be built on Coast adjacent to land and a Harbor. Cannot be built on a Lake.
University of Sankore
University of Sankore GS-Only.png
Medieval Education 710 Must be built on a Desert or Desert Hill adjacent to a Campus with a University.
Venetian Arsenal
Venetian Arsenal
Renaissance Mass Production 920
  • +2 Great Engineer Great Engineer points per turn
  • Receive a second naval unit each time you train a naval unit.[7]
Must be built on the Coast[8] and adjacent to an Industrial Zone district.
  1. Added in Khmer and Indonesia Civilization & Scenario Pack
  2. 2.0 2.1 Added in Persia and Macedon Civilization & Scenario Pack
  3. 3.0 3.1 Added in Byzantium & Gaul Pack
  4. 4.0 4.1 Added in Portugal Pack
  5. Added in Nubia Civilization & Scenario Pack
  6. Note that "flat" is not specified in-game.
  7. This bonus applies to any city.
  8. Note that in-game it lists the requirement as "adjacent to the coast", but this is not correct.

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

Civilization VI [edit]
Rise and FallGathering StormNew Frontier Pass

Lists
AgendasBeliefsBuildings (Unique buildings) • City-statesCivicsCivilizationsCompetitions GS-Only.pngDistrictsImprovementsLeadersNatural wondersPantheonsPolicy cardsProjectsPromotionsReligionsResourcesTechnologiesTerrainsUnits (Unique units) • Wonders

Concepts
AgendaAge R&F-Only.png (Historic Moment R&F-Only.pngTimeline R&F-Only.png) • BarbariansBoostsBuildingCity (AmenitiesCapitalGovernor R&F-Only.pngHousingLoyalty R&F-Only.pngPopulation) • City-state (EnvoySuzerain) • CivicClimate GS-Only.png (Disaster) • Combat (Air combatCity combatFlanking and SupportZone of control) • Competition GS-Only.pngDifficulty levelDiplomacy (AllianceDiplomatic Visibility and GossipEmergency R&F-Only.pngEspionageGrievances GS-Only.pngWarmongeringWorld Congress GS-Only.png) • DistrictEraGovernmentGreat PeopleGreat WorkImprovementMap (AppealBordersContinentTile) • Natural wonderPolicy cardProjectPromotionReligion (Pantheon) • ResourceSpeedTechnologyTerrainTrade RouteUnit (MovementRangeSightStrength) • VictoryWar wearinessWonder

Miscellaneous
DLCGame modeModdingPersona PacksScenariosSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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