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− | {{BackArrow|Era (Civ6)|Back to Era (Civ6)}} |
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⚫ | |||
− | ==Intro== |
+ | == Intro == |
− | You have built great cities of stone and seen early empires rise and fall. Soon you will stand under the towering pinnacles of castles alongside your gallant knights. That is where the story of your people will be written. Just as the young apprentice learns to carry a sword, so shall you grow to understand your place in this world. |
+ | {{Audio|Intro Medieval Era (Civ6).ogg}} You have built great cities of stone and seen early empires rise and fall. Soon you will stand under the towering pinnacles of castles alongside your gallant knights. That is where the story of your people will be written. Just as the young apprentice learns to carry a sword, so shall you grow to understand your place in this world. |
− | ==Game Info== |
+ | == Game Info == |
This is the era when things start getting serious: you've established your empire, you've found your religion (or not), but the land is getting scarce. Since everyone has been expanding in the first two eras, your landmass should be more or less taken already and divided between the different civilizations on it. If anyone wants to expand further at this point, it will have to be through war! Or, you could always rush [[Cartography (Civ6)|Cartography]] at this point and start exploring and settling on nearby islands or continents. If your civilization isn't landlocked, that is. |
This is the era when things start getting serious: you've established your empire, you've found your religion (or not), but the land is getting scarce. Since everyone has been expanding in the first two eras, your landmass should be more or less taken already and divided between the different civilizations on it. If anyone wants to expand further at this point, it will have to be through war! Or, you could always rush [[Cartography (Civ6)|Cartography]] at this point and start exploring and settling on nearby islands or continents. If your civilization isn't landlocked, that is. |
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=== Medieval Era start === |
=== Medieval Era start === |
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− | * When starting a game in the Medieval Era, players receive two [[Settler (Civ6)|Settlers]], one [[Scout (Civ6)|Scout]], one [[Archer (Civ6)|Archer]], 20 {{Faith6}}, 210 {{Gold6}}, and 3 {{Envoy6}} |
+ | * When starting a game in the Medieval Era, players receive two [[Settler (Civ6)|Settlers]], one [[Scout (Civ6)|Scout]], one [[Archer (Civ6)|Archer]], 20 {{Faith6}}, 210 {{Gold6}}, and 3 {{Envoy6}}s. |
− | * {{Capital6}} |
+ | * {{Capital6}} has 4 {{Citizen6}} Population. All [[City (Civ6)|cities]] founded after the {{Capital6}} have 2 {{Citizen6}} Population. |
+ | * Founded cities have 2 additional tiles. |
||
* Each [[City (Civ6)|city]] has a [[Monument (Civ6)|Monument]]. |
* Each [[City (Civ6)|city]] has a [[Monument (Civ6)|Monument]]. |
||
* Players receive a [[Builder (Civ6)|Builder]] in each city founded by one of their starting Settlers (and a [[Trader (Civ6)|Trader]] and a [[Spearman (Civ6)|Spearman]] in the first one). |
* Players receive a [[Builder (Civ6)|Builder]] in each city founded by one of their starting Settlers (and a [[Trader (Civ6)|Trader]] and a [[Spearman (Civ6)|Spearman]] in the first one). |
||
* Boosted Civics: {{Link6|Naval Tradition}}, {{Link6|Feudalism}}. |
* Boosted Civics: {{Link6|Naval Tradition}}, {{Link6|Feudalism}}. |
||
* Boosted Technologies: {{Link6|Military Tactics}}, {{Link6|Apprenticeship}}, {{Link6|Education}}. |
* Boosted Technologies: {{Link6|Military Tactics}}, {{Link6|Apprenticeship}}, {{Link6|Education}}. |
||
− | * The game starts at {{Turn6}} Turn 136/500 (500 AD) on Standard speed. |
+ | * The game starts at {{Turn6}} Turn 136/500 (500 AD) on Standard [[Speed (Civ6)|speed]]. |
− | ==Technologies== |
+ | == Technologies == |
{| class="article-table" |
{| class="article-table" |
||
!Technology |
!Technology |
||
Line 28: | Line 28: | ||
!Unlocks |
!Unlocks |
||
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Military Tactics}} |
|Mathematics |
|Mathematics |
||
|Kill a unit with a [[Spearman (Civ6)|Spearman]] |
|Kill a unit with a [[Spearman (Civ6)|Spearman]] |
||
− | |Pikeman |
+ | |Pikeman, Berserker ([[Norway (Civ6)|Norway]] only), Khevsur ([[Georgian (Civ6)|Georgia]] only), Impi ([[Zulu (Civ6)|Zulu]] only), Huey Teocalli |
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Apprenticeship}} |
|Currency |
|Currency |
||
Horseback Riding |
Horseback Riding |
||
|Build 3 [[Mine (Civ6)|Mines]] |
|Build 3 [[Mine (Civ6)|Mines]] |
||
− | |Industrial Zone, Hansa ([[Germany (Civ6)|Germany]] only), Workshop |
+ | |Man-At-Arms, Industrial Zone, Hansa ([[Germany (Civ6)|Germany]] only), Workshop |
+1 {{Production6}} to all Mine improvements |
+1 {{Production6}} to all Mine improvements |
||
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Stirrups}} |
|Horseback Riding |
|Horseback Riding |
||
|Have the Feudalism civic |
|Have the Feudalism civic |
||
− | |Knight, Mamluk ([[Arabia (Civ6)|Arabia]] only), Mandekalu Cavalry ([[ |
+ | |Knight, Mamluk ([[Arabia (Civ6)|Arabia]] only), Mandekalu Cavalry ([[Malian (Civ6)|Mali]] only), Keshig ([[Mongolian (Civ6)|Mongolia]] only) |
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Machinery}} |
|Iron Working |
|Iron Working |
||
Engineering |
Engineering |
||
|Own 3 [[Archers (Civ6)|Archers]] |
|Own 3 [[Archers (Civ6)|Archers]] |
||
− | |Crossbowman, Crouching Tiger ([[China (Civ6)|China]] only), Skirmisher, Warak'aq ([[Inca (Civ6)|Inca]] only), Lumber Mill, Kilwa Kisiwani |
+ | |Crossbowman, Crouching Tiger ([[China (Civ6)|China]] only), Skirmisher, Warak'aq ([[Inca (Civ6)|Inca]] only), Voi Chiến ([[Vietnamese (Civ6)|Vietnam]] only), Lumber Mill, Kilwa Kisiwani |
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Education}} |
|Apprenticeship |
|Apprenticeship |
||
Mathematics |
Mathematics |
||
|Earn a [[Great Scientist (Civ6)|Great Scientist]] |
|Earn a [[Great Scientist (Civ6)|Great Scientist]] |
||
− | |University, University of Sankore, Hagia Sophia (Vanilla and {{R&F}}) |
+ | |University, Navigation School ([[Portugal (Civ6)|Portugal]] only), University of Sankore, Hagia Sophia (Vanilla and {{R&F}}), Mission |
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Military Engineering}} |
|Construction |
|Construction |
||
|Build an [[Aqueduct (Civ6)|Aqueduct]] |
|Build an [[Aqueduct (Civ6)|Aqueduct]] |
||
− | |Military Engineer, Domrey ([[Khmer (Civ6)|Khmer]] only), Armory |
+ | |Trebuchet, Military Engineer, Domrey ([[Khmer (Civ6)|Khmer]] only), Armory |
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Castles}} |
|Construction |
|Construction |
||
|Have a government with 6 policy slots |
|Have a government with 6 policy slots |
||
Line 70: | Line 70: | ||
Extra {{Culture6}} for the [[Great Wall (Civ6)|Great Wall]] improvement. |
Extra {{Culture6}} for the [[Great Wall (Civ6)|Great Wall]] improvement. |
||
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Buttress}} {{GS}} |
|Shipbuilding |
|Shipbuilding |
||
Mathematics |
Mathematics |
||
Line 77: | Line 77: | ||
|} |
|} |
||
− | ==Civics== |
+ | == Civics == |
{| class="article-table" |
{| class="article-table" |
||
!Civic |
!Civic |
||
Line 84: | Line 84: | ||
!Unlocks |
!Unlocks |
||
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Naval Tradition}} |
|Defensive Tactics |
|Defensive Tactics |
||
|Kill a unit with a [[Quadrireme (Civ6)|Quadrireme]] |
|Kill a unit with a [[Quadrireme (Civ6)|Quadrireme]] |
||
|Naval Infrastructure, Navigation |
|Naval Infrastructure, Navigation |
||
− | 1 {{Envoy6}} |
+ | 1 {{Envoy6}} |
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Feudalism}} |
|Defensive Tactics |
|Defensive Tactics |
||
|Build 6 [[Farm (Civ6)|Farms]] |
|Build 6 [[Farm (Civ6)|Farms]] |
||
− | |Feudal Contract, Serfdom |
+ | |Samurai ([[Japan (Civ6)|Japan]] only), Feudal Contract, Serfdom |
− | Farm |
+ | Farm improvements now gain +1 {{Food6}} for each adjacent Farm improvement when 3 Farm improvements are adjacent to each other. |
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Civil Service}} |
|Defensive Tactics |
|Defensive Tactics |
||
Recorded History |
Recorded History |
||
Line 103: | Line 103: | ||
Allows [[Alliance]]. |
Allows [[Alliance]]. |
||
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Mercenaries}} |
|Feudalism |
|Feudalism |
||
Military Training |
Military Training |
||
|Have 8 land combat units in your military |
|Have 8 land combat units in your military |
||
− | | |
+ | |Jong ([[Indonesian (Civ6)|Indonesia]] only), Professional Army, Sack, Retinues, Trade Confederation |
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Medieval Faires}} |
|Feudalism |
|Feudalism |
||
|Maintain 4 Trade Routes |
|Maintain 4 Trade Routes |
||
|Barbary Corsair ([[Ottoman (Civ6)|Ottoman]] only), Angkor Wat, Aesthetics, Medina Quarter, Merchant Confederation. |
|Barbary Corsair ([[Ottoman (Civ6)|Ottoman]] only), Angkor Wat, Aesthetics, Medina Quarter, Merchant Confederation. |
||
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Guilds}} |
|Feudalism, Civil Service |
|Feudalism, Civil Service |
||
|Build 2 Markets |
|Build 2 Markets |
||
|Chichen Itza, Mbanza, Outback Station ([[Australian (Civ6)|Australia]] only), Polder ([[Netherlands (Civ6)|Netherlands]] only) |
|Chichen Itza, Mbanza, Outback Station ([[Australian (Civ6)|Australia]] only), Polder ([[Netherlands (Civ6)|Netherlands]] only) |
||
|- |
|- |
||
− | | style="text-align:center" |{{ |
+ | | style="text-align:center" |{{SurePageIconLineBreak6|Divine Right}} |
|Civil Service |
|Civil Service |
||
Theology |
Theology |
||
|Build 2 Temples |
|Build 2 Temples |
||
− | |Mont St. Michel, Kotoku-in, Chivalry, Gothic Architecture, Monarchy |
+ | |Mont St. Michel, Kotoku-in, Chivalry, Tagma ([[Basil II (Civ6)|Basil II]] only), Gothic Architecture, Monarchy |
|} |
|} |
||
− | ==Tile Improvements== |
+ | == Tile Improvements == |
− | {{ |
+ | {{SurePageIcon6|Lumber Mill}}<br /> |
− | ''{{ |
+ | ''{{SurePageIcon6|Château}}''<br /> |
− | ''{{ |
+ | ''{{SurePageIcon6|Outback Station}}''<br /> |
− | ''{{ |
+ | ''{{SurePageIcon6|Polder}}'' {{R&F}} |
− | ==Units== |
+ | == Units == |
* Recon |
* Recon |
||
− | ** {{ |
+ | ** {{SurePageIcon6|Skirmisher}} {{GS}} |
− | *** ''{{ |
+ | *** ''{{SurePageIcon6|Warak'aq}}'' {{GS}} |
* Melee |
* Melee |
||
+ | **{{SurePageIcon6|Man-At-Arms}} |
||
− | ** ''{{PageIcon6|Berserker}}'' |
||
− | ** |
+ | ***''{{SurePageIcon6|Khevsur}}'' {{R&F}} |
− | ** |
+ | ***''{{SurePageIcon6|Berserker}}'' |
+ | ***''{{SurePageIcon6|Samurai}}'' |
||
* Ranged |
* Ranged |
||
− | ** {{ |
+ | ** {{SurePageIcon6|Crossbowman}} |
− | ** ''{{ |
+ | *** ''{{SurePageIcon6|Voi Chiến}}'' |
+ | ** ''{{SurePageIcon6|Crouching Tiger}}'' |
||
* Siege |
* Siege |
||
− | ** |
+ | ** {{SurePageIcon6|Trebuchet}} |
+ | *** ''{{SurePageIcon6|Domrey}}'' |
||
* Anti-Cavalry |
* Anti-Cavalry |
||
− | ** {{ |
+ | ** {{SurePageIcon6|Pikeman}} |
− | *** ''{{ |
+ | *** ''{{SurePageIcon6|Impi}}'' {{R&F}} |
− | |||
* Light Cavalry |
* Light Cavalry |
||
− | ** {{ |
+ | ** {{SurePageIcon6|Courser}} {{GS}} |
− | *** ''{{ |
+ | *** ''{{SurePageIcon6|Black Army}}'' {{GS}} |
+ | *** ''{{SurePageIcon6|Oromo Cavalry}}'' |
||
− | |||
* Heavy Cavalry |
* Heavy Cavalry |
||
− | ** {{ |
+ | ** {{SurePageIcon6|Knight}} |
− | *** ''{{ |
+ | *** ''{{SurePageIcon6|Mamluk}}'' |
− | *** ''{{ |
+ | *** ''{{SurePageIcon6|Mandekalu Cavalry}}'' {{GS}} |
− | ** ''{{ |
+ | *** ''{{SurePageIcon6|Tagma}}'' |
* Ranged Cavalry |
* Ranged Cavalry |
||
− | ** ''{{ |
+ | ** ''{{SurePageIcon6|Keshig}}'' {{R&F}} |
* Naval Ranged |
* Naval Ranged |
||
− | ** ''{{ |
+ | ** ''{{SurePageIcon6|Jong}}'' |
− | |||
* Naval Raider |
* Naval Raider |
||
− | ** ''{{ |
+ | ** ''{{SurePageIcon6|Barbary Corsair}}'' {{GS}} |
− | |||
* Support |
* Support |
||
− | ** {{ |
+ | ** {{SurePageIcon6|Military Engineer}} |
− | ==Districts and Buildings== |
+ | == Districts and Buildings == |
− | * {{ |
+ | * {{SurePageIcon6|Industrial Zone}}/''{{SurePageIcon6|Hansa}}/{{SurePageIcon6|1=Oppidum}}'' |
− | ** {{ |
+ | ** {{SurePageIcon6|Workshop}} |
− | * {{ |
+ | * {{SurePageIcon6|Campus}}/''{{SurePageIcon6|Seowon}}'' ''{{R&F}}''/''{{SurePageIcon6|Observatory}}'' |
− | ** |
+ | **{{SurePageIcon6|University}} |
+ | ***''{{SurePageIcon6|Navigation School}}'' |
||
− | * {{ |
+ | * {{SurePageIcon6|Encampment}}/''{{SurePageIcon6|Ikanda}}'' {{R&F}}/''{{SurePageIcon6|Thành}}'' |
− | ** |
+ | **{{SurePageIcon6|Armory}} |
− | * {{PageIcon6|City Center}} |
||
− | + | * {{SurePageIcon6|City Center}} |
|
+ | ** {{SurePageIcon6|Medieval Walls}} |
||
− | * {{ |
+ | * {{SurePageIcon6|Government Plaza}} {{R&F}} |
− | ** {{PageIcon6|Foreign Ministry}}<sup>*</sup> |
||
− | ** {{ |
+ | ** {{SurePageIcon6|Foreign Ministry}}<sup>*</sup> |
− | ** {{ |
+ | ** {{SurePageIcon6|Grand Master's Chapel}}<sup>*</sup> |
+ | ** {{SurePageIcon6|Intelligence Agency}}<sup>*</sup> |
||
− | ** ''{{PageIcon6|Queen's Bibliotheque}}''* {{GS}} |
||
− | * ''{{ |
+ | ** ''{{SurePageIcon6|Queen's Bibliotheque}}''* {{GS}} |
− | * {{ |
+ | * ''{{SurePageIcon6|Mbanza}}'' |
+ | * {{SurePageIcon6|Dam}} |
||
<sup>*</sup> May not be available until the following era, depending on which Tier 2 [[Government (Civ6)|government]] players choose. |
<sup>*</sup> May not be available until the following era, depending on which Tier 2 [[Government (Civ6)|government]] players choose. |
||
− | ==Wonders== |
+ | == Wonders == |
− | {{ |
+ | {{SurePageIcon6|Hagia Sophia}}<br /> |
− | {{ |
+ | {{SurePageIcon6|Alhambra}}<br /> |
− | {{ |
+ | {{SurePageIcon6|Chichen Itza}}<br /> |
− | {{ |
+ | {{SurePageIcon6|Huey Teocalli}}<br> |
− | {{ |
+ | {{SurePageIcon6|Mont St. Michel}}<br /> |
− | {{ |
+ | {{SurePageIcon6|Kotoku-in}} {{R&F}}<br /> |
− | {{ |
+ | {{SurePageIcon6|Kilwa Kisiwani}} {{R&F}}<br /> |
− | {{ |
+ | {{SurePageIcon6|University of Sankore}} {{GS}}<br /> |
+ | {{SurePageIcon6|Meenakshi Temple}} {{GS}} |
||
− | {{RiseandFall}} |
+ | {{RiseandFall}}<br /> |
⚫ | |||
+ | == Related achievements == |
||
⚫ | |||
+ | {{Achievement6|Out of the Dark Ages}} |
||
⚫ | |||
+ | |||
+ | == See also == |
||
+ | * [[Medieval Era]] in other games |
||
+ | |||
⚫ | |||
[[Category:Eras (Civ6)]] |
[[Category:Eras (Civ6)]] |
||
− | [[Category:Medieval Era (Civ6)]] |
+ | [[Category:Medieval Era (Civ6)| ]] |
Latest revision as of 05:15, 12 December 2023
The Medieval Era is the third era in Civilization VI. It is preceded by the Classical Era and followed by the Renaissance Era.
Intro[]
You have built great cities of stone and seen early empires rise and fall. Soon you will stand under the towering pinnacles of castles alongside your gallant knights. That is where the story of your people will be written. Just as the young apprentice learns to carry a sword, so shall you grow to understand your place in this world.
Game Info[]
This is the era when things start getting serious: you've established your empire, you've found your religion (or not), but the land is getting scarce. Since everyone has been expanding in the first two eras, your landmass should be more or less taken already and divided between the different civilizations on it. If anyone wants to expand further at this point, it will have to be through war! Or, you could always rush Cartography at this point and start exploring and settling on nearby islands or continents. If your civilization isn't landlocked, that is.
The end of the Era brings about the first Tier II government - Monarchy, with its setup which offers both military and diplomatic might! Use it as stepping stone to start expanding your empire; and if you're not a particularly aggressive player, you can always change it later.
Religiously-oriented players should start earnestly spreading their religion in this Era. It is of course too early to progress towards a Culture or Science victory, but players aiming at those should prepare their groundwork and build multiple Theater Squares or Campuses.
Medieval Era start[]
- When starting a game in the Medieval Era, players receive two Settlers, one Scout, one Archer, 20 Faith, 210 Gold, and 3 Envoys.
- Capital has 4 Population. All cities founded after the Capital have 2 Population.
- Founded cities have 2 additional tiles.
- Each city has a Monument.
- Players receive a Builder in each city founded by one of their starting Settlers (and a Trader and a Spearman in the first one).
- Boosted Civics: Naval Tradition, Feudalism.
- Boosted Technologies: Military Tactics, Apprenticeship, Education.
- The game starts at Turn 136/500 (500 AD) on Standard speed.
Technologies[]
Technology | Prerequisites | Eureka | Unlocks |
---|---|---|---|
Military Tactics |
Mathematics | Kill a unit with a Spearman | Pikeman, Berserker (Norway only), Khevsur (Georgia only), Impi (Zulu only), Huey Teocalli |
Apprenticeship |
Currency
Horseback Riding |
Build 3 Mines | Man-At-Arms, Industrial Zone, Hansa (Germany only), Workshop
+1 Production to all Mine improvements |
Stirrups |
Horseback Riding | Have the Feudalism civic | Knight, Mamluk (Arabia only), Mandekalu Cavalry (Mali only), Keshig (Mongolia only) |
Machinery |
Iron Working
Engineering |
Own 3 Archers | Crossbowman, Crouching Tiger (China only), Skirmisher, Warak'aq (Inca only), Voi Chiến (Vietnam only), Lumber Mill, Kilwa Kisiwani |
Education |
Apprenticeship
Mathematics |
Earn a Great Scientist | University, Navigation School (Portugal only), University of Sankore, Hagia Sophia (Vanilla and ), Mission |
Military Engineering |
Construction | Build an Aqueduct | Trebuchet, Military Engineer, Domrey (Khmer only), Armory |
Castles |
Construction | Have a government with 6 policy slots | Courser, Black Army (Matthias Corvinus only), Medieval Walls, Alhambra
Receive a free Spy as Catherine de Medici Extra Culture for the Great Wall improvement. |
Buttress |
Shipbuilding
Mathematics |
Build a Classical Era or later Wonder | Dam, Hagia Sophia |
Civics[]
Civic | Prerequisites | Inspiration | Unlocks |
---|---|---|---|
Naval Tradition |
Defensive Tactics | Kill a unit with a Quadrireme | Naval Infrastructure, Navigation
1 Envoy |
Feudalism |
Defensive Tactics | Build 6 Farms | Samurai (Japan only), Feudal Contract, Serfdom
Farm improvements now gain +1 Food for each adjacent Farm improvement when 3 Farm improvements are adjacent to each other. |
Civil Service |
Defensive Tactics
Recorded History |
Grow a city to 10 population | Meritocracy, Retainers, Civil Prestige, Meenakshi Temple
Allows Alliance. |
Mercenaries |
Feudalism
Military Training |
Have 8 land combat units in your military | Jong (Indonesia only), Professional Army, Sack, Retinues, Trade Confederation |
Medieval Faires |
Feudalism | Maintain 4 Trade Routes | Barbary Corsair (Ottoman only), Angkor Wat, Aesthetics, Medina Quarter, Merchant Confederation. |
Guilds |
Feudalism, Civil Service | Build 2 Markets | Chichen Itza, Mbanza, Outback Station (Australia only), Polder (Netherlands only) |
Divine Right |
Civil Service
Theology |
Build 2 Temples | Mont St. Michel, Kotoku-in, Chivalry, Tagma (Basil II only), Gothic Architecture, Monarchy |
Tile Improvements[]
Lumber Mill
Château
Outback Station
Polder
Units[]
- Recon
- Melee
- Ranged
- Siege
- Anti-Cavalry
- Light Cavalry
- Heavy Cavalry
- Ranged Cavalry
- Naval Ranged
- Naval Raider
- Support
Districts and Buildings[]
- Industrial Zone/ Hansa/ Oppidum
- Campus/ Seowon / Observatory
- Encampment/ Ikanda / Thành
- City Center
- Government Plaza
- Mbanza
- Dam
* May not be available until the following era, depending on which Tier 2 government players choose.
Wonders[]
Hagia Sophia
Alhambra
Chichen Itza
Huey Teocalli
Mont St. Michel
Kotoku-in
Kilwa Kisiwani
University of Sankore
Meenakshi Temple
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
Related achievements[]
See also[]
- Medieval Era in other games
Civilization VI Eras [edit] |
---|
Ancient • Classical • Medieval • Renaissance • Industrial • Modern • Atomic • Information • Future |
Added in the Gathering Storm expansion pack. |