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Maintenance (or maintenance cost) is the amount of gold - or less commonly, another yield or resource - that must be paid to keep a unit, building, or other in-game entity in play and functioning properly. The maintenance costs of everything in the player's empire are automatically deducted from the player's gold income or treasury at the beginning of each turn.

Civilization

Civilization II

Civilization III

Civilization IV

Civilization V

Civilization VI

Civilization: Beyond Earth

Civilization: Call to Power

Call to Power II


Other games

Maintenance is not present in (or the article has not been created for) the following games :

Game Article
Civilization VII Maintenance (Civ7)
Civilization Revolution Maintenance (CivRev)
Civilization Revolution 2 Maintenance (CivRev2)
CivWorld Maintenance (CivWorld)
Freeciv Maintenance (Freeciv)
C-evo Maintenance (C-evo)
Sid Meier's Colonization Maintenance (Col)
FreeCol Maintenance (FreeCol)
Civilization IV: Colonization Maintenance (Civ4Col)
Sid Meier's Alpha Centauriā€Ž Maintenance (SMAC)
Starships Maintenance (Starships)

Future technology (CivRev)
This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may want to go back and edit it so that it points to the desired specific page.

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