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Mythril Wyrm

aka Devin

Bureaucrat Admin
  • I live in Texas, United States
  • I was born on February 5
  • I am Male
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  • Hello. I've been working on adding the 2D Civ4 icons. I've done the regular Buildings so far, but I still have to do the Wonders, Improvements, and Leaders. The user ZeroOne kindly pointed me toward the Special:MultipleUpload page, but it's still tedious to add the resultant images to their appropriate categories. Is there a way to automate this? Thanks, -CD

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    • I've noticed - they're an improvement over what we previously had on the Civ4 pages. Thanks for your work on them! The easiest way to categorize all of these files would probably involve a bot, so talk to either Oldag07 or Robal91. They both have bots they could use to complete the job quickly.

      Also, since you seem to be designing icons and templates much like the ones we currently use for CivBE and Civ6, I'm going to suggest you use "<object> (Civ4).png" as the standard name for the big icons and follow the same naming and design conventions we currently use for the CivBE and Civ6 icon templates with your own templates. Again, it would be best to use a bot to make these kinds of changes on a large scale.

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    • The trouble is that the "<object> (Civ4).png" (or .jpg) format is already used for the 3D models, which were uploaded long ago, so anything which has both a 3D model image and 2D icon will have a conflict there. For example, "Walls (Civ4).jpg" is the 3D model. It seems that the various image templates first try for .png and then try for .jpg, so if I made the 2D icon as "Walls (Civ4).png" then the 3D models would never be shown. That's why I made the decision to use the "<object> (icon) (Civ4).png" format. I've incorporated this format into the Template:SureIconIcon4 template which I've made and used in numerous places already.

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    • As a part of this, the old Corporation (Civ4) can be deleted. The mismatch between page title and image name was causing issues with the Wonder template and elsewhere. I uploaded Corporation (technology) (Civ4) and all pages now use the latter.

      (The old image is still called while looking at the Template:Corporation (Civ4) page itself, but the old image is not necessary to see there.)

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    • I just want to say, that is not an easy task to automatically categorize uncategorized images, because there are many uncategorized images overall. The bot would have to categorize only images added recently by a specific user. I don't know how to do that. (Additionally, if it will be harder if the images should belong to different categories.) But I know that you can upload many images and categorize them immediately using DotNetWikiBot.dll - http://dotnetwikibot.sourceforge.net/. I did some my bot jobs with that library, but I've never used it to upload images. To use that library you need a BOT account.

      It is also not easy to rename images with a bot. I've tried that already, but I've had trouble with renaming image references. But I want to give it another chance and finally implement this to work properly. Such a tool would be very convienent.

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    • A FANDOM user
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  • I just read that you wrote only Fighters and Jet Fighters can be loaded onto carriers. I just tested that Jet Bombers can also too. I believe bombers can be as well. The only plane unit that may not be able to is Biplane, this requires testing.

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    • The articles look better and more accurate now. Nice work!

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    • Also, I found this out when I did my testing yesterday. 

      https://forums.civfanatics.com/threads/x-combat-strength-in-certain-terrains.661309/

      There are lot of leaders/civs/units with this trope of ability: Gain X combat strength when fighting on terrain Y, which most players misunderstand what it actually means. In Civ5, things like Mohawk Warrior or Ski Infantry gain CS when they stand on their designated terrains, but not in Civ6. I intend to add this to all related pages. So far I have confirmed this works with most units/civs/leaders: Menelik, Digger, Hojo, Khevsur, Highlander, the tier 3 promotion of Melee...

      I have 1000 hours in game and I find this rather counterintuitive compared to what I learned in civ5, and I'm the one that loves mechanics and testing stuffs, so I think most casual players will find this helpful. 

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    • A FANDOM user
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  • https://civilization.fandom.com/wiki/Occult_Research

    Please delete this page. It is a duplicate of something we already have.

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    Mythril Wyrm
    Mythril Wyrm closed this thread because:
    Issue resolved.
    03:48, July 27, 2020
  • Is there any difference between these categories? Currently (at least in civ6) there are pages that are in both of these categories. Im planning to merge game elements into gane concepts category. Do you support this?

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  • Have you had any plans on how these new personas are gonna be displayed?

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    • I would like to also reiterate the thanks, Roger. It's been very helpful.

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    • You're very welcome. You all have built a giant Wiki. Thousands of pages. I just like to help out where I can.

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    • A FANDOM user
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  • On Spy_(Civ6) it says 225. But the actual cost is 225 + 75 * number of spies built. Is there a way to show that?

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    • The unit infobox doesn't allow formulas to be displayed, so we give only the base production/purchasing cost. The infoboxes for Missionaries and Apostles have the same issue.

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    • We can maybe add in infobox notes section how cost changes.

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    • A FANDOM user
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  • I think after you added the hyphen to the page name, it stopped showing the correct page icon. Now that page just shows the standard cultural city-state. I'm bad with pictures so it's better to tell you.

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    Mythril Wyrm
    Mythril Wyrm closed this thread because:
    Issue resolved.
    03:48, July 27, 2020
  • Fandom strongly recommends that Category:Browse be renamed to Category:Civilization Wiki. In the past, Browse was standard, but more recent research has revealed non-descriptive words for top-level category names are really bad for SEO, and the sitename should be used instead.

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  • Somehow many tech cost are outdated. Everything in the same column of Industrialization costs 930 sciences, but their fandom page say 700 or 840. I updated those. But I want to bring it to your attention that others may be wrong too. 

    I found the information given here are up-to-date: https://www.civilopedia.net/en-US/gathering-storm/technologies/tech_ballistics

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    • Currently we use Standard Game values in the infoboxes, since not everyone owns expansions. The intro texts contain required details and changes that were made in the expansions. We are working on tabbed infoboxes which will contain separate tab for vanilla and expansions.

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    • A FANDOM user
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  • We have a problem with pages in https://civilization.fandom.com/wiki/Category:Pages_with_too_many_expensive_parser_function_calls category. These are pages with many PageIcon6 templates + Link6 templates, which generally uses another templates beneath, so the parser call number is too high.

    Solve options:

    1. Increase the parser limit

    2. Optimize usage of PageIcon6 and Link6

    3. Replace PageIcon6 with just a link

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    Mythril Wyrm
    Mythril Wyrm closed this thread because:
    Issue resolved.
    03:49, July 27, 2020
    • I see that Zechariah0311 changed some PageIcon6 calls to SurePageIcon6 - this requires less parser calls, but SurePageIcon6 currently does not support 'linebreak' parameter. But there is a template SurePageIconLineBreak6.

      EDIT: I've fixed all the issues, I think.

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    • Sorry for the delayed reply, but I'm glad to hear the issue is resolved. Good work once again!

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