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The Marae is a unique building of the Māori civilization in Civilization VI: Gathering Storm. It is built in the Theater Square district and replaces the Amphitheater.

Strategy[]

As the Māori, be sure to build a Theater Square in every city with passable features: Woods, Rainforests, Marshes, Oases, Reefs, Geothermal Fissures, Floodplains, Volcanic Soil, and passable natural wonders. Keep this in mind when settling your first city because you can get excellent yields this way early in the game.

The Māori are all but guaranteed to settle near the Coast, providing an opportunity to take advantage of the bonus from Reef tiles. Their Production Production bonus from unimproved Woods and Rainforest tiles stacks with the Marae's bonuses, and if you settle near Floodplains and Volcanoes, floods and Volcanic Soil (from volcanic eruptions) will provide even richer yields from the surrounding terrain. Geothermal Fissures are especially profitable, as they will yield Science Science, Culture Culture, and Faith Faith as well as Gold Gold, Production Production, and clean Power Power after you research Synthetic Materials and improve them with Geothermal Plants.

After unlocking Flight, you will earn Tourism Tourism for all of the aforementioned features (and unpassable features like Ice as well[1]). Most importantly, after unlocking Conservation, your Builders have the ability to plant Woods, so make sure you cover all the virgin lands with this to further amplify your late game Tourism Tourism potential.

Civilopedia entry[]

A marae is a meeting ground of the Maori, and the physical center of an iwi—a tribe or family. It is central to the identity and sense of self for the tribe and family, and the place where the family comes together to celebrate, mourn, welcome, and recommit themselves. Behavior on the marae is governed through important customs, which serve to reinforce the mana of the marae holder and their guests. A marae is not a permanent dwelling, but a place set aside where the family will go for important occasions.

A marae will consist of a cleared space and buildings, including the distinctive meeting house (wharenui) with its large front portico (marae atea). The wharenui and marae atae have ornately carved pillars and panels that reflect the heritage of the people—their whakapapa. A guest is welcomed through a ritual called the powhiri, which begins with a challenge, moves onto recognition of the ancestry of both sides, includes formal speeches of welcome and exchange of gifts, and ends with a shared meal.

Gallery[]

References[]

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe ) • SewerFlood Barrier Fortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae ) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu ) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar ) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant Oil Power Plant Nuclear Power Plant
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli1) • Zoo (Thermal Bath ) • Stadium
Water Park Buildings Ferris Wheel Aquarium Aquatics Center
Neighborhood Buildings Food Market Shopping Mall
Dam Building Hydroelectric Dam
Aerodrome Buildings HangarAirport
Government Plaza Buildings Ancestral Hall Audience Chamber Warlord's Throne Foreign Ministry Grand Master's Chapel Intelligence Agency Queen's Bibliotheque National History Museum Royal Society War Department
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.