- Special abilities:
- Haka War Dance (-10% combat strength for adjacent enemy units)
The Maori Warrior is similar to a Great General; however, instead of increasing the strength of friendly units, it decreases the strength of adjacent enemy units. Needless to say, this is very useful in all combat. The Maori are especially useful when clearing out barbarian encampments early game. Build plenty of these units early as their promotion stays with them when they are upgraded.
The Maori were some of the most feared warriors in all of Polynesia. They decorated their faces in a series of intricate and frightful tattoos, describing in detail their many accomplishments in battle. Before a skirmish would actually begin, each side would take part in an elaborate war dance called Haka, which would pantomime the fate awaiting the enemy soldiers should they fail. It was hoped that the dance would intimidate their opponents into quitting the field and admitting defeat, saving both sides a lot of time and energy.
The Maori were also well known for their cannibalistic tendencies - slain warriors were eaten in order to capture their fighting spirit and power. Not only was this one of the only sources of protein on the islands, but it was done out of respect for the defeated warriors.
- "Maori" meant "normal" but has been adopted as the term for the original people who have existed in Aotearoa/New Zealand, traveling back and forth throughout "Polynesia" and beyond over the centuries.
- The Maori language is one of the three official languages of New Zealand (the others being English and New Zealand Sign Language).
- The warclub the Maori Warrior uses is actually of Samoan design; not Maori.
- In Civilization VI: Gathering Storm, the Māori become a full civilization with the Toa as their unique unit.