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The Mine is a standard tile improvement in Civilization VII. It may be built on Rough tiles or certain mining resources.
- Effects:
- +1
Production from Brickyard
- +1
Production from Masonry
- +1
Production from Stonecutter
- +1
Production from Guilds II
- +1
Production from Ironworks
- +1
Production from Industrialization II
- +1
Strategy[]
The mine is a critical piece of infrastructure, especially in the early game. Along with woodcutters, it is the main source of production. Make sure in mine heavy cities to build brickyards, stonecutters, and ironworks.
Civilopedia entry[]
Mining is an old practice – older even than humanity. Neanderthals dug mines into European hills to extract flint for tools. However, the oldest known mine made by modern human hands was not for production, but beauty. This was the Ngwenya mine in Eswatini, where miners gathered red ochre for paint. As societies began to depend on minerals, mines grew larger and more complex – the Egyptians mined malachite, copper, and turquoise, as well as the famous gold mines of Nubia. In Southeast Asia, the Ban Chiang culture mined copper from the hills to make bronze.
Mining technology moved away from carving at cave walls and cliff faces to extensive underground complexes, chasing subterranean seams of metal and mineral. Today, mining companies find it more expedient (and safer for the miners) to blast the mountain away and scoop up the remaining valuable materials.
Gallery[]
See also[]
- Mine in other games
Civilization VII Improvements [edit] | |
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Standard | |
Unique | |
City-State | |
1 Requires DLC |