The Mbanza is a unique District of the Kongolese civilization in Civilization VI. It replaces the Neighborhood, must be built on Woods or Rainforest tiles and is unlocked with Guilds.
- Effects:
- Lower Production cost (27 vs. 54).
- +5 Housing
- +2 Food
- +4 Gold
- +2 Housing with Water Works.
- Yield does not change based on the tile's Appeal.
- Does not depend on Population.
Buildings[]
The following buildings can be constructed in a Mbanza:
- Food Market (mutually exclusive with Shopping Mall, maximum one per city)
- Shopping Mall (mutually exclusive with Food Market, maximum one per city)
Strategy[]
Thanks to the Mbanza, the Kongolese can start building populous, prosperous cities as early as the Medieval Era. They also don't need to worry about searching for high-Appeal tiles as civs with Neighborhoods do - any forested area is prime real estate for them (which is good, because places with Rainforest typically have horrible Appeal).
Additionally, Mvemba a Nzinga's leader ability will cause an Apostle of the city's dominant religion (if present) to spawn when a Mbanza finishes construction. Take advantage of this to spread religions that are most beneficial as you grow your cities.
In Gathering Storm, using the Public Transport policy card allows you to gain additional yields from your Mbanzas, moreso in Breathtaking areas.
Civilopedia entry[]
Mbanza is Kongolese for "city," or in some cases simply "settlement." By the time the Portuguese arrived in central Africa, M'banza Kongo was already a large city, rich from trade and craft manufacturing, but most of the population lived in the valleys that surrounded it in residential neighborhoods – perhaps as many as 100 thousand people. While these small towns might have a market and a workshop, the important things – churches, palace, schools, clinics, tax offices – were located in the hilltop capital. They were linked to M'banza Kongo by several roads up the slopes, and these were quite crowded at times such as feast and tax days. All this in 1648 AD according to the visitor Francesco da Roma. So not only did the Kongolese give civilization suburbia but also "rush hour."
Gallery[]
Civilization VI Districts [edit] |
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Aerodrome • Aqueduct (Bath) • Campus (Observatory1 • Seowon ) • Canal • City Center • Commercial Hub (Suguba ) • Dam • Diplomatic Quarter1 • Encampment (Ikanda • Thành1) • Entertainment Complex (Street Carnival • Hippodrome1) • Government Plaza • Harbor (Cothon • Royal Navy Dockyard) • Holy Site (Lavra) • Industrial Zone (Hansa • Oppidum1) • Neighborhood (Mbanza) • Preserve1 • Spaceport • Theater Square (Acropolis) • Walled Quarter2 • Water Park (Copacabana ) |
1 Requires DLC • 2 The Black Death scenario only
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
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