The Mapuche civilization ability is Toqui, which provides cities with Governors with +5% Culture, +5% Production, and +10% combat experience for units trained in the city (with these yields tripling when the Governor is placed in a conquered city), and causes all cities within 9 tiles of a city with an established Governor to gain +4 Loyalty per turn towards the Mapuche. Their unique unit is the Malón Raider, and their unique tile improvement is the Chemamull.
Strategy[edit | edit source]
This section may be outdated due to the latest patch. Please wait for it to be updated.
The Mapuche are a dangerous neighbor, and can quickly gain the Loyalty of any civilization unfortunate enough to be near one of their cities. Armed with the Málon Raider and their Governors, the Mapuche should seek to conquer the world and pick on civilizations who are at the peak of glory, with a cultural back-up thanks to their powerful Chemamull.
Toqui[edit | edit source]
The civilization ability of the Mapuche encourages them not to shy away from waging war. Unlike most other militaristic civs, however, they don't need to start building a massive army as soon as the game begins. Their first priorities should be to scout the surrounding area for high-Appeal terrain, found new cities, and build Monuments and Theater Squares to start earning Culture and Governor Titles. They'll be ready to start building their army once they have Encampments and Governors in the cities they plan to use as unit training centers - even without military buildings, this will give their units a 25% XP bonus. Each time a new era dawns, they can capitalize on their bonus by attacking any opponents who've earned a Golden Age, and their units' XP bonuses will allow them to earn high-tier Promotions faster than their opponents.
Once the Mapuche discover Gunpowder, they can use their Malón Raiders to lead their forces into battle, lay siege to enemy cities and protect the ones they capture until they can be integrated into their empire.
This ability is indirectly buffed in Dramatic Ages mode, since Normal Ages no longer exist and Dark Ages are much more punishing. Now, the objects of your conquest will be trapped between the rock of a crippling Dark Age and the hard place of your boosted Combat Strength in a Golden Age. What's more, Free Cities are much more plentiful, and given your bonuses to exert Loyalty pressure it will be easy to convert them.
Swift Hawk[edit | edit source]
Under Lautaro, each enemy unit defeated within the territory of an enemy city will reduce its Loyalty by 20 and each pillaged tile will reduce its Loyalty by 5. Thanks to this, the Mapuche can potentially gain control of enemy cities without ever attacking them directly. If they have a large enough force of veteran units, they can abuse this ability by striking deep into hostile territory and mowing down any units the enemy sends to protect the core cities. Defeating as few as five units can cause a city to rebel (if there is zero positive Loyalty pressure on it, or all units are killed in the same turn), which will force the enemy to deal with the newly independent city's militia while the Mapuche fall back and refocus their attack on other cities they want to capture.
Be very careful with this ability, as it is quite counter-synergistic when going for a Domination Victory. Killing too many units in too short a time can flip a city that's ripe for the taking, turning it into a Free City with full HP and its own militia, and killing too many of the Free City's units without increasing the Loyalty pressure on it will flip it right back to the original owner. As strong as it sounds in theory, there are practical limitations on the usefulness of the ability: when fighting a nearby neighbor, the Mapuche risk turning their enemy's cities into Free Cities and increasing the work they have to do to capture them; when fighting a distant neighbor, any cities that the Mapuche flip or capture will likely rejoin their original owner in a few turns anyway. Therefore, the best way to use this ability is to kill a maximum of four units - this will reduce enemy cities' Loyalty to around 20, inflicting a 100% penalty to all yields and growth and making those cities burdens to the entire empire.
Chemamull[edit | edit source]
If the Mapuche plan to follow a more peaceful path to victory or are surrounded by favorable terrain, they can earn large amounts of Culture and Tourism by building Chemamull on tiles with high Appeal. The extra 1 Production is a nice boost as well. This becomes easier when they discover Conservation and can plant Woods to increase the Appeal of surrounding tiles, or when they assign a Surveyor Governor with Parks and Recreation to a city and build City Parks around the sites where they want to place Chemamull. However, they should be careful not to build them on coastal flatland unless they need the Culture more than the extra Tourism and Gold they could get from Seaside Resorts.
If the Mapuche want to open up a lot of new places to build Chemamull or increase the yields of those they've already built, they should make an effort to build the Eiffel Tower.
Malón Raider[edit | edit source]
The Malón Raider excels at raids and defending Mapuche border cities or attacking a nearby neighbor. It's as strong as a Musketman by default, and becomes even stronger in or near friendly territory; however, it is a standalone unique unit (it does not replace another regular unit, thus cannot be upgraded into) and it does not require any strategic resources. Two or three Malón Raiders can lay waste to the Districts and tile improvements around an enemy city and then lay siege to it, preventing it from healing while other units chip away at its defenses or deal with enemy reinforcements.
To clarify the Combat Strength bonus, in combat, the Malón Raider will scan the area within a 4-tile radius around itself. If there is at least one tile owned by the Mapuche, it will receive +5 Combat Strength.
Victory Types[edit | edit source]
The bonuses of the Mapuche are most helpful when seeking a Domination Victory. However, with the proper setup and liberal use of Chemamull, they also have a good chance to win a Cultural Victory later in the game.
Counter Strategy[edit | edit source]
The best strategy to stay safe from the Mapuche is to be as far away from them as you can, because the main threats they pose are conquest and Loyalty pressure, both of which are difficult to exert over long distances. However, it would be ridiculous to simply restart your game until the Mapuche are far away. Therefore, here follows a practical guide to defending against the Mapuche should they spawn nearby.
First, though it may seem like a terrible idea, it may be worth it to intentionally avoid getting Golden Ages. No amount of bonus Science yields or Great Prophet points make up for the formidable +10 Combat Strength granted to the Mapuche should they find it a good time to invade. However, aiming for a Dark Age on purpose is also foolhardy, since a Dark Age's penalties to Loyalty pressure are compounded upon by Lautaro's penalties.
The second item on your list of priorities should be an escape attempt. Expand as far away from the Mapuche as you can if you want to be safe from them; so many of their bonuses are better when their wars are waged right by Mapuche territory. In particular, beware the Renaissance Era, since the Malón Raider gains even greater Combat Strength bonuses when nearby Mapuche lands.
Civilopedia entry[edit | edit source]
Referred to as the "Araucanos" by the Spanish, a moniker thought to be rooted in their name for the region (and widely considered derogatory today), in the native language "Mapuche" means "People of the Earth," and as the indigenous inhabitants of central Chile and parts of Argentina, these resilient natives survived countless incursions and hardships over the course of their nearly 2500-year history.
As a loose collaboration of several geographically diverse groups (including the Northern Picunche, Southern Huilliche, and the Moluche of central Chile) the Mapuche were bound by their shared traditions and societal practices, only coming together when needed for the purposes of trade or to unite against outside threats.
Before the arrival of the Spanish Conquistadors in the early 16th Century, these threats chiefly came from the Inca Empire in the northern reaches of Chile. Powerful and well-organized, the Inca spent years establishing settlements throughout newly captured territory in Chile.
The expansion efforts of the Inca eventually culminated in the "Battle of the Maule," meeting an army of some 20,000 Mapuche warriors at the Maule River. After a multi-day battle left neither side with a clear advantage, the Inca ultimately abandoned their push south with the Mapuche claiming victory over the invaders. As history tell us, their stalemate here marked a turning point, as the Inca made no further gains into the Mapuche territory following this pivotal battle.
When not bound by warfare, the Mapuche lived for hundreds of years in disparate farming communities throughout Chile. Despite their shared traditions and culture, at this point in time the Mapuche encompassed a great many independent villages, each ruled by their own local chief.
These early settlements were heavily reliant on basic agricultural practices, largely using slash and burn techniques to clear woodland areas for their crops (with potatoes being the staple). As time went on and the Mapuche slowly expanded their domain from Chile into Argentina, they adapted to a more nomadic lifestyle.
With the arrival of the Spanish in 1536, the Mapuche were forced not only to advance their understanding of military tactics and strategy, but their society as a whole shifted as a result of the early Spanish conquests. Faced with the atrocities of war and displacement from their homes, the Mapuche shifted from an agricultural-based subsistence and economic structure to incorporate a much greater reliance on hunting and gathering as they suffered under the Conquistadors. The Spanish were responsible for introducing a variety of non-native livestock during this period, including the first horses ever seen on the continent. The Mapuche were left with no choice but to adapt, and so they did.
Over the course of countless skirmishes fought throughout the next decade, the Spanish led by governor Pedro De Valdivia slowly made inroads against the Mapuche, seizing large portions of their territory. It was during this period that the most famous war chief of the Mapuche, Lautaro, first rose to prominence.
Captured by the Spanish and forced into servitude by Valdivia, Lautaro learned firsthand the methods and tactics of the Conquistadors, most notably becoming a skilled horseman himself. When he finally managed to escape, Lautaro returned to the Mapuche with this newfound knowledge of the Spanish, and was elevated to the position of vice-war chief soon after his return. With the Spanish continuing their growth into the Mapuche territories, they saw no alternative but assemble their forces for all-out war.
In 1553, Lautaro and another Toqui known as Caupolican attacked the Spanish fort in the town of Tucapel with some 6,000 Mapuche warriors, overrunning the settlement and razing it before the Spanish could reinforce their position. This marked the start of a conflict with the Spanish that would stretch across nearly 300 years of history, before the Chilean War of Independence eventually freed the nation of Chile from Spanish rule once and for all.
By the mid-19th century, the Mapuche were no longer faced with threats from abroad but now had an equally problematic concern with encroaching Chilean settlements. As the Chilean government sought to rebuild and expand local industries, particularly agriculture, once again the Mapuche found their territory under siege.
Unlike the Spanish conquests, the nation of Chile initially sought to incorporate the Mapuche communities "peacefully" by simply annexing their territories and forcing out the local inhabitants whenever necessary. This of course drove the displaced locals into poverty and left them with little choice but to rebel against their forced resettlement. An ongoing campaign of skirmishes greatly reduced the population of the Mapuche as the Chilean armies looted and pillaged their lands, destroying crops and seizing livestock as they progressed. Outright war continued for more than a decade as Chile slowly consolidated the nation.
By some accounts, the overall population of the Mapuche people was reduced by more than 50%, leaving less than 100,000 remaining by the dawn of the 20th century. It can be said with certainty that the Mapuche suffered greatly as a result of the government's efforts, displacing thousands from their ancestral homelands.
In the present, many among the Mapuche continue to fight for greater equality and recognition of their culture and traditions. Despite having more than 1,000,000 citizens claiming Mapuche ancestry, underrepresentation within the Chilean government has made it difficult for the Mapuche to voice their concerns. Sporadic protests since the 1990s have often resulted in violence, with the government declaring many native activists to be terrorists. Like many indigenous groups who were forced from their lands during periods of foreign and domestic development, the Mapuche mainly seek to have their territory returned to them along historical boundaries. Although public awareness of their concerns has grown in recent years, their struggle continues to this day.
Cities[edit | edit source]
- Main article: Mapuche cities (Civ6)
Citizens[edit | edit source]
|Males||Females||Modern males||Modern females|
Trivia[edit | edit source]
- The Mapuche civilization's symbol is the sun of the cultrun, which appears on the Chilean Mapuche flag.
- The Mapuche civilization ability is a title conferred to Mapuche war leaders.
- For some reason, the Mapuche names used in the game are actually Incan names.
Gallery[edit | edit source]
Videos[edit | edit source]
Related achievements[edit | edit source]
[edit | edit source]
|Civilization VI Civilizations |
American • Arabian • Australian1 • Aztec • Babylonian1 • Brazilian • Byzantine1 • Canadian • Chinese • Cree • Dutch • Egyptian • English • Ethiopian1 • French • Gallic1 • Georgian • German • Gran Colombian1 • Greek • Hungarian • Incan • Indian • Indonesian1 • Japanese • Khmer1 • Kongolese • Korean • Macedonian1 • Malian • Māori • Mapuche • Mayan1 • Mongolian • Norwegian • Nubian1 • Ottoman • Persian1 • Phoenician • Polish1 • Portuguese1 • Roman • Russian • Scottish • Scythian • Spanish • Sumerian • Swedish • Vietnamese1 • Zulu
|1 Requires a DLC|