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Maritime Industries is a Military Policy Card in Civilization VI.

Strategy[]

This early Military Policy is only valuable if you are a seafaring civilization with access to the sea, and a desire to develop a navy. In this case, Maritime Industries provides a whopping 100% boost to all earlier ships! However, even then you shouldn't keep the Policy in your government permanently, but only until you finish building your navy. As usual, try to concentrate on that with all cities capable of building ships, so that you can replace the Policy with something more useful.

If you are in no particular rush to conquer the seas, you shouldn't use this Policy at all. There are many better alternatives to your early Military Policies, which will not only save you valuable time, but also expand your other gameplay opportunities.

Civilopedia entry[]

In some ancient places, men took to the seas, exploring, fishing, trading, and fighting. And in some of those places, maritime industries – the construction and outfitting of ships – haphazardly arose, making these men somewhat better at this exploring, fishing, trading, and fighting. Although the Egyptians built the first sea-going ships, the Minoans were the first great seafarers of history, trading as far away as Sicily while their King Minos conquered the other Aegean islands. The Phoenicians built a maritime “empire” of loosely-allied city-states. In far India, the Mauryan Empire (4th Century BC) developed the earliest known state organization for shipbuilding, and “invented” the science of navigation.

Civilization VI Policy Cards [edit]
Military Policy
Military
After Action Reports R&F-OnlyAgogeBastionsChivalryConscriptionCraftsmen GS-OnlyDefense of the MotherlandDisciplineDrill Manuals GS-OnlyEquestrian Orders GS-OnlyFeudal ContractForce Modernization GS-OnlyGrande ArméeIntegrated Space CellInternational WatersLevée en MasseLightning WarfareLimesLimitanei R&F-OnlyLogisticsManeuverMaritime IndustriesMartial LawMilitary FirstMilitary ResearchNational IdentityNative ConquestPatriotic WarPress GangsProfessional ArmyPropagandaRaidResource Management GS-OnlyRetainersRetinues GS-OnlySackSecond Strike Capability R&F-OnlyStrategic Air ForceSurveyTheir Finest HourThird Alternative GS-OnlyTotal WarVeterancyWars of Religion
Economic Policy
Economic
AestheticsCaravansariesCivil Prestige R&F-OnlyCollectivizationColonial OfficesColonial TaxesColonizationCorvéeCraftsmenEcommerceEconomic UnionExpropriationFive-Year PlanFree MarketGod KingGothic ArchitectureGrand OperaHeritage TourismIlkumInsulaeLand SurveyorsLiberalismMarket EconomyMedina QuarterMeritocracyNatural PhilosophyNaval InfrastructureNew DealOnline CommunitiesPublic TransportPublic WorksRationalismReligious OrdersResource ManagementSatellite BroadcastsScriptureSerfdomSimultaneumSkyscrapersSports MediaThird AlternativeTown ChartersTrade ConfederationTriangular TradeUrban Planning
Diplomatic Policy
Diplomatic
Arsenal of DemocracyCharismatic LeaderCollective ActivismColonial Offices GS-OnlyColonial Taxes GS-OnlyCommunications OfficeContainmentCryptographyDiplomatic LeagueGunboat DiplomacyInternational Space AgencyMachiavellianismMerchant ConfederationMusic Censorship GS-OnlyNuclear EspionagePolice StatePraetorium R&F-OnlyRajWisselbanken R&F-Only
Wildcard Policy
Wildcard
Aerospace Contractors GS-OnlyAutocratic Legacy R&F-OnlyCommunist Legacy R&F-OnlyDefense of the Motherland GS-OnlyDemocratic Legacy R&F-OnlyDiplomatic Capital GS-OnlyFascist Legacy R&F-OnlyFrescoesGlobal Coalition GS-OnlyHallyu GS-OnlyInspirationIntegrated Attack Logistics GS-OnlyInventionLaissez-FaireLiterary TraditionMartial Law GS-OnlyMercantile Legacy R&F-OnlyMilitary OrganizationMonarchic Legacy R&F-OnlyNavigationNobel PrizeNon-State Actors GS-OnlyOligarchic Legacy R&F-OnlyRabblerousing GS-OnlyRepublican Legacy R&F-OnlyRevelationScience Foundations GS-OnlySpace Tourism GS-OnlyStrategosSymphoniesTheir Finest Hour GS-OnlyTheocratic Legacy R&F-OnlyTraveling Merchants
Dark Age Policy
Dark R&F-Only
Automated Workforce GS-OnlyCollectivism R&F-OnlyCyber Warfare GS-OnlyDecentralization1Despotic Paternalism1Disinformation Campaign GS-OnlyElite Forces R&F-OnlyFlower Power GS-OnlyInquisition R&F-OnlyIsolationism R&F-OnlyLetters of Marque R&F-OnlyMonasticism R&F-OnlyRobber Barons R&F-OnlyRogue State R&F-OnlySamoderzhaviye1Soft Targets1Twilight Valor R&F-Only
Golden Age Policy
Golden1
Culture Industry1Exodus of the Evangelists1Free Inquiry1Heartbeat of Steam1Mandala State1Military-Industrial Complex1Monumentality1Popular Front1Praetorian Guard1Reform the Coinage1Sakdina1Sky and Stars1Solidarity1To Arms!1Wish You Were Here1
1 Dramatic Ages mode only
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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