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Game Info[]

Special front-line unit of the Atomic Era.

  • Common abilities:
    • Amphibious promotion
    • Embarkation with Defense: Embarked units defend at double strength.
    • Extra Sight While Embarked

Strategy[]

The Marine is a later-game alternative to the Infantry, specialized in sea operations. Marines trade off part of the normal infantry armament for equipment allowing them to operate unhindered in water; thanks to it they can traverse the seas with reasonable security (especially compared to other land units), gain extended sight when embarked and are trained to attack from the sea and over rivers, making them ideal for overseas operations.

Use them when you need to start an offensive on another continent. They will be better defended while traveling in the ocean (but that doesn't mean you shouldn't bring your fleet along). Thanks to the Amphibious promotion, they will also be able to immediately attack targets on the ground effectively.

Civilopedia entry[]

Marines, also known as a marine corps or naval infantry, are an infantry force that specializes in naval operations such as amphibious assault. In the majority of countries, the marine force is part of the navy, but it can also be under the army or independent command.

Historically, tasks undertaken by marines have included providing protection from war while at sea, reflecting the pressed nature of the ships' company and the risk of mutiny. Other tasks would include boarding of vessels during combat or capture of prize ships and providing manpower for raiding ashore in support of the naval objectives. Marine elements would also contribute to the campaign ashore, in support of the military objective.

With the industrialization of warfare in the 20th century the scale of landing operations increased; thus brought with it an increased likelihood of opposition and a need for co-ordination of various military elements. Marine forces evolved to specialize in the skills and capabilities required for amphibious warfare.

Trivia[]

See also[]

Civilization V Units [edit]
Civilian Archaeologist Caravan Cargo Ship SettlerWork BoatWorker
Land military Anti-Aircraft GunAnti-Tank GunArcher (Atlatlist Bowman1Slinger1) • ArtilleryBazooka CannonCatapult (BallistaSiege Tower ) • Cavalry (Berber Cavalry Comanche Riders CossackHussar ) • Chariot Archer (Hand-Axe Horse Archer War ChariotWar Elephant) • Composite Bowman Crossbowman (Chu-Ko-NuLongbowman) • Gatling Gun Giant Death RobotGreat War Infantry (Foreign Legion) • Helicopter GunshipHorseman (African Forest Elephant Cataphract Companion Cavalry) • Infantry (Pracinha) • Knight (Camel ArcherConquistador1Keshik1Mandekalu CavalryNaresuan's Elephant) • Lancer (Hakkapeliitta SipahiWinged Hussar ) • Landship Longswordsman (Berserker1Samurai) • Machine Gun Marine Mechanized InfantryModern ArmorMobile SAMMusketman (JanissaryMinutemanMusketeerTercio1) • ParatrooperPikeman (Impi Landsknecht) • Rifleman (Carolean Mehal Sefari Norwegian Ski Infantry1) • Rocket ArtilleryScout (Pathfinder ) • Spearman (Battering Ram HopliteImmortalPictish Warrior ) • Swordsman (Kris Swordsman LegionMohawk Warrior) • Tank (Panzer) • Trebuchet (Hwach'a1) • Warrior (BruteJaguarMaori Warrior1) • XCOM Squad
Naval military BattleshipCaravel (Nau Turtle Ship1) • CarrierDestroyerFrigate (Ship of the Line) • Galleass (Great Galleass ) • GalleyIroncladMissile CruiserNuclear SubmarinePrivateer (Sea Beggar ) • SubmarineTrireme (Quinquereme Dromon )
Aircraft Atomic BombBomber (B17) • Fighter (Zero) • Great War Bomber Guided MissileJet FighterNuclear MissileStealth BomberTriplane
Religious Inquisitor Missionary
See also Great PeopleSpaceship Parts
1 Requires a DLC
Added in the Gods & Kings expansion pack.
Added in the Brave New World expansion pack.
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