Magus is the Level 2 title for the Hermetic Order, a Secret Society exclusive to the Secret Societies game mode in Civilization VI. It is unlocked in the Industrial Era.
Effects[]
For every
Great Person earned,
Ley Lines receive +1 yield equal to that
Great Person's district type.
Great Admirals and
Great Generals earn +1
Science.
Civilopedia entry[]
You have harnessed and saddled the land like an ox, and it works for you. Lead becomes gold, age becomes youth, moonlight becomes pearl-dust. The fires of alchemical machinery in your laboratories belch green and blue smoke. Your palace radiates an otherwordly glow even in the sunlight.
| Civilization VI Secret Societies [edit] | ||
|---|---|---|
| Titles | Special Unlocks | |
| Hermetic Order | Neophyte • Adept • Magus • Aiwass | Alchemical Society • Ley Line • Occult Research |
| Owls of Minerva | Initiation • Ritual • Indoctrination • Master Plan | Gilded Vault |
| Sanguine Pact | Taste • Rising Hunger • Voivode • Endless Night | Vampire • Vampire Castle |
| Voidsingers | Melody • Chorus • Canticle • Symphony | Cultist • Dark Summoning • Old God Obelisk • Relic of the Void |