Master Plan is the Level 3 title for the Owls of Minerva, a Secret Society exclusive to the Secret Societies game mode in Civilization VI. It is unlocked in the Atomic Era.
Effects[]
Whenever an offensive spy mission is successful, you also gain half of the Gold, Faith, Culture, and Science that the targeted city earned that turn. Earn 3% of your Gold treasury as Gold per turn (up to 1000 Gold per turn).
Civilopedia entry[]
In a chamber underground, its ceiling set with gilded stars, you sit across from figures in masks - owl masks, mantis masks, fox masks, others of creatures from distant shores. The glimmer of screens on the wall reveals multiple vantage points into the sleeping chamber of the lord of a distant city-state. The servant shown on the screen (you know that she wears a beetle mask when she is among the Owls) takes a small vial from her sleeve, awaiting your order.
Civilization VI Secret Societies [edit] | ||
---|---|---|
Titles | Special Unlocks | |
Hermetic Order | Neophyte • Adept • Magus • Aiwass | Alchemical Society • Ley Line • Occult Research |
Owls of Minerva | Initiation • Ritual • Indoctrination • Master Plan | Gilded Vault |
Sanguine Pact | Taste • Rising Hunger • Voivode • Endless Night | Vampire • Vampire Castle |
Voidsingers | Melody • Chorus • Canticle • Symphony | Cultist • Dark Summoning • Old God Obelisk • Relic of the Void |