local units = {} units["AEGIS Cruiser"] = { cost = 10, att = 8, def = 8, hps = 3, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain = Air, preq = "Rocketry", obs = "n/a", note = [[Can see units 2 spaces away<br>x2 on defense versus air<br>Can see adjacent subs]]} units["Alpine Troops"] = { cost = 5, att = 5, def = 5, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Tactics", obs = "n/a", note = [[Treats all squares as roads]]} units["Archers"] = { cost = 3, att = 3, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Warrior Code", obs = "Gunpowder", note = ""} units["Armor"] = { cost = 8, att = 10, def = 5, hps = 3, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground, preq = "Mobile Warfare", obs = "n/a", note = ""} units["Artillery"] = { cost = 5, att = 10, def = 1, hps = 2, fpwr = 2, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Machine Tools", obs = "Robotics", note = ""} units["Battleship"] = { cost = 16, att = 12, def = 12, hps = 4, fpwr = 2, mvs = 2, rng = 4, hold = 0, domain = Air, preq = "Automobile", obs = "n/a", note = [[Can see units 2 spaces away]]} units["Bomber"] = { cost = 12, att = 12, def = 1, hps = 2, fpwr = 2, mvs = 1, rng = 8, hold = 0, domain = Sea, preq = "Advanced Flight", obs = "Stealth", note = [[Can see units 2 spaces away]]} units["Cannon"] = { cost = 4, att = 8, def = 1, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Metallurgy", obs = "Machine Tools", note = ""} units["Caravan"] = { cost = 5, att = 0, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Trade", obs = "Corporation", note = [[Ignores zones of control]]} units["Caravel"] = { cost = 4, att = 2, def = 1, hps = 1, fpwr = 1, mvs = 2, rng = 3, hold = 3, domain = Air, preq = "Navigation", obs = "Magnetism", note = ""} units["Carrier"] = { cost = 16, att = 1, def = 9, hps = 4, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain = Air, preq = "Advanced Flight", obs = "n/a", note = [[Can see units 2 spaces away<br>Can carry air units]]} units["Catapult"] = { cost = 4, att = 6, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Mathematics", obs = "Metallurgy", note = ""} units["Cavalry"] = { cost = 6, att = 8, def = 3, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Tactics", obs = "Mobile Warfare", note = ""} units["Chariot"] = { cost = 3, att = 3, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Wheel", obs = "Polytheism", note = ""} units["Cruise Msl"] = { cost = 6, att = 18, def = 0, hps = 1, fpwr = 3, mvs = 1, rng = 12, hold = 0, domain = Sea, preq = "Rocketry", obs = "n/a", note = [[Destroyed after attacking]]} units["Cruiser"] = { cost = 8, att = 6, def = 6, hps = 3, fpwr = 2, mvs = 2, rng = 5, hold = 0, domain = Air, preq = "Steel", obs = "Rocketry", note = [[Can see units 2 spaces away<br>Can see adjacent subs]]} units["Crusaders"] = { cost = 4, att = 5, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Monotheism", obs = "Leadership", note = ""} units["Destroyer"] = { cost = 6, att = 4, def = 4, hps = 3, fpwr = 1, mvs = 2, rng = 6, hold = 0, domain = Air, preq = "Electricity", obs = "n/a", note = [[Can see units 2 spaces away<br>Can see adjacent subs]]} units["Diplomat"] = { cost = 3, att = 0, def = 0, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Writing", obs = "Espionage", note = [[Ignores zones of control]]} units["Dragoons"] = { cost = 5, att = 5, def = 2, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Leadership", obs = "Tactics", note = ""} units["Elephant"] = { cost = 4, att = 4, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Polytheism", obs = "Monotheism", note = ""} units["Engineers"] = { cost = 4, att = 0, def = 2, hps = 2, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Explosives", obs = "n/a", note = ""} units["Explorer"] = { cost = 3, att = 0, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Seafaring", obs = "Guerilla Warfare", note = [[Ignores zones of control<br>Treats all squares as roads]]} units["Fanatics"] = { cost = 2, att = 4, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Fundamentalism", obs = "n/a", note = [[Only Fundamentalist governments can build]]} units["Fighter"] = { cost = 6, att = 4, def = 3, hps = 2, fpwr = 2, mvs = 1, rng = 10, hold = 0, domain = Sea, preq = "Flight", obs = "Stealth", note = [[Can see units 2 spaces away<br>Can attack air units]]} units["Freight"] = { cost = 5, att = 0, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Corporation", obs = "n/a", note = [[Ignores zones of control]]} units["Frigate"] = { cost = 5, att = 4, def = 2, hps = 2, fpwr = 1, mvs = 2, rng = 4, hold = 2, domain = Air, preq = "Magnetism", obs = "Electricity", note = ""} units["Galleon"] = { cost = 4, att = 0, def = 2, hps = 2, fpwr = 1, mvs = 2, rng = 4, hold = 4, domain = Air, preq = "Magnetism", obs = "Industrialization", note = ""} units["Helicopter"] = { cost = 10, att = 10, def = 3, hps = 2, fpwr = 2, mvs = 1, rng = 6, hold = 0, domain = Sea, preq = "Combined Arms", obs = "n/a", note = [[Can see units 2 spaces away<br>Can see adjacent subs]]} units["Horsemen"] = { cost = 2, att = 2, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Horsemanship", obs = "Chivalry", note = ""} units["Howitzer"] = { cost = 7, att = 12, def = 2, hps = 3, fpwr = 2, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Robotics", obs = "n/a", note = [[Ignores city walls]]} units["Ironclad"] = { cost = 6, att = 4, def = 4, hps = 3, fpwr = 1, mvs = 2, rng = 4, hold = 0, domain = Air, preq = "Steam Engine", obs = "Electricity", note = ""} units["Knights"] = { cost = 4, att = 4, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 2, hold = 0, domain = Ground, preq = "Chivalry", obs = "Leadership", note = ""} units["Legion"] = { cost = 4, att = 4, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Ironworking", obs = "Gunpowder", note = ""} units["Marines"] = { cost = 6, att = 8, def = 5, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Amphibious Warfare", obs = "n/a", note = [[Can make amphibious assaults]]} units["Mech. Inf"] = { cost = 5, att = 6, def = 6, hps = 3, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground, preq = "Labor Union", obs = "n/a", note = ""} units["Musketeers"] = { cost = 3, att = 3, def = 3, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Gunpowder", obs = "Conscription", note = ""} units["Nuclear Msl"] = { cost = 16, att = 99, def = 0, hps = 1, fpwr = 1, mvs = 1, rng = 16, hold = 0, domain = Sea, preq = "Rocketry", obs = "n/a", note = [[Destroyed after attacking]]} units["Paratroopers"] = { cost = 6, att = 6, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Combined Arms", obs = "n/a", note = [[Can make paradrops]]} units["Partisans"] = { cost = 5, att = 4, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Guerilla Warfare", obs = "n/a", note = [[Ignores zones of control<br>Treats all squares as roads]]} units["Phalanx"] = { cost = 2, att = 1, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Bronze Working", obs = "Feudalism", note = ""} units["Pikemen"] = { cost = 2, att = 1, def = 2, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Feudalism", obs = "Gunpowder", note = [[x2 on defense versus horse]]} units["Riflemen"] = { cost = 4, att = 5, def = 4, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "Conscription", obs = "n/a", note = ""} units["Settlers"] = { cost = 4, att = 0, def = 1, hps = 2, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "n/a", obs = "Explosives", note = ""} units["Spy"] = { cost = 3, att = 0, def = 0, hps = 1, fpwr = 1, mvs = 0, rng = 3, hold = 0, domain = Ground, preq = "Espionage", obs = "n/a", note = [[Can see units 2 spaces away<br>Ignores zones of control]]} units["Stlth Bmbr"] = { cost = 16, att = 14, def = 5, hps = 2, fpwr = 2, mvs = 1, rng = 12, hold = 0, domain = Sea, preq = "Sealth", obs = "n/a", note = [[Can see units 2 spaces away]]} units["Stlth Ftr"] = { cost = 8, att = 8, def = 4, hps = 2, fpwr = 2, mvs = 1, rng = 14, hold = 0, domain = Sea, preq = "Sealth", obs = "n/a", note = [[Can see units 2 spaces away<br>Can attack air units]]} units["Submarine"] = { cost = 6, att = 10, def = 2, hps = 3, fpwr = 2, mvs = 2, rng = 3, hold = 0, domain = Air, preq = "Combustion", obs = "n/a", note = [[Can see units 2 spaces away<br>Invisible to most ships]]} units["Transport"] = { cost = 5, att = 0, def = 3, hps = 3, fpwr = 1, mvs = 2, rng = 5, hold = 8, domain = Air, preq = "Industrialization", obs = "n/a", note = ""} units["Trireme"] = { cost = 4, att = 1, def = 1, hps = 1, fpwr = 1, mvs = 2, rng = 3, hold = 2, domain = Air, preq = "Map Making", obs = "Navigation", note = [[Must end adjacent to land]]} units["Warriors"] = { cost = 1, att = 1, def = 1, hps = 1, fpwr = 1, mvs = 0, rng = 1, hold = 0, domain = Ground, preq = "n/a", obs = "Feudalism", note = ""} return units

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