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The Longship is a unit in Call to Power II.

The Longship was built to survive the punishment of the high seas and is a step above the Catamaran in ocean transport. Capable of transporting two land units over even the deepest waters, the Longship takes intercontinental exploration to a new level.

Summary[]

Can Transport up to 2 land units

Gameplay[]

Built to survive the punishment of the high seas, the Longship is a step above the Coracle in ocean transport. Able to Transport two land units over even the deepest waters, the Longship also takes intercontinental exploration to a new level.

Great Library entry[]

The Viking longship was one of the first seafaring vessels that employed a clinker-built hull with overlapping planks of wood. A single square sail and oarsmen propelled it, and it performed exceptionally in heavy seas. Ranging from 45 to 75 feet in length, it was a main component of Viking pirate raids in the 9th century and even brought Leif Eriksson to America in 1000 AD. Although the Dutch, French, English and Germans also employed the longship in war and in trade, only the Vikings managed to venture across the Atlantic Ocean.

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Call to Power II Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Helicopter Carrack Catapult Cavalry Cleric Coracle Corporate Branch Crawler Cruise Missile Cyber Ninja Destroyer Diplomat Dreadnaught Eco-Ranger Eco-Terrorist Empathic Diplomat Fascist Fighter Fire Trireme Freight Transport Fusion Tank Hoplite Hover Infantry Infantryman Infector Interceptor Ironclad Knight Kraken Lawyer Leviathan Light Mech Longship Machine Gunner Marine Mobile SAM Moray Striker Mounted Archer Nuclear Submarine Nuke Paratrooper Pikemen Plasma Destroyer PT Boat Samurai Scout Sub Sea Engineer Settler Ship of the Line Slaver Space Plane Spy Spy Plane Stealth Bomber Stealth Fighter Submarine Tank Televangelist Troop Ship Urban Planner War Walker Warrior
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