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Documentation for this module may be created at Module:Data/Civ6/Base/UnitAiTypes/doc

--[Field]                              [Type]
--TypeValue                             Int64
--Priority                            Boolean

local data ={

UNITAI_SETTLE={};

UNITAI_BUILD={
TypeValue=1;};

UNITAI_EXPLORE={
TypeValue=2;};

UNITAI_COMBAT={
TypeValue=3;};

UNITAI_DEFENDER={
TypeValue=4;};

UNITAI_LEADER={
TypeValue=5;};

UNITTYPE_CAVALRY={};

UNITTYPE_CIVILIAN={};

UNITTYPE_CIVILIAN_LEADER={};

UNITTYPE_LAND_COMBAT={};

UNITTYPE_MELEE={};

UNITTYPE_ANTI_CAVALRY={};

UNITTYPE_NAVAL={};

UNITTYPE_RANGED={};

UNITTYPE_SIEGE={};

UNITTYPE_SIEGE_ALL={};

UNITTYPE_SIEGE_SUPPORT={
Priority=true;};

UNITTYPE_TRADE={};

UNITTYPE_AIR={};

UNITTYPE_AIR_SIEGE={};

UNITTYPE_NUCLEAR={};

UNITTYPE_NUCLEAR_ESCORT={};

}
return data
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