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The following is a list of wonders in Civilization VI and its expansions, sorted by era.
A city must own all of the requisite tile improvements, Districts, and buildings (or their unique replacements) before it can begin constructing a wonder; terrain and resources that must be adjacent to a wonder will satisfy its placement requirements even if they are in neutral territory or territory owned by another city. Unless a wonder's description stipulates otherwise, its effects apply only to the civilization that builds it.
Wonder | Era | Req. | Prod. | Effects | Placement |
---|---|---|---|---|---|
Alhambra |
Medieval | Castles | 710 |
|
Must be built on Hills adjacent to an Encampment district. |
Amundsen-Scott Research Station |
Atomic | Cold War | 1620 |
|
Must be built on a Snow or a Snow Hills tile next to Campus with a Research Lab. |
Angkor Wat[1] |
Medieval | Medieval Faires | 710 | Must be built adjacent to an Aqueduct district. | |
Apadana[2] |
Classical | Political Philosophy | 400 |
|
Must be built adjacent to a Capital. |
Big Ben |
Industrial | Economics | 1450 |
|
Must be built next to a River adjacent to a Commercial Hub district with a Bank. |
Biosphère[3] |
Atomic | Synthetic Materials | 1740 |
|
Must be built next to a River adjacent to a Neighborhood. |
Bolshoi Theatre |
Industrial | Opera and Ballet | 1240 |
|
Must be built on flat land adjacent to a Theater Square district. |
Broadway |
Modern | Mass Media | 1620 |
|
Must be built on flat land next to a Theater Square district. |
Casa de Contratación |
Renaissance | Cartography | 920 |
|
Must be built adjacent to a Government Plaza. |
Chichen Itza |
Medieval | Guilds | 710 |
|
Must be built on Rainforest. |
Colosseum |
Classical | Games and Recreation | 400 | Must be built on flat land adjacent to an Entertainment Complex district.
Must be built on flat land adjacent to an Entertainment Complex district with an Arena. | |
Colossus |
Classical | Shipbuilding | 400 |
|
Must be built on Coast and adjacent to a Harbor district. |
Cristo Redentor |
Modern | Mass Media | 1620 |
|
Must be built on Hills. |
Eiffel Tower |
Modern | Steel | 1620 |
|
Must be built on flat land adjacent to City Center. |
Estádio do Maracanã |
Atomic | Professional Sports | 1740 | Must be built on flat land adjacent to an Entertainment Complex with a Stadium. | |
Etemenanki[4] |
Ancient | Writing | 220 |
|
Must be built on Floodplains or Marsh. |
Forbidden City |
Renaissance | Printing | 920 |
|
Must be built on flat land adjacent to City Center. |
Golden Gate Bridge |
Modern | Combustion | 1620 |
|
Must be built on a Coast tile. The bridge must run straight across the hex between two land tiles directly opposite one another. At least one water tile must be present on both the left and right sides of the bridge. |
Great Bath |
Ancient | Pottery | 180 |
|
Must be built on a Floodplains tile. |
Great Library |
Classical | Recorded History | 400 |
|
Must be built on flat land adjacent to a Campus with a Library. |
Great Lighthouse |
Classical | Celestial Navigation | 290 |
|
Must be built on the Coast and adjacent to a Harbor district with a Lighthouse. |
Great Zimbabwe |
Renaissance | Banking | 920 |
|
Must be built adjacent to Cattle and a Commercial Hub district with a Market. |
Hagia Sophia |
Medieval | Education | 710 |
|
Must be built on flat land adjacent to a Holy Site district, and player must have founded a religion. |
Hanging Gardens |
Ancient | Irrigation | 180 |
|
Must be built next to a River. |
Hermitage |
Industrial | Natural History | 1450 |
|
Must be built next to a River on a non-Desert and non-Tundra tile. |
Huey Teocalli[5] |
Medieval | Military Tactics | 710 |
|
Must be built on a Lake tile adjacent to land. |
Jebel Barkal[6] |
Classical | Iron Working | 400 | Must be built on a Desert Hills tile. | |
Kilwa Kisiwani |
Medieval | Machinery | 710 |
|
Must be built on a flat tile adjacent to a Coast. |
Kotoku-in |
Medieval | Divine Right | 710 |
|
Must be built adjacent to a Holy Site with a Temple. |
Machu Picchu |
Classical | Engineering | 400 |
|
Must be built on a Mountain tile that does not contain a Volcano. |
Mahabodhi Temple |
Classical | Theology | 400 |
|
Must be built on Woods adjacent to a Holy Site district with a Temple, and player must have founded a religion. |
Mausoleum at Halicarnassus[2] |
Classical | Defensive Tactics | 400 | Must be built on a coastal tile adjacent to a Harbor district. | |
Meenakshi Temple |
Medieval | Civil Service | 710 | Must be built adjacent to a Holy Site district, and player must have founded a religion. | |
Mont St. Michel |
Medieval | Divine Right | 710 | Must be built on Floodplains or Marsh. | |
Oracle |
Ancient | Mysticism | 290 | Must be built on Hills. | |
Országház |
Industrial | Sanitation | 920 |
|
Must be built on a River. |
Oxford University |
Industrial | Scientific Theory | 1240 |
|
Must be built on flat[7] Grasslands or Plains adjacent to a Campus district with a University. |
Panama Canal |
Industrial | Steam Power | 920 | Must be built on a flat land tile where there are two adjacent tiles directly across the build tile from one another the meets the following criteria: one adjacent tile must be able to legally hold a Canal district connecting into the Panama Canal construction tile; the other must be either a city, a water tile, or be another tile that can hold a connecting Canal. | |
Petra |
Classical | Mathematics | 400 |
|
Must be built on Desert or Floodplains without Hills. |
Potala Palace |
Renaissance | Astronomy | 1060 |
|
Must be built on a Hill adjacent to a Mountain. |
Pyramids |
Ancient | Masonry | 220 | Must be built on Desert (including Floodplains) without Hills. | |
Ruhr Valley |
Industrial | Industrialization | 1240 |
|
Must be built along a River adjacent to an Industrial Zone district with a Factory. |
St. Basil's Cathedral |
Renaissance | Reformed Church | 920 |
|
Must be built adjacent to a City Center |
Statue of Liberty |
Industrial | Civil Engineering | 1240 |
|
Must be built on a Coast adjacent to land and a Harbor. |
Statue of Zeus[3] |
Classical | Military Training | 400 |
|
Must be built on flat land adjacent to an Encampment with a Barracks. |
Stonehenge |
Ancient | Astrology | 180 |
|
Must be built on flat land adjacent to Stone. |
Sydney Opera House |
Atomic | Cultural Heritage | 1850 |
|
Must be built on Coast adjacent to a Harbor. Cannot be built on a Lake. |
Taj Mahal |
Renaissance | Humanism | 920 |
|
Must be built next to a River. |
Temple of Artemis |
Ancient | Archery | 180 | Must be built next to a Camp. | |
Terracotta Army |
Classical | Construction | 400 |
|
Must be built on flat Grassland or Plains adjacent to an Encampment district with a Barracks or Stable. |
Torre de Belém[4] |
Renaissance | Mercantilism | 920 |
|
Must be built on Coast adjacent to land and a Harbor. Cannot be built on a Lake. |
University of Sankore |
Medieval | Education | 710 |
|
Must be built on a Desert or Desert Hill adjacent to a Campus with a University. |
Venetian Arsenal |
Renaissance | Mass Production | 920 |
|
Must be built on the Coast[9] and adjacent to an Industrial Zone district. |
- ↑ Added in Khmer and Indonesia Civilization & Scenario Pack
- ↑ 2.0 2.1 Added in Persia and Macedon Civilization & Scenario Pack
- ↑ 3.0 3.1 Added in Byzantium & Gaul Pack
- ↑ 4.0 4.1 Added in Portugal Pack
- ↑ Added in Aztec Civilization Pack
- ↑ Added in Nubia Civilization & Scenario Pack
- ↑ Note that "flat" is not specified in-game.
- ↑ This bonus applies to any city.
- ↑ Note that in-game it lists the requirement as "adjacent to the coast", but this is not correct.
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
See also[]
- List of wonders in other games
Civilization VI [edit] | |
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Rise and Fall • Gathering Storm • New Frontier Pass • Leader Pass | |
Lists | |
Concepts
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Miscellaneous | |
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
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