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The Malón Raider is a unique light cavalry unit of the Mapuche civilization in Civilization VI: Rise and Fall.

Strategy[]

The Malón Raider excels at raids and defending Mapuche border cities or attacking a nearby neighbor. It is unlocked with the same technology as the Musketman, have the same Strength Combat Strength, more mobile (since it is a light cavalry unit), and very slightly cheaper (10 less Production Production). However, it is a standalone unique unit, so if you want an effective push with this unit, you need to commit your research to beeline for it. The policy card that boosts the production of this unit is Chivalry, unlocked with Divine Right. A huge benefit of the Malón Raider is that it does not require any strategic resources, regardless of game versions, so it won't put further strains on your limited resource pools against other units of the same era. Two or three Malón Raiders can lay waste to the District District and tile improvements around an enemy city and then lay siege to it, preventing it from healing while other units chip away at its defenses or deal with enemy reinforcements.

Since this unit basically starts with the Depredation Promotion Promotion, the more Movement Movement it has, the scarier it gets. A Great General Great General is recommended, so you should invest some Production Production in building Encampments (having an Armory triggers the Eureka Eureka for Gunpowder, the technology that unlocks this unit). The Grand Master's Chapel is highly synergistic with this unit. The Malón Raider's main purpose is pillaging, and with the Grand Master's Chapel, every time you do so, you gain Faith Faith, which can be put back into purchasing even more Malón Raiders or other units. Being able to instantly purchase units is a number one strategy to counterplay the downside of having a standalone unique unit. Whenever you use this unit, remember to plug in Raid, as it will massively boost the efficacy of pillaging.

To clarify the Strength Combat Strength bonus, if the Malón Raider attacks into or defends on tiles that are within a 4-tile radius of any tile that is considered "friendly territory," it will receive +5 Strength Combat Strength. The term "friendly territory" can be understood as anywhere you can upgrade your units or heal them at an accelerated rate: your own territory, your tributary city-states' territory or your Allies' territory. The radius of this ability is relatively large, allowing the Malón Raider to benefit from the territory of newly conquered cities and have an easier time pushing further into the heart of the opponent's empire.

Civilopedia entry[]

The 16th Century brought a Spanish invasion to what is now southern Chile. It also brought horses, which the Mapuche had never seen before encountering the conquistadors. Their presence on the battlefield forced the Mapuche to adjust their tactics. They quickly learned how to use horses, turning one of the greatest Spanish advantages against them. The mounted malón raiders—so named for their retributive attacks on invaders—would launch quick raids to harass an enemy, before leading a responding enemy into an ambush.

Gallery[]

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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