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The Medieval Era is an era that is based on the Middle Ages of Europe. It is the third era in the game.


An emperor is subject to no one but God and Justice.
–Frederick I, Barbarossa

This life of man appears for a short space, but of what went before, or what is to follow, we are utterly ignorant.
–Venerable Bede

The voice of the people is the voice of God.

Game InfoEdit

In the Medieval Era you will continue expanding your empire, attempting to secure more resources, more City-State allies, and convert more cities to your Religion. You will keep establishing trade routes, you will secure your first treaties with other nations, and lay the groundwork for your cultural expansion by creating your first Great Works.

Advances in metalworking will allow you to upgrade your units to their next-era, much more powerful versions. The new weapons present an increased threat to all cities, so beware!

Finally, the Education technology will provide a host of new options for research and technological development - a necessary boost to push your empire into the future.




Other PropertiesEdit

The Patronage and Commerce social policy trees are unlocked. (In Civilization V: Brave New World, the Exploration tree is unlocked instead of Patronage.)

When starting a game in the Medieval Era, you receive two Settlers, one Worker, three Spearmen, 200 20xCulture5 Culture, and 25 20xGold5 Gold. Venice gets a Merchant of Venice instead of the extra Settler.

Civilization V [edit]
Gods & KingsBrave New World

BuildingsCivsDLCImprovementsPromotionsResourcesScenariosSocial PoliciesTechnologiesTerrainUnique AbilitiesUnitsWonders (Natural)

AncientClassicalMedievalRenaissanceIndustrialModernFuture† • Atomic‡ • Information

City-StateCultureEspionage‡ • FoodGoldGreat PeopleHappinessProductionReligion‡ • ScienceTourism‡ • Victory

Guides etc.
AchievementsMathematicsModdingMajor PatchesSoundtrackCivilopedia

† Only in vanilla Civ5
‡ Only in Gods & Kings and Brave New World

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