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The Madrasa is a unique building of the Arabian civilization in Civilization VI. It is built in the Campus district, replaces the University and is unlocked with Theology.


The most outstanding factor of the Madrasa is that it unlocks with Theology (a Classical civic) instead of Education (a Medieval technology). Just the fact that Education is a difficult technology to beeline while the path to Theology is short and straightforward (and Arabia is guaranteed to be able to trigger its Inspiration Inspiration) means Arabia can start constructing this building a lot earlier than other civilizations with their regular University. However, since the Madrasa is no cheaper than the University, being able to build multiple Madrasas right after it is unlocked is a hard task. When playing with the expansions, you should combine the construction with Magnus and some Woods chopping. Consider going straight for Theology after researching Political Philosophy (for Tier 1 governments), and maybe Military Tradition (for Maneuver to build Heavy Chariots and upgrade them into Mamluks later).

Compared to the University, the Madrasa provides 1 additional Science Science and some Faith Faith depending on the adjacency bonus of the Campus it is in, which can be further boosted with the Natural Philosophy or Five-Year Plan policy cards. The extra point of Science Science doesn't sound like much on its own but when combined with the fact that you unlock this building long before others get theirs, it becomes quite significant. The extra Faith Faith is obviously a nice boost to Arabia as a whole, and is especially synergistic with Saladin's bonuses to both Faith Faith and Science Science.

The biggest issue with the Madrasa is that it is way too expensive to be a Classical building. Arabia gets access to this unique University almost 1.5 eras sooner than everyone else, yet the price tag of this building (especially when considering the production infrastructure at this time is almost non-existent) means actually being able to build this is a struggle. This is the reason why you shouldn't wait until the last Great Prophet Great Prophet, since the last religion is never going to get Jesuit Education, a critical belief for Arabia. If you don't have Jesuit Education, establish Magnus in a city and try to chop out Madrasas.

Civilopedia entry[]

A madrasa (madrasah in Arabic or medrese in Turkish) is a secular institution of education, although often with a religious component. Madrasas would specialize in medicine, law, science, philosophy, religion or the education of women. Others also taught logic, world history, foreign languages, mathematics, art, and comparative literature. The first madrasa, the Gama'at al-Qarawiyyn, was established in 859 AD by Fatimah al-Fihri, the daughter of a wealthy merchant. During the rule of the Fatimid, Ayyubid, and Mamluk dynasties, the practice of sponsoring madrasas by the ruling, wealthy elite spread across Egypt and the Middle East. The first Ottoman madrasa was founded in 1331 in Iznik, and followed the traditions of Sunni Islam. The madrasas of the Turks and Arabs would, as Europe stumbled through the Dark Ages, keep the best of Classical knowledge alive, and build on it with their own inventions.


See also[]

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe R&F-Only) • SewerFlood Barrier GS-OnlyFortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae GS-Only) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu R&F-Only) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar GS-Only) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant GS-OnlyOil Power Plant GS-OnlyNuclear Power Plant GS-Only
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli) • Zoo (Thermal Bath GS-Only) • Stadium
Water Park R&F-Only Buildings Ferris Wheel R&F-OnlyAquarium R&F-OnlyAquatics Center R&F-Only
Neighborhood Buildings Food Market R&F-OnlyShopping Mall R&F-Only
Dam GS-Only Building Hydroelectric Dam GS-Only
Aerodrome Buildings HangarAirport
Government Plaza R&F-Only Buildings Ancestral Hall R&F-OnlyAudience Chamber R&F-OnlyWarlord's Throne R&F-OnlyForeign Ministry R&F-OnlyGrand Master's Chapel R&F-OnlyIntelligence Agency R&F-OnlyQueen's Bibliotheque GS-OnlyNational History Museum R&F-OnlyRoyal Society R&F-OnlyWar Department R&F-Only
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.