Hi friend, you are confused impact zone of a comet strike with the meteor site of a meteor shower. The picture you posted shows this. If you want to see true impact zones, watch this livestream at 51:43, i'm gonna revert your changes
Nice work with the great people templates and comandante generals! Thanks for your work.
I've seen on your user page you have a nice list of future projects. Maybe you can look on my page and my task list - we could maybe split some work or discuss some ideas.
Thank you, I really appreciate that :) Though I just about soiled myself yesterday when I realized that the Comandante Generales broke the Great Person template because the name isn't formatted as "Great _"...
I'll take a look at your page! I'm currently focusing on putting up the content that was added in the patch but that probably won't take much longer.
Honestly I've just been finding the wonders by going through my old saves. I need to do that anyway because there's a lot of uncertainty about which wonders the game engine considers to be mountains (or other terrain types) by the game, and the only way to sort it out is to empirically is to test them in-game. (I've written about it at length here.) (Also yes, I could save myself a lot of time by building a map with all the wonders on it, but this is more fun.)
Out of curiosity, what do you use to extract the images?
I've created a program that extracted all icons, images, textures names used in the game. Then I've modded the civilopedia to quickly loop through all images. I can preview them in civilopedia and print screen them (on white background or any other color which will be easy to remove).
Historic moment of natural wonder that I can extract would look like this:
I uploaded it! I got it from Civilopdia in-game. In general I'm good at adding transparency to images, but these pantheon images are really challenging. I could do it but someone with more experience would definitely do a better job.
Xanthos 19:32, March 23, 2020 (UTC)
Hey, I just noticed you are adding images from the game? Could you maybe please also extract the images for the unique units, buildings and improvements from Vanilla and Rise and Fall that aren't yet in?
I know it's a niggling detail, but this wiki's convention is not to capitalize the word "entry" in these sections unless it's exactly what the section is called in the game. This originated from a discussion ZeroOne and I had with some other editors a few months ago (http://civilization.wikia.com/wiki/Thread:44231), and we've been applying that policy to all Civilopedia-related sections for Civ5 and Civ6 articles since.
If you have any questions, please let me know. Thanks for all your hard work!
Nice work on the natural wonder infobox! I think it makes those articles look a lot more polished. I think I see why you decided to have a single yield field instead of a notes field and separate fields for each different yield (science, culture, faith, etc.), but would it be too troublesome to add quote and quoted fields to it, like we have in Template:Tech (Civ6) and Template:Civic (Civ6)? This would further standardize and cut down on the number of templates used in these articles.
Just a suggestion to make a good thing even better. :)
Thanks! I'll do that right now. I had no idea that was an option, it's a grand idea!
By the way, I'm working on designing an infobox switcher for this Wiki. If you look at the infobox on this page here, you can see the kind of switcher I'm talking about.
I've had a great deal of help with designing it (or more accurately, with learning how to steal the code) from Runescape Wiki, but it's nealy finished now. I'm playing with it on a test wiki I own, but it's essentially working (pending Wikia accepts the .js that I submitted).
The first thing I was going to do with it was create switchers for terrain. I've created two new infoboxes (terrain and terrain feature) which together will make it possible to see all of the different terrain tiles in one infobox with tabs. (For example, the page for Desert would have five tabs: "Normal", "Hills", "Floodplains", "Oasis", and "Mountains". Each tab would list the appropriate appeal, movement modifier, defence modifier, possible resources, yield bonus, etc.)
I mention it now for two reasons: one, because the switcher needs code which has to go on the Common.js page and on the Wikia.css page. (I would need you to do that for me, since I'm not an admin and cannot edit those pages myself. I can provide you with the exact code that can be copy-pasted onto the pages.) The other reason is that switchers don't work properly on mobile; some Wikis don't use switchers for that reason.
We can always make the tool available and then not use it if it doesn't look good. However, I understand if you don't want to modify the .css and .js for the Wiki, or if the lack of mobile support kills the idea. Anyway, let me know what you think!
Oh yeah, one other thing re:the Natural wonder template; I copied the quote stuff in, but for some reason, the fields for the quote are appearing above the fields for the rest of the infobox when you're editing. Do you know why this might be?