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"...Eagles fly, the turret rounds, and seem to flout the sky;
They eye those walls now crumbling in decay,
And scare from quiet rest their destined prey."
–Samuel Prout Hill
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Machu Picchu is a Classical Era Wonder in Civilization VI: Gathering Storm. It must be built on a Mountain tile that does not contain a Volcano.

StrategyEdit

Machu Picchu is a very situational Wonder. Since tiles next to Mountains are already limited in number, you won't often want to increase the competition on which districts should get priority placement next to Mountains. Of the three districts that this Wonder affects, Theater Squares benefit from it the most, since placing them next to Wonders is otherwise the only way to give them anything more than a minor adjacency bonus. The Civ6Production Production bonus from Industrial Zones adjacent to Mountains can be significant, especially when you have a long and curvy mountain range; however, it will be much more beneficial if you can build these districts surrounded by Hills, which can then be improved with Mines. Lastly, it's easy to give Commercial Hubs a large adjacency bonus after building this Wonder; however, a +1 Civ6Gold Gold bonus is less valuable than a +1 Civ6Culture Culture or Civ6Production Production bonus (especially when compared to every other resource or currency in the game up to this point), so it is never worth spending 400 Civ6Production Production solely to earn a few Civ6Gold Gold.

Overall, there are not many situations where this Wonder can truly shine. It does not directly help with a Culture Victory because while extra adjacency bonus for Theater Squares is welcome, you are most likely doing really well in generating Civ6Culture Culture anyway if you want to win a Culture Victory. Maybe following the changes to adjacency bonus rules of Industrial Zones (now that they do not receive +1 Civ6Production Production from each adjacent Mine anymore, only 1/2 Civ6Production Production per mine), Machu Picchu can be used as a support Wonder to bolster empire Civ6Production Production if you have enough curving Mountain ranges to make use of it. All in all, Machu Picchu is not really a core Wonder to strive for no matter what strategy you are playing, as it is highly map dependent and its bonus is nowhere near game-changing.

Fun fact on the side, this is the only Ancient or Classical Era Wonder that Qin Shi Huang cannot rush, because Builders cannot move on to a Mountain tile.

Civilopedia entryEdit

At 2,430 meters above sea level in the Andes Mountains of Peru is the historic site of Machu Picchu. Once a royal estate, or perhaps a religious site, for the Incan empire, it was abandoned in the 16th century when the civilization was destroyed by a Spanish invasion. Lost to history for hundreds of years, Machu Picchu was rediscovered in 1911 by American archaeologist Hiram Bingham, exciting tourists immediately and for years to come. Today, hundreds of thousands of tourists visit the site annually.

Most remarkable about the site is how seamlessly it blends into the natural world. This lost city is made up of stone terraces, a farming sector, homes, temples, and more – approximately 200 buildings in total. The finely fit stonework and intricate irrigation systems nod to the sophistication of the lost Incan civilization.

Gallery Edit

Civilization VI Wonders [edit]
Wonders

AlhambraAmundsen-Scott Research Station R&F-OnlyAngkor WatApadanaBig BenBolshoi TheatreBroadwayCasa de Contratación R&F-OnlyChichen ItzaColosseumColossusCristo RedentorEiffel TowerEstádio do MaracanãForbidden CityGolden Gate Bridge GS-OnlyGreat Bath GS-OnlyGreat LibraryGreat LighthouseGreat ZimbabweHagia SophiaHanging GardensHermitageHuey TeocalliJebel BarkalKilwa Kisiwani R&F-OnlyKotoku-in R&F-OnlyMachu Picchu GS-OnlyMahabodhi TempleMausoleum at HalicarnassusMeenakshi Temple GS-OnlyMont St. MichelOracleOrszágház GS-OnlyOxford UniversityPanama Canal GS-OnlyPetraPotala PalacePyramidsRuhr ValleyStatue of Liberty R&F-OnlySt. Basil's Cathedral R&F-OnlyStonehengeSydney Opera HouseTaj Mahal R&F-OnlyTemple of Artemis R&F-OnlyTerracotta ArmyUniversity of Sankore GS-OnlyVenetian Arsenal

Natural Wonders

Bermuda Triangle1Chocolate Hills GS-OnlyCliffs of DoverCrater LakeDead SeaDelicate Arch R&F-OnlyEye of the Sahara R&F-OnlyEyjafjallajökull1Fountain of Youth1Galápagos IslandsGiant's Causeway1Gobustan GS-OnlyGreat Barrier ReefHạ Long Bay1Ik-Kil GS-OnlyKakadu2Lake Retba R&F-OnlyLysefjord1Mato Tipila GS-OnlyMatterhorn R&F-OnlyMount EverestMount KilimanjaroMount Roraima R&F-OnlyMount Vesuvius GS-OnlyPaïtiti1Pamukkale GS-OnlyPantanalPinnacles2PiopiotahiSahara el Beyda GS-OnlyTorres del PaineTsingy de BemarahaUbsunur Hollow R&F-OnlyUluru1Vinland2YosemiteZhangye Danxia R&F-Only

1 Requires DLC2 Specific scenario games only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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