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The Mobile SAM is a unit in Civilization: Call to Power.

Summary[]

The Mobile SAM ends the Bomber's reign with genuine protection against most aerial attackers. One of the best active defenders, the Mobile SAM automatically targets and fires on any aircraft from warring nations that enter the SAM's range.

Great Library entry[]

During World War II, ground-to-air attacks consisted of rapid-firing small caliber artillery. The shells from these guns were fused to detonate at particular altitudes so that the shrapnel from the shell had the best chance of striking the enemy aircraft. The Surface-to-Air Missile, or SAM, changed all of this. Flying several times the speed of sound, large SAMs could reach all but the highest flying spy planes, and guided by radar or heat-sensitive tracking, SAM missiles chased down the enemy, requiring attackers to respond with chaff or flares to deflect their pursuers.

See also[]

Civilization: Call to Power Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Pod Cavalry Cleric Corporate Branch Crawler Cyber Ninja Destroyer Diplomat Eco Ranger Ecoterrorist Fascist Fighter Fire Trireme Fusion Tank Infector Interceptor Knight Lawyer Legion Leviathan Longship Machine Gunner Marine Mobile SAM Mounted Archer Musketeer Nuke Paratrooper Phalanx Phantom Pikeman Plasma Destroyer Plasmatica Samurai Sea Engineer Settler Ship of the Line Slaver Space Bomber Space Engineer Space Fighter Space Plane Spy Spy Plane Star Cruiser Stealth Bomber Stealth Sub Storm Marine Submarine Subneural Ad Swarm Tank Televangelist Trireme Troop Ship War Walker Warrior Wormhole Probe
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