Civilization Wiki
(begun)
 
mNo edit summary
Line 1: Line 1:
 
local units = {}
 
local units = {}
 
units["AEGIS Cruiser"] = {
 
units["AEGIS Cruiser"] = {
cost = 10, att = 8, def = 8, hps = 3, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain = Air,
+
cost = 10, att = 8, def = 8, hps = 3, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain = Air,
 
preq = "Rocketry",
 
preq = "Rocketry",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can see units 2 spaces away<br>x2 on defense versus air<br>Can see adjacent subs]]}
 
note = [[Can see units 2 spaces away<br>x2 on defense versus air<br>Can see adjacent subs]]}
 
units["Alpine Troops"] = {
 
units["Alpine Troops"] = {
cost = 5, att = 5, def = 5, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 5, att = 5, def = 5, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Tactics",
 
preq = "Tactics",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Treats all squares as roads]]}
 
note = [[Treats all squares as roads]]}
 
units["Archers"] = {
 
units["Archers"] = {
cost = 3, att = 3, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 3, att = 3, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Warrior Code",
 
preq = "Warrior Code",
 
obs = "Gunpowder",
 
obs = "Gunpowder",
 
note = ""}
 
note = ""}
 
units["Armor"] = {
 
units["Armor"] = {
cost = 8, att = 10, def = 5, hps = 3, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground,
+
cost = 8, att = 10, def = 5, hps = 3, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground,
 
preq = "Mobile Warfare",
 
preq = "Mobile Warfare",
 
obs = "n/a",
 
obs = "n/a",
 
note = ""}
 
note = ""}
 
units["Artillery"] = {
 
units["Artillery"] = {
cost = 5, att = 10, def = 1, hps = 2, fpwr = 2, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 5, att = 10, def = 1, hps = 2, fpwr = 2, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Machine Tools",
 
preq = "Machine Tools",
 
obs = "Robotics",
 
obs = "Robotics",
 
note = ""}
 
note = ""}
 
units["Battleship"] = {
 
units["Battleship"] = {
cost = 16, att = 12, def = 12, hps = 4, fpwr = 2, mvs = 2, rng = 4, hold = 0, domain = Air,
+
cost = 16, att = 12, def = 12, hps = 4, fpwr = 2, mvs = 2, rng = 4, hold = 0, domain = Air,
 
preq = "Automobile",
 
preq = "Automobile",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can see units 2 spaces away]]}
 
note = [[Can see units 2 spaces away]]}
 
units["Bomber"] = {
 
units["Bomber"] = {
cost = 12, att = 12, def = 1, hps = 2, fpwr = 2, mvs = 1, rng = 8, hold = 0, domain = Sea,
+
cost = 12, att = 12, def = 1, hps = 2, fpwr = 2, mvs = 1, rng = 8, hold = 0, domain = Sea,
 
preq = "Advanced Flight",
 
preq = "Advanced Flight",
 
obs = "Stealth",
 
obs = "Stealth",
 
note = [[Can see units 2 spaces away]]}
 
note = [[Can see units 2 spaces away]]}
 
units["Cannon"] = {
 
units["Cannon"] = {
cost = 4, att = 8, def = 1, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 4, att = 8, def = 1, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Metallurgy",
 
preq = "Metallurgy",
 
obs = "Machine Tools",
 
obs = "Machine Tools",
 
note = ""}
 
note = ""}
 
units["Caravan"] = {
 
units["Caravan"] = {
cost = 5, att = 0, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 5, att = 0, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Trade",
 
preq = "Trade",
 
obs = "Corporation",
 
obs = "Corporation",
 
note = [[Ignores zones of control]]}
 
note = [[Ignores zones of control]]}
 
units["Caravel"] = {
 
units["Caravel"] = {
cost = 4, att = 2, def = 1, hps = 1, fpwr = 1, mvs = 2, rng = 3, hold = 3, domain = Air,
+
cost = 4, att = 2, def = 1, hps = 1, fpwr = 1, mvs = 2, rng = 3, hold = 3, domain = Air,
 
preq = "Navigation",
 
preq = "Navigation",
 
obs = "Magnetism",
 
obs = "Magnetism",
 
note = ""}
 
note = ""}
 
units["Carrier"] = {
 
units["Carrier"] = {
cost = 16, att = 1, def = 9, hps = 4, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain = Air,
+
cost = 16, att = 1, def = 9, hps = 4, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain = Air,
 
preq = "Advanced Flight",
 
preq = "Advanced Flight",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can see units 2 spaces away<br>Can carry air units]]}
 
note = [[Can see units 2 spaces away<br>Can carry air units]]}
 
units["Catapult"] = {
 
units["Catapult"] = {
cost = 4, att = 6, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 4, att = 6, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Mathematics",
 
preq = "Mathematics",
 
obs = "Metallurgy",
 
obs = "Metallurgy",
 
note = ""}
 
note = ""}
 
units["Cavalry"] = {
 
units["Cavalry"] = {
cost = 6, att = 8, def = 3, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 6, att = 8, def = 3, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Tactics",
 
preq = "Tactics",
 
obs = "Mobile Warfare",
 
obs = "Mobile Warfare",
 
note = ""}
 
note = ""}
 
units["Chariot"] = {
 
units["Chariot"] = {
cost = 3, att = 3, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 3, att = 3, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Wheel",
 
preq = "Wheel",
 
obs = "Polytheism",
 
obs = "Polytheism",
 
note = ""}
 
note = ""}
 
units["Cruise Msl"] = {
 
units["Cruise Msl"] = {
cost = 6, att = 18, def = 0, hps = 1, fpwr = 3, mvs = 1, rng = 12, hold = 0, domain = Sea,
+
cost = 6, att = 18, def = 0, hps = 1, fpwr = 3, mvs = 1, rng = 12, hold = 0, domain = Sea,
 
preq = "Rocketry",
 
preq = "Rocketry",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Destroyed after attacking]]}
 
note = [[Destroyed after attacking]]}
 
units["Cruiser"] = {
 
units["Cruiser"] = {
cost = 8, att = 6, def = 6, hps = 3, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain = Air,
+
cost = 8, att = 6, def = 6, hps = 3, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain = Air,
 
preq = "Steel",
 
preq = "Steel",
 
obs = "Rocketry",
 
obs = "Rocketry",
 
note = [[Can see units 2 spaces away<br>Can see adjacent subs]]}
 
note = [[Can see units 2 spaces away<br>Can see adjacent subs]]}
 
units["Crusaders"] = {
 
units["Crusaders"] = {
cost = 4, att = 5, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 4, att = 5, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Monotheism",
 
preq = "Monotheism",
 
obs = "Leadership",
 
obs = "Leadership",
 
note = ""}
 
note = ""}
 
units["Destroyer"] = {
 
units["Destroyer"] = {
cost = 6, att = 4, def = 4, hps = 3, fpwr = 1, mvs = 2, rng = 6, hold = 0, domain = Air,
+
cost = 6, att = 4, def = 4, hps = 3, fpwr = 1, mvs = 2, rng = 6, hold = 0, domain = Air,
 
preq = "Electricity",
 
preq = "Electricity",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can see units 2 spaces away<br>Can see adjacent subs]]}
 
note = [[Can see units 2 spaces away<br>Can see adjacent subs]]}
 
units["Diplomat"] = {
 
units["Diplomat"] = {
cost = 3, att = 0, def = 0, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 3, att = 0, def = 0, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Writing",
 
preq = "Writing",
 
obs = "Espionage",
 
obs = "Espionage",
 
note = [[Ignores zones of control]]}
 
note = [[Ignores zones of control]]}
 
units["Dragoons"] = {
 
units["Dragoons"] = {
cost = 5, att = 5, def = 2, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 5, att = 5, def = 2, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Leadership",
 
preq = "Leadership",
 
obs = "Tactics",
 
obs = "Tactics",
 
note = ""}
 
note = ""}
 
units["Elephant"] = {
 
units["Elephant"] = {
cost = 4, att = 4, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 4, att = 4, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Polytheism",
 
preq = "Polytheism",
 
obs = "Monotheism",
 
obs = "Monotheism",
 
note = ""}
 
note = ""}
 
units["Engineers"] = {
 
units["Engineers"] = {
cost = 4, att = 0, def = 2, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 4, att = 0, def = 2, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Explosives",
 
preq = "Explosives",
 
obs = "n/a",
 
obs = "n/a",
 
note = ""}
 
note = ""}
 
units["Explorer"] = {
 
units["Explorer"] = {
cost = 3, att = 0, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 3, att = 0, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Seafaring",
 
preq = "Seafaring",
 
obs = "Guerilla Warfare",
 
obs = "Guerilla Warfare",
 
note = [[Ignores zones of control<br>Treats all squares as roads]]}
 
note = [[Ignores zones of control<br>Treats all squares as roads]]}
 
units["Fanatics"] = {
 
units["Fanatics"] = {
cost = 2, att = 4, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 2, att = 4, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Fundamentalism",
 
preq = "Fundamentalism",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Only Fundamentalist governments can build]]}
 
note = [[Only Fundamentalist governments can build]]}
 
units["Fighter"] = {
 
units["Fighter"] = {
cost = 6, att = 4, def = 3, hps = 2, fpwr = 2, mvs = 1, rng = 10, hold = 0, domain = Sea,
+
cost = 6, att = 4, def = 3, hps = 2, fpwr = 2, mvs = 1, rng = 10, hold = 0, domain = Sea,
 
preq = "Flight",
 
preq = "Flight",
 
obs = "Stealth",
 
obs = "Stealth",
 
note = [[Can see units 2 spaces away<br>Can attack air units]]}
 
note = [[Can see units 2 spaces away<br>Can attack air units]]}
 
units["Freight"] = {
 
units["Freight"] = {
cost = 5, att = 0, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 5, att = 0, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Corporation",
 
preq = "Corporation",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Ignores zones of control]]}
 
note = [[Ignores zones of control]]}
 
units["Frigate"] = {
 
units["Frigate"] = {
cost = 5, att = 4, def = 2, hps = 2, fpwr = 1, mvs = 2, rng = 4, hold = 2, domain = Air,
+
cost = 5, att = 4, def = 2, hps = 2, fpwr = 1, mvs = 2, rng = 4, hold = 2, domain = Air,
 
preq = "Magnetism",
 
preq = "Magnetism",
 
obs = "Electricity",
 
obs = "Electricity",
 
note = ""}
 
note = ""}
 
units["Galleon"] = {
 
units["Galleon"] = {
cost = 4, att = 0, def = 2, hps = 2, fpwr = 1, mvs = 2, rng = 4, hold = 4, domain = Air,
+
cost = 4, att = 0, def = 2, hps = 2, fpwr = 1, mvs = 2, rng = 4, hold = 4, domain = Air,
 
preq = "Magnetism",
 
preq = "Magnetism",
 
obs = "Industrialization",
 
obs = "Industrialization",
 
note = ""}
 
note = ""}
 
units["Helicopter"] = {
 
units["Helicopter"] = {
cost = 10, att = 10, def = 3, hps = 2, fpwr = 2, mvs = 1, rng = 6, hold = 0, domain = Sea,
+
cost = 10, att = 10, def = 3, hps = 2, fpwr = 2, mvs = 1, rng = 6, hold = 0, domain = Sea,
 
preq = "Combined Arms",
 
preq = "Combined Arms",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can see units 2 spaces away<br>Can see adjacent subs]]}
 
note = [[Can see units 2 spaces away<br>Can see adjacent subs]]}
 
units["Horsemen"] = {
 
units["Horsemen"] = {
cost = 2, att = 2, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 2, att = 2, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Horsemanship",
 
preq = "Horsemanship",
 
obs = "Chivalry",
 
obs = "Chivalry",
 
note = ""}
 
note = ""}
 
units["Howitzer"] = {
 
units["Howitzer"] = {
cost = 7, att = 12, def = 2, hps = 3, fpwr = 2, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 7, att = 12, def = 2, hps = 3, fpwr = 2, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Robotics",
 
preq = "Robotics",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Ignores city walls]]}
 
note = [[Ignores city walls]]}
 
units["Ironclad"] = {
 
units["Ironclad"] = {
cost = 6, att = 4, def = 4, hps = 3, fpwr = 1, mvs = 2, rng = 4, hold = 0, domain = Air,
+
cost = 6, att = 4, def = 4, hps = 3, fpwr = 1, mvs = 2, rng = 4, hold = 0, domain = Air,
 
preq = "Steam Engine",
 
preq = "Steam Engine",
 
obs = "Electricity",
 
obs = "Electricity",
 
note = ""}
 
note = ""}
 
units["Knights"] = {
 
units["Knights"] = {
cost = 4, att = 4, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
+
cost = 4, att = 4, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
 
preq = "Chivalry",
 
preq = "Chivalry",
 
obs = "Leadership",
 
obs = "Leadership",
 
note = ""}
 
note = ""}
 
units["Legion"] = {
 
units["Legion"] = {
cost = 4, att = 4, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 4, att = 4, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Ironworking",
 
preq = "Ironworking",
 
obs = "Gunpowder",
 
obs = "Gunpowder",
 
note = ""}
 
note = ""}
 
units["Marines"] = {
 
units["Marines"] = {
cost = 6, att = 8, def = 5, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 6, att = 8, def = 5, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Amphibious Warfare",
 
preq = "Amphibious Warfare",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can make amphibious assaults]]}
 
note = [[Can make amphibious assaults]]}
 
units["Mech. Inf"] = {
 
units["Mech. Inf"] = {
cost = 5, att = 6, def = 6, hps = 3, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground,
+
cost = 5, att = 6, def = 6, hps = 3, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground,
 
preq = "Labor Union",
 
preq = "Labor Union",
 
obs = "n/a",
 
obs = "n/a",
 
note = ""}
 
note = ""}
 
units["Musketeers"] = {
 
units["Musketeers"] = {
cost = 3, att = 3, def = 3, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 3, att = 3, def = 3, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Gunpowder",
 
preq = "Gunpowder",
 
obs = "Conscription",
 
obs = "Conscription",
 
note = ""}
 
note = ""}
 
units["Nuclear Msl"] = {
 
units["Nuclear Msl"] = {
cost = 16, att = 99, def = 0, hps = 1, fpwr = 1, mvs = 1, rng = 16, hold = 0, domain = Sea,
+
cost = 16, att = 99, def = 0, hps = 1, fpwr = 1, mvs = 1, rng = 16, hold = 0, domain = Sea,
 
preq = "Rocketry",
 
preq = "Rocketry",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Destroyed after attacking]]}
 
note = [[Destroyed after attacking]]}
 
units["Paratroopers"] = {
 
units["Paratroopers"] = {
cost = 6, att = 6, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 6, att = 6, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Combined Arms",
 
preq = "Combined Arms",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can make paradrops]]}
 
note = [[Can make paradrops]]}
 
units["Partisans"] = {
 
units["Partisans"] = {
cost = 5, att = 4, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 5, att = 4, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Guerilla Warfare",
 
preq = "Guerilla Warfare",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Ignores zones of control<br>Treats all squares as roads]]}
 
note = [[Ignores zones of control<br>Treats all squares as roads]]}
 
units["Phalanx"] = {
 
units["Phalanx"] = {
cost = 2, att = 1, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 2, att = 1, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Bronze Working",
 
preq = "Bronze Working",
 
obs = "Feudalism",
 
obs = "Feudalism",
 
note = ""}
 
note = ""}
 
units["Pikemen"] = {
 
units["Pikemen"] = {
cost = 2, att = 1, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 2, att = 1, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Feudalism",
 
preq = "Feudalism",
 
obs = "Gunpowder",
 
obs = "Gunpowder",
 
note = [[x2 on defense versus horse]]}
 
note = [[x2 on defense versus horse]]}
 
units["Riflemen"] = {
 
units["Riflemen"] = {
cost = 4, att = 5, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 4, att = 5, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "Conscription",
 
preq = "Conscription",
 
obs = "n/a",
 
obs = "n/a",
 
note = ""}
 
note = ""}
 
units["Settlers"] = {
 
units["Settlers"] = {
cost = 4, att = 0, def = 1, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 4, att = 0, def = 1, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "n/a",
 
preq = "n/a",
 
obs = "Explosives",
 
obs = "Explosives",
 
note = ""}
 
note = ""}
 
units["Spy"] = {
 
units["Spy"] = {
cost = 3, att = 0, def = 0, hps = 1, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground,
+
cost = 3, att = 0, def = 0, hps = 1, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground,
 
preq = "Espionage",
 
preq = "Espionage",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can see units 2 spaces away<br>Ignores zones of control]]}
 
note = [[Can see units 2 spaces away<br>Ignores zones of control]]}
 
units["Stlth Bmbr"] = {
 
units["Stlth Bmbr"] = {
cost = 16, att = 14, def = 5, hps = 2, fpwr = 2, mvs = 1, rng = 12, hold = 0, domain = Sea,
+
cost = 16, att = 14, def = 5, hps = 2, fpwr = 2, mvs = 1, rng = 12, hold = 0, domain = Sea,
 
preq = "Sealth",
 
preq = "Sealth",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can see units 2 spaces away]]}
 
note = [[Can see units 2 spaces away]]}
 
units["Stlth Ftr"] = {
 
units["Stlth Ftr"] = {
cost = 8, att = 8, def = 4, hps = 2, fpwr = 2, mvs = 1, rng = 14, hold = 0, domain = Sea,
+
cost = 8, att = 8, def = 4, hps = 2, fpwr = 2, mvs = 1, rng = 14, hold = 0, domain = Sea,
 
preq = "Sealth",
 
preq = "Sealth",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can see units 2 spaces away<br>Can attack air units]]}
 
note = [[Can see units 2 spaces away<br>Can attack air units]]}
 
units["Submarine"] = {
 
units["Submarine"] = {
cost = 6, att = 10, def = 2, hps = 3, fpwr = 2, mvs = 2, rng = 3, hold = 0, domain = Air,
+
cost = 6, att = 10, def = 2, hps = 3, fpwr = 2, mvs = 2, rng = 3, hold = 0, domain = Air,
 
preq = "Combustion",
 
preq = "Combustion",
 
obs = "n/a",
 
obs = "n/a",
 
note = [[Can see units 2 spaces away<br>Invisible to most ships]]}
 
note = [[Can see units 2 spaces away<br>Invisible to most ships]]}
 
units["Transport"] = {
 
units["Transport"] = {
cost = 5, att = 0, def = 3, hps = 3, fpwr = 1, mvs = 2, rng = 5, hold = 8, domain = Air,
+
cost = 5, att = 0, def = 3, hps = 3, fpwr = 1, mvs = 2, rng = 5, hold = 8, domain = Air,
 
preq = "Industrialization",
 
preq = "Industrialization",
 
obs = "n/a",
 
obs = "n/a",
 
note = ""}
 
note = ""}
 
units["Trireme"] = {
 
units["Trireme"] = {
cost = 4, att = 1, def = 1, hps = 1, fpwr = 1, mvs = 2, rng = 3, hold = 2, domain = Air,
+
cost = 4, att = 1, def = 1, hps = 1, fpwr = 1, mvs = 2, rng = 3, hold = 2, domain = Air,
 
preq = "Map Making",
 
preq = "Map Making",
 
obs = "Navigation",
 
obs = "Navigation",
 
note = [[Must end adjacent to land]]}
 
note = [[Must end adjacent to land]]}
 
units["Warriors"] = {
 
units["Warriors"] = {
cost = 1, att = 1, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
+
cost = 1, att = 1, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
 
preq = "n/a",
 
preq = "n/a",
 
obs = "Feudalism",
 
obs = "Feudalism",

Revision as of 03:40, 15 April 2020

Documentation for this module may be created at Module:Data/Civ2/Units/doc

local units = {}
units["AEGIS Cruiser"] = {
    cost = 10, att =  8, def =  8, hps = 3, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain =    Air,
    preq = "Rocketry",
    obs  = "n/a",
    note = [[Can see units 2 spaces away<br>x2 on defense versus air<br>Can see adjacent subs]]}
units["Alpine Troops"] = {
    cost =  5, att =  5, def =  5, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Tactics",
    obs  = "n/a",
    note = [[Treats all squares as roads]]}
units["Archers"] = {
    cost =  3, att =  3, def =  2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Warrior Code",
    obs  = "Gunpowder",
    note = ""}
units["Armor"] = {
    cost =  8, att = 10, def =  5, hps = 3, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground,
    preq = "Mobile Warfare",
    obs  = "n/a",
    note = ""}
units["Artillery"] = {
    cost =  5, att = 10, def =  1, hps = 2, fpwr = 2, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Machine Tools",
    obs  = "Robotics",
    note = ""}
units["Battleship"] = {
    cost = 16, att = 12, def = 12, hps = 4, fpwr = 2, mvs = 2, rng = 4, hold = 0, domain =    Air,
    preq = "Automobile",
    obs  = "n/a",
    note = [[Can see units 2 spaces away]]}
units["Bomber"] = {
    cost = 12, att = 12, def =  1, hps = 2, fpwr = 2, mvs = 1, rng = 8, hold = 0, domain =    Sea,
    preq = "Advanced Flight",
    obs  = "Stealth",
    note = [[Can see units 2 spaces away]]}
units["Cannon"] = {
    cost =  4, att =  8, def =  1, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Metallurgy",
    obs  = "Machine Tools",
    note = ""}
units["Caravan"] = {
    cost =  5, att =  0, def =  1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Trade",
    obs  = "Corporation",
    note = [[Ignores zones of control]]}
units["Caravel"] = {
    cost =  4, att =  2, def =  1, hps = 1, fpwr = 1, mvs = 2, rng = 3, hold = 3, domain =    Air,
    preq = "Navigation",
    obs  = "Magnetism",
    note = ""}
units["Carrier"] = {
    cost = 16, att =  1, def =  9, hps = 4, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain =    Air,
    preq = "Advanced Flight",
    obs  = "n/a",
    note = [[Can see units 2 spaces away<br>Can carry air units]]}
units["Catapult"] = {
    cost =  4, att =  6, def =  1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Mathematics",
    obs  = "Metallurgy",
    note = ""}
units["Cavalry"] = {
    cost =  6, att =  8, def =  3, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Tactics",
    obs  = "Mobile Warfare",
    note = ""}
units["Chariot"] = {
    cost =  3, att =  3, def =  1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Wheel",
    obs  = "Polytheism",
    note = ""}
units["Cruise Msl"] = {
    cost =  6, att = 18, def =  0, hps = 1, fpwr = 3, mvs = 1, rng = 12, hold = 0, domain =    Sea,
    preq = "Rocketry",
    obs  = "n/a",
    note = [[Destroyed after attacking]]}
units["Cruiser"] = {
    cost =  8, att =  6, def =  6, hps = 3, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain =    Air,
    preq = "Steel",
    obs  = "Rocketry",
    note = [[Can see units 2 spaces away<br>Can see adjacent subs]]}
units["Crusaders"] = {
    cost =  4, att =  5, def =  1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Monotheism",
    obs  = "Leadership",
    note = ""}
units["Destroyer"] = {
    cost =  6, att =  4, def =  4, hps = 3, fpwr = 1, mvs = 2, rng = 6, hold = 0, domain =    Air,
    preq = "Electricity",
    obs  = "n/a",
    note = [[Can see units 2 spaces away<br>Can see adjacent subs]]}
units["Diplomat"] = {
    cost =  3, att =  0, def =  0, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Writing",
    obs  = "Espionage",
    note = [[Ignores zones of control]]}
units["Dragoons"] = {
    cost =  5, att =  5, def =  2, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Leadership",
    obs  = "Tactics",
    note = ""}
units["Elephant"] = {
    cost =  4, att =  4, def =  1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Polytheism",
    obs  = "Monotheism",
    note = ""}
units["Engineers"] = {
    cost =  4, att =  0, def =  2, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Explosives",
    obs  = "n/a",
    note = ""}
units["Explorer"] = {
    cost =  3, att =  0, def =  1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Seafaring",
    obs  = "Guerilla Warfare",
    note = [[Ignores zones of control<br>Treats all squares as roads]]}
units["Fanatics"] = {
    cost =  2, att =  4, def =  4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Fundamentalism",
    obs  = "n/a",
    note = [[Only Fundamentalist governments can build]]}
units["Fighter"] = {
    cost =  6, att =  4, def =  3, hps = 2, fpwr = 2, mvs = 1, rng = 10, hold = 0, domain =    Sea,
    preq = "Flight",
    obs  = "Stealth",
    note = [[Can see units 2 spaces away<br>Can attack air units]]}
units["Freight"] = {
    cost =  5, att =  0, def =  1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Corporation",
    obs  = "n/a",
    note = [[Ignores zones of control]]}
units["Frigate"] = {
    cost =  5, att =  4, def =  2, hps = 2, fpwr = 1, mvs = 2, rng = 4, hold = 2, domain =    Air,
    preq = "Magnetism",
    obs  = "Electricity",
    note = ""}
units["Galleon"] = {
    cost =  4, att =  0, def =  2, hps = 2, fpwr = 1, mvs = 2, rng = 4, hold = 4, domain =    Air,
    preq = "Magnetism",
    obs  = "Industrialization",
    note = ""}
units["Helicopter"] = {
    cost = 10, att = 10, def =  3, hps = 2, fpwr = 2, mvs = 1, rng = 6, hold = 0, domain =    Sea,
    preq = "Combined Arms",
    obs  = "n/a",
    note = [[Can see units 2 spaces away<br>Can see adjacent subs]]}
units["Horsemen"] = {
    cost =  2, att =  2, def =  1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Horsemanship",
    obs  = "Chivalry",
    note = ""}
units["Howitzer"] = {
    cost =  7, att = 12, def =  2, hps = 3, fpwr = 2, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Robotics",
    obs  = "n/a",
    note = [[Ignores city walls]]}
units["Ironclad"] = {
    cost =  6, att =  4, def =  4, hps = 3, fpwr = 1, mvs = 2, rng = 4, hold = 0, domain =    Air,
    preq = "Steam Engine",
    obs  = "Electricity",
    note = ""}
units["Knights"] = {
    cost =  4, att =  4, def =  2, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground,
    preq = "Chivalry",
    obs  = "Leadership",
    note = ""}
units["Legion"] = {
    cost =  4, att =  4, def =  2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Ironworking",
    obs  = "Gunpowder",
    note = ""}
units["Marines"] = {
    cost =  6, att =  8, def =  5, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Amphibious Warfare",
    obs  = "n/a",
    note = [[Can make amphibious assaults]]}
units["Mech. Inf"] = {
    cost =  5, att =  6, def =  6, hps = 3, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground,
    preq = "Labor Union",
    obs  = "n/a",
    note = ""}
units["Musketeers"] = {
    cost =  3, att =  3, def =  3, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Gunpowder",
    obs  = "Conscription",
    note = ""}
units["Nuclear Msl"] = {
    cost = 16, att = 99, def =  0, hps = 1, fpwr = 1, mvs = 1, rng = 16, hold = 0, domain =    Sea,
    preq = "Rocketry",
    obs  = "n/a",
    note = [[Destroyed after attacking]]}
units["Paratroopers"] = {
    cost =  6, att =  6, def =  4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Combined Arms",
    obs  = "n/a",
    note = [[Can make paradrops]]}
units["Partisans"] = {
    cost =  5, att =  4, def =  4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Guerilla Warfare",
    obs  = "n/a",
    note = [[Ignores zones of control<br>Treats all squares as roads]]}
units["Phalanx"] = {
    cost =  2, att =  1, def =  2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Bronze Working",
    obs  = "Feudalism",
    note = ""}
units["Pikemen"] = {
    cost =  2, att =  1, def =  2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Feudalism",
    obs  = "Gunpowder",
    note = [[x2 on defense versus horse]]}
units["Riflemen"] = {
    cost =  4, att =  5, def =  4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "Conscription",
    obs  = "n/a",
    note = ""}
units["Settlers"] = {
    cost =  4, att =  0, def =  1, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "n/a",
    obs  = "Explosives",
    note = ""}
units["Spy"] = {
    cost =  3, att =  0, def =  0, hps = 1, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground,
    preq = "Espionage",
    obs  = "n/a",
    note = [[Can see units 2 spaces away<br>Ignores zones of control]]}
units["Stlth Bmbr"] = {
    cost = 16, att = 14, def =  5, hps = 2, fpwr = 2, mvs = 1, rng = 12, hold = 0, domain =    Sea,
    preq = "Sealth",
    obs  = "n/a",
    note = [[Can see units 2 spaces away]]}
units["Stlth Ftr"] = {
    cost =  8, att =  8, def =  4, hps = 2, fpwr = 2, mvs = 1, rng = 14, hold = 0, domain =    Sea,
    preq = "Sealth",
    obs  = "n/a",
    note = [[Can see units 2 spaces away<br>Can attack air units]]}
units["Submarine"] = {
    cost =  6, att = 10, def =  2, hps = 3, fpwr = 2, mvs = 2, rng = 3, hold = 0, domain =    Air,
    preq = "Combustion",
    obs  = "n/a",
    note = [[Can see units 2 spaces away<br>Invisible to most ships]]}
units["Transport"] = {
    cost =  5, att =  0, def =  3, hps = 3, fpwr = 1, mvs = 2, rng = 5, hold = 8, domain =    Air,
    preq = "Industrialization",
    obs  = "n/a",
    note = ""}
units["Trireme"] = {
    cost =  4, att =  1, def =  1, hps = 1, fpwr = 1, mvs = 2, rng = 3, hold = 2, domain =    Air,
    preq = "Map Making",
    obs  = "Navigation",
    note = [[Must end adjacent to land]]}
units["Warriors"] = {
    cost =  1, att =  1, def =  1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground,
    preq = "n/a",
    obs  = "Feudalism",
    note = ""}

return units