Documentation for this module may be created at Module:Data/doc
local p = {}
--To get a simple text value
function p.GetValue(frame)
local game = frame.args[1]
local datatype = frame.args[2]
local entry = frame.args[3]
local field = frame.args[4]
local data = mw.loadData("Module:Data/"..game.."/"..datatype)
local value = data[entry][field]
if value[1] then
local s = ""
local first = true
for k,v in pairs(value) do
s = s..(first and "" or ", ")..v
first = false
end
return s
else
return value
end
end
return p