FANDOM


local wonders = {}
 
wonders["Great Library"] = { reqtech = "Literacy", obsolete = "Electricity", cost = "300", effect = "Free [[List of advances in Civ2|advance]] given when at least two other civilizations discovered it."}
wonders["Great Wall"] = { reqtech = "Masonry", obsolete = "Metallurgy", cost = "300", effect = "Doubles your defense from Barbarians<br> Forces AI to always offer Peace <br> Acts as a free [[City Walls (Civ2)|City Walls]] in all your cities."}
wonders["Pyramids"] = { reqtech = "Masonry", cost = "200", effect = "Free {{Link2|Granary}} in each of your cities."}
wonders["Colossus"] = { reqtech = "Bronze Working", obsolete = "Flight", cost = "200", effect = "Adds +1{{Trade2}} trade in any square that already is producing trade in that city."}
wonders["Oracle"] = { reqtech = "Mysticism", obsolete = "Theology", cost = "300", effect = "Doubles the effect of {{Link2|Temple}}s."}
wonders["Lighthouse"] = { reqtech = "Map Making", obsolete = "Magnetism", cost = "200", effect = "New ships are Veterans. <br> {{Link2|Trireme}}s can safely travel from shore.<br>All other ships gain +1 movement."}
wonders["Hanging Gardens"] = { reqtech = "Pottery", obsolete = "Railroad", cost = "200", effect = "+3 [[Attitude_(Civ2)|Happy Faces]] for city. <br> +1 [[Attitude_(Civ2)|Happy Faces]] for all other cities in empire."}
wonders["Darwin's Voyage"] = { reqtech = "Railroad", cost = "400", effect = "Discover 2 immediate [[List of advances in Civ2|advances]] upon completion."}
wonders["J. S. Bach's Cathedral"] = { reqtech = "Theology", cost = "400", effect = "Makes 2 [[Attitude_(Civ2)|unhappy citizens]] content per city on the same continent."}
wonders["Sun Tzu's War Academy"] = { reqtech = "Feudalism", obsolete = "Mobile Warfare", cost = "300", effect = "All new ground units produced are Veterans, and any existing ground unit that wins in combat automatically receives Veteran status."}
wonders["King Richard's Crusade"] = { reqtech = "Engineering", obsolete = "Industrialization", cost = "300", effect = "The {{link2|city}} containing King Richard's Crusade gets +1 {{Production2}} production on all tiles."}
wonders["Marco Polo's Embassy"] = { reqtech = "Trade", obsolete = "Communism", cost = "200", effect = "You automatically establish an embassy with every rival civilization."}
wonders["Michelangelo's Chapel"] = { reqtech = "Monotheism", cost = "400", effect = "Counts as a {{link2|Cathedral}} in each of your cities."}
wonders["Copernicus' Observatory"] = { reqtech = "Astronomy", cost = "300", effect = "Increases the city's {{science2}}science output by +50%."}
wonders["Magellan's Expedition"] = { reqtech = "Navigation", cost = "400", effect = "Increases the movement rate of all sea units by two."}
wonders["Shakespeare's Theatre"] = { reqtech = "Medicine", cost = "300", effect = "All unhappy citizens in the city are made content."}
wonders["Leonardo's Workshop"] = { reqtech = "Invention", obsolete = "Automobile", cost = "400", effect = "Whenever one of your units becomes obsolete due to the discovery of a new technology, it is immediately replaced by an equivalent modern unit, free of charge."}
wonders["Isaac Newton's College"] = { reqtech = "Theory of Gravity", cost = "400", effect = "Doubles the Science output of the city where it is built."}
wonders["Adam Smith's Trading Company"] = { reqtech = "Economics", cost = "400", effect = "Pays the maintenance for all City Improvements which ordinarily have a cost of one coin per turn. (City Improvements costing more than one coin per turn are not affected.)"}
wonders["Statue of Liberty"] = { reqtech = "Democracy", cost = "400", effect = "Eliminates the period of [[Anarchy (Civ2)|Anarchy]] normally experienced when changing government types, and allows the choice of any government type available (even if the requisite Advances have not been discovered)."}
wonders["Eiffel Tower"] = { reqtech = "Steam Engine", cost = "300", effect = "The Eiffel Tower creates a favorable image with other civilizations and they will forget past mistakes. This is your second and last chance to make things right."}
wonders["Hoover Dam"] = { reqtech = "Electronics", cost = "600", effect = "Acts as a [[Hydro Plant (Civ2)|Hydro Plant]] in every friendly city."}
wonders["Women's Suffrage"] = { reqtech = "Industrialization", cost = "600", effect = "Acts as a [[Police Station (Civ2)|Police Station]] in every friendly city. (Decreases [[Attitude (Civ2)|unhappiness]] caused by units away from the city by one per unit.)"}
wonders["Manhattan Project"] = { reqtech = "Nuclear Fission", cost = "600", effect = "Allows the construction of nuclear weapons by all civilizations that have the technology to do so."}
wonders["United Nations"] = { reqtech = "Communism", cost = "600", effect = "You automatically establish an embassy with every rival civilization.<br>enemy civilizations are forced to offer cease-fire or peace during negotiations.<br>In addition, under [[Democracy (government) (Civ2)|Democracy]] you can successfully declare war 50% of the time."}
wonders["Apollo Program"] = { reqtech = "Space Flight", cost = "600", effect = "Allows the construction of spaceship improvements by all civilizations with the technology and reveals the entire map for all players."}
wonders["SETI Program"] = { reqtech = "Computers", cost = "600", effect = "Counts as a free [[Research Lab (Civ2)|Research Lab]] in every friendly city."}
wonders["Cure for Cancer"] = { reqtech = "Genetic Engineering", cost = "600", effect = "Makes one content citizen [[Attitude (Civ2)|happy]] in every friendly city."}
return wonders
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