I see you've been working on the ships lately! Good job with the prose, but I'd like to point out that the intro section should be a more straight-forward, dry info sort of section. Then, write a Strategy section where you can put your ....eloquence (!) to work. Mind, though, that the Strategy should also contain in-game tips, not only general talk.
Let me edit your Frigate post, so you see what I mean.
Oh, and please don't let this dampen your creative spirit! I'm just trying to give you some guidelines to help streamline your contribution. Keep up the good work!
Oh I didn't see your message before I fixed the formatting of the Frigate because it made me freak out a little bit. D:
Sorry for editing your edits, by the way. I think it came off as super passive-agressive, and I didn't mean it to be.
I was originally doing that, but ZeroOne's edit on Gurdwara (Civ6) left me a little confused. I know we're supposed to leave out unnecessary categories, and ZeroOne told me to use full sentences in the intro. If the Strategy section is only a few sentences long, does it go in the intro, or in another section?
Well, that's ... not a consensus among the editors :) But it depends what do you mean by 'a few sentences'?
The gist of the thing is that the intro contains the info about what the thing is exactly and what does it do. For example:
Foo is a unit in Civ 6. It requires blablabla, it does this and that. Under some circumstances it does blablablbal
Then, the Strategy describes how you use the thing in the game. For example:
Foo is the strongest unit in this Era, but vulnerable to this and that. You could build multiple foos and rush the enemy, but it will require an effort etc. etc.
To recap: there are no fixed lengths about the intro; what is fixed is what goes in it. In the case of the Frigate your nice and imaginative description didn't have place in the intro (besides being wrong on couple of counts), it sounded more like a Strategy description of the Frigate's advantages over other ships.
Essentially, the people who've opined have agreed that it's better to avoid having one-line lead-ins or section headings before longer lead-ins, especially when a table of contents will be automatically inserted in longer articles (i.e. those with more section headings) and force readers who aren't on mobile platfoms to scroll down in search of important information. Therefore, it's better for the lead-in to an article not to include a header.
In other words, keep following the format you've been using, but leave out the Game Info header. Thanks again for your contributions and detailed edit summaries!