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The Military Academy is an advanced military building in Civilization VI. It is built in the Encampment district and requires an Armory (or one of its replacements).

Strategy[]

The ultimate military building in the game, the Military Academy has one very interesting special effect: it allows its parent city to train land units as Corps or Armies. The word "faster" in the description means that the training process will take less Production Production than it otherwise would to train 2 or 3 of the respective units. And for someone who needs to produce a strong army quickly, this can mean the difference between survival and the end of the game!

The experience boost applies to Nihang, but not to recon units or Warrior Monks.

Building three Military Academies triggers the Inspiration Inspiration for Totalitarianism.

Civilopedia entry[]

If a civilization is to have a professional army, then it needs professionals to run it. (It helps, but certainly doesn’t guarantee, that that expensive army won’t get wasted anyway.) A military academy is an institution of “higher” learning in the “art” of war, dedicated to training officers. The first military academies were established in the early 1700s in Europe (the oldest, the Royal Military Academy at Woolwich in 1720 AD) to train officers in the “technical” branches of the army, such as the engineers and the artillery. In France, the École Royale Militaire was founded in 1751, the first to offer a general military education. Within a generation, Prussia, Russia, Austria, Sweden and most of the lesser European states had military academies turning out army officers. And why not start teaching boys the ways of war as well, so private boarding schools for pre-collegiate cadets were established in the United Kingdom (such as Welbeck College), France (Saint-Cyr for instance), the United States (Valley Forge Military Academy and others), Russia (the Suvorov Military Schools) and elsewhere.

See also[]

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe R&F-Only) • SewerFlood Barrier GS-OnlyFortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae GS-Only) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu R&F-Only) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar GS-Only) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant GS-OnlyOil Power Plant GS-OnlyNuclear Power Plant GS-Only
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli) • Zoo (Thermal Bath GS-Only) • Stadium
Water Park R&F-Only Buildings Ferris Wheel R&F-OnlyAquarium R&F-OnlyAquatics Center R&F-Only
Neighborhood Buildings Food Market R&F-OnlyShopping Mall R&F-Only
Dam GS-Only Building Hydroelectric Dam GS-Only
Aerodrome Buildings HangarAirport
Government Plaza R&F-Only Buildings Ancestral Hall R&F-OnlyAudience Chamber R&F-OnlyWarlord's Throne R&F-OnlyForeign Ministry R&F-OnlyGrand Master's Chapel R&F-OnlyIntelligence Agency R&F-OnlyQueen's Bibliotheque GS-OnlyNational History Museum R&F-OnlyRoyal Society R&F-OnlyWar Department R&F-Only
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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