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Game Info[edit | edit source]

Unique building of the Iroquois civilization. Replaces the Workshop.

  • Common traits:
    • +2 20xProduction5.png Production
    • 1 Engineer Specialist slot
    • Allows 20xProduction5.png Production to be moved from this city along trade routes inside your civilization. (BNW-only.png)
    • +1 20xHappiness5.png Happiness with Young Pioneers Order tenet
  • Special traits:
    • +1 20xProduction5.png Production from each worked forest tile
    • No bonus of +10% 20xProduction5.png Production in this city
    • 20 less 20xProduction5.png Production to build

Strategy[edit | edit source]

The Longhouse shifts the 20xProduction5.png Production bonus focus from a general bonus to the more specific bonus to 20xProduction5.png Production yield from forests. While this building may seem worse in many cases than the Workshop it replaces, it must be assessed in terms of wider Iroquois strategy.

Whereas with most other civilizations a forest tile is relatively weak and best chopped down and replaced by a Farm or Great Person improvement, an Iroquois player can best make use of the Longhouse and the unique ability by keeping forests intact. With a Lumber Mill, Scientific Theory, and a Longhouse, a single forest tile could yield 1 20xFood5.png Food and 4 20xProduction5.png Production to the city that works it - which, considering the Iroquois start bias for forest, is likely to create a powerful late-game production center without sacrificing too much growth.

Alternatively, Trading Posts and Forts can be built on the forest tiles, with the former providing 20xGold5.png Gold (and 20xScience5.png Science with the Rationalism Social Policy) and the latter providing defensive boosts in addition to the forest's innate defensive bonuses. Because the Longhouse still provides extra 20xProduction5.png Production, they can still be treated as Lumber Mills in addition to their new improvements. This makes forest tiles incredibly versatile for the Iroquois.

With the exception of the Moroccan Kasbah or the Dutch Polders, no other unique building or improvement in Civilization V bestows a raw production benefit, and unlike the Kasbah, the Longhouse improves an already high production potential. Use it to train an army in no time, or build buildings faster!

Civilopedia entry[edit | edit source]

For much of their history, many of the Iroquois people lived in villages containing one or more "Longhouses," communal buildings constructed of wood saplings sheathed in elm bark. In fact, the Iroquois call themselves "Hodenosaunee," which translates into "People of the Longhouse." The longhouses ranged from 12 to 120 meters (40 to 400 feet) in length and some 8 meters (25 feet) wide. They were divided into compartments by inner partitions, each connected by an open center aisle. Several compartments would share a cooking fire in the center aisle, with an opening in the roof above acting as a chimney.

Longhouses are efficient structures, cheaper to construct and heat than individual dwellings, thus requiring fewer natural resources than other types of homes. They are representative of the Iroquois' cultural desire to survive and thrive in harmony with the environment around them.

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