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The Meeting House is an advanced religious building in Civilization VI. It is built in the Holy Site district and requires a Temple (or one of its replacements). It may also be purchased with Faith Faith.

Strategy[]

This worship building also boosts city Production Production, which helps in all instances. Choose it if you don't have any particular strategy for now, or if another Worship Belief you wanted is already taken.

It is especially useful if your cities are in areas with lots of grassland tiles (which give no Production Production on their own) or rainforest (which, outside of Gathering Storm, cannot receive Lumber Mill improvements). This is undoubtedly one of the best Worship buildings, so the AIs place a special emphasis on it. If this is what you want as your Worship building, you should get it right when you found your Religion, don't wait until you evangelize it.

Civilopedia entry[]

In opposition to the magnificent cathedrals and churches of the Catholic Church, the Protestants thought worship should be serious and undistracted by art. Hence some Congregationalists worshiped in meeting houses - plain, unadorned buildings built from local resources (usually wood and stone). In the New World, the social and cultural center for most of the Protestant colonies was the meeting house, which served as both a place of worship and of public discourse for the settlers. For many early Quaker, Mennonite, Unitarian, Puritan, Baptist and other pious types, the meeting house also served as the de facto town hall, where political debates, votes and decisions were conducted. All along the Atlantic coast colonies, the first public building to go up was typically the meeting house. Once the separation of church and state became a widespread principle in the new United States, those meeting houses were all converted into town halls.

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe R&F-Only.png) • SewerFlood Barrier GS-Only.pngFortress2Headquarters2Nilometer2Obelisk2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae GS-Only.png) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings ShrineTemple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWat
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu R&F-Only.png) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar GS-Only.png) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant GS-Only.pngOil Power Plant GS-Only.pngNuclear Power Plant GS-Only.png
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli) • Zoo (Thermal Bath GS-Only.png) • Stadium
Water Park R&F-Only.png Buildings Ferris Wheel R&F-Only.pngAquarium R&F-Only.pngAquatics Center R&F-Only.png
Neighborhood Buildings Food Market R&F-Only.pngShopping Mall R&F-Only.png
Dam GS-Only.png Building Hydroelectric Dam GS-Only.png
Aerodrome Buildings HangarAirport
Government Plaza R&F-Only.png Buildings Ancestral Hall R&F-Only.pngAudience Chamber R&F-Only.pngWarlord's Throne R&F-Only.pngForeign Ministry R&F-Only.pngGrand Master's Chapel R&F-Only.pngIntelligence Agency R&F-Only.pngQueen's Bibliotheque GS-Only.pngNational History Museum R&F-Only.pngRoyal Society R&F-Only.pngWar Department R&F-Only.png
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires a DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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