Back to Era (Civ6)
The Medieval Era is the third era in Civilization VI. It is preceded by the Classical Era and followed by the Renaissance Era.
Intro
You have built great cities of stone and seen early empires rise and fall. Soon you will stand under the towering pinnacles of castles alongside your gallant knights. That is where the story of your people will be written. Just as the young apprentice learns to carry a sword, so shall you grow to understand your place in this world.
Game Info
This is the era when things start getting serious: you've established your empire, you've found your religion (or not), but the land is getting scarce. Since everyone has been expanding in the first two eras, your landmass should be more or less taken already and divided between the different civilizations on it. If anyone wants to expand further at this point, it will have to be through war! Or, you could always rush Cartography at this point and start exploring and settling on nearby islands or continents. If your civilization isn't landlocked, that is.
Religiously-oriented players should start earnestly spreading their religion in this Era. It is of course too early to progress towards a Culture or Science victory, but players aiming at those should prepare their groundwork and build multiple Theater Squares or Campuses.
When starting a game in the Medieval Era, players receive two Settlers, one Scout, one Archer, 20 Faith, 210 Gold, and 3 Envoy Envoys. All cities founded after the Capital Capital have 2 Population and a Monument, and players receive a Builder in each city founded by one of their starting Settlers (and a Trader in the first one).
Technologies
Military Tactics
Apprenticeship
Stirrups
Machinery
Education
Military Engineering
Castles
Civics
Naval Tradition
Feudalism
Civil Service
Mercenaries
Medieval Faires
Guilds
Divine Right
Districts and Buildings
- Industrial Zone/ Hansa
- In Campus/ Seowon
- In Encampment/ Ikanda
- In City Center
- In Government Plaza
- Mbanza
* May not be available until the following era, depending on which Tier 2 government players choose.
Improvements
Units
- Recon
- Melee
- Ranged
- Siege
- Anti-Cavalry
- Light Cavalry
- Heavy Cavalry
- Ranged Cavalry
- Naval Ranged
- Naval Raider
- Support
Wonders
Added in the Rise and Fall expansion pack.
Civilization VI [edit] | |
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Rise and Fall • Gathering Storm • New Frontier Pass • Leader Pass | |
Lists | |
Concepts
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Miscellaneous | |
Added in the Rise and Fall expansion pack. Added in the Gathering Storm expansion pack. |