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Game Info[]
Basic production improvement. Requires Mining.
- Constructed on:
- Access:
- Effect:
- +1
Production
- +1 additional
Food on
Salt resource
- +1 additional
Production for
Coal,
Aluminum, and
Uranium.
- +1 additional
Production after researching Chemistry
- +1 additional
Production with Five-Year Plan Order tenet
- +1
Strategy[]
The Mine grants access to several strategic and luxury resources. It can also be built on hills near cities to improve their Production potential.
Civilopedia entry[]
Mines are among the most important improvements in Civilization V. Not only do they increase a hex's productivity output - and high productivity allows quicker construction of units, buildings, and wonders - but they also provide access to some of the most important resources in the game: iron, coal, and uranium, to name a few.
Gallery[]
See also[]
- Mine in other games
Civilization V Improvements [edit] | |
---|---|
Standard | Camp • Farm • Fishing Boats • Fort • Lumber Mill • Mine • Offshore Platform • Oil Well • Pasture • Plantation • Quarry • Railroad • Road • Trading Post |
Unique | Brazilwood Camp ![]() ![]() ![]() ![]() ![]() |
Great People | Academy • Citadel • Customs House • Holy Site ![]() |
Scenario specific | Hadrian's Wall • Motte and Bailey • Pontoon Bridge • Tipi • Wajo |
1 Requires a DLC
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