The Machine Gunner is a unit in Civilization: Call to Power.
Summary[]
The Machine Gunner delivers a hailstorm of gunfire without the need for reloading after every shot; he replaces the Musketeer as front-row defense. The Machine Gunner can fend off even the most resolute attackers.
Great Library entry[]
The machine gun developed gradually through the 19th century. Early work focused on multi-barrel guns, such as the Gatling gun invented by Richard Gatling in 1862. However, these guns remained prone to jams due to their reliance on black powder and gravity feeds. The first true machine guns waited for the development of smokeless powder and metallic cartridges. With these, Hiram Maxim built a single barrel gun in the 1880s that used the force of one shot to discharge, reload, and to fire again. The Maxim, fed with a fabric belt of bullets, could fire indefinitely.
See also[]
- Machine Gunner in other games
Civilization: Call to Power Units |
---|
Abolitionist • Aircraft Carrier • Archer • Artillery • Battleship • Bomber • Cannon • Caravan • Cargo Pod • Cavalry • Cleric • Corporate Branch • Crawler • Cyber Ninja • Destroyer • Diplomat • Eco Ranger • Ecoterrorist • Fascist • Fighter • Fire Trireme • Fusion Tank • Infector • Interceptor • Knight • Lawyer • Legion • Leviathan • Longship • Machine Gunner • Marine • Mobile SAM • Mounted Archer • Musketeer • Nuke • Paratrooper • Phalanx • Phantom • Pikeman • Plasma Destroyer • Plasmatica • Samurai • Sea Engineer • Settler • Ship of the Line • Slaver • Space Bomber • Space Engineer • Space Fighter • Space Plane • Spy • Spy Plane • Star Cruiser • Stealth Bomber • Stealth Sub • Storm Marine • Submarine • Subneural Ad • Swarm • Tank • Televangelist • Trireme • Troop Ship • War Walker • Warrior • Wormhole Probe |