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Moksha, otherwise known as The Cardinal, is one of the Governors introduced in Civilization VI: Rise and Fall. He is in charge of religious activities, including defending and spreading his empire's religion and constructing religious infrastructure.

Titles[]

Rise and Fall[]

Tier Promotion Effect Required Promotion
Default Bishop Religious pressure to adjacent cities is 100% stronger from this city. +2 Faith Faith per specialty district in this city. -
I Grand Inquisitor +10 Religious Strength Religious Strength in theological combat in tiles of this city. -
I Divine Architect +20% Production Production toward Holy Site buildings in the city. -
II Laying On Of Hands Governor's religious units heal fully in one turn in tiles of this city. Grand Inquisitor
II Citadel of God City ignores pressure and combat effects from Religions not founded by the Governor's player. Divine Architect
III Patron Saint Apostles trained in the city receive one extra Promotion Promotion. Laying On Of Hands or Citadel of God

Gathering Storm[]

Tier Promotion Effect Required Promotion
Default Bishop Religious pressure to adjacent cities is 100% stronger from this city. +2 Faith Faith per specialty district in this city. -
I Grand Inquisitor +10 Religious Strength Religious Strength in theological combat in tiles of this city. -
I Laying On Of Hands All Governor's units heal fully in one turn in tiles of this city. -
II Citadel of God City ignores pressure and combat effects from Religions not founded by the Governor's player. Gain Faith Faith equal to 25% of the construction cost when finishing buildings. Grand Inquisitor or Laying On Of Hands
III Patron Saint Apostles and Warrior Monks trained in the city receive 1 extra Promotion Promotion when receiving their first promotion. Citadel of God
III Divine Architect Allows city to purchase District Districts with Faith Faith. Citadel of God

Strategy[]

Spiritual and Religious leader that can increase the Religious Strength Religious Strength of a city, and the Religious units stationed there. Moksha is a beacon of Faith Faith in your empire.

While Moksha is a purely Religious-focused Governor, some of his bonuses can be useful for a Domination game, particularly "Laying on of Hands" and "Citadel of God". Overall though, even if you are trying to win a Religious Victory, he is not particularly powerful though the Gathering Storm version of Moksha is much more useful.

Divine Architect is one of his better promotions, although the fact that worship buildings can be bought with Faith Faith somewhat makes this promotion less desirable. As of Gathering Storm, this promotion is much more useful in being able to instantly build a district.

Grand Inquisitor only buffs your units within the tiles of your city, although this can be useful if you intentionally let the city Moksha is established in fall to another religion so that you have the chance to declare Holy Wars, then crush the enemy religious units with an army of Apostles, allowing Moksha's starting title, Bishop, which increases religious pressure by 100%, to shine.

Citadel of God is quite useful if you are trying to win a Culture Victory: pick Reliquaries as a Follower Belief and Monastic Isolation as an Enhancer Belief the second you get your Religion. Make every attempt to build the Mont St. Michel wonder, as most other civilizations won't be trying to build it unless they too are also trying to win a Religious/Cultural Victory, or if you are lucky enough to be the Suzerain of Yerevan, choose the Martyr promotion for your Apostles every time. Then, simply purchase Apostles only and send them off to other civilizations without trying to convert any cities. They will be killed by enemy Religious units and you will have a great amount of Relics granting even more Faith Faith and Tourism Tourism.

Laying On Of Hands can make one of your cities a Religious wall. With a standing army of Apostles, the city Moksha is established in will almost never fall due to the healing effect. If the enemy religion does not have Monastic Isolation as an Enhancer Belief, their closest cities will be sure to fall to your Religion from their units continually dying. In Gathering Storm, any of your units will heal allowing for an even stronger defense for a front line city.

Patron Saint is the only promotion that really affects how powerful your Religious units can be, giving your Apostles a second chance at a powerful offensive promotion such as Debater, Proselytizer, Translator or Orator.

Civilopedia entry[]

A Cardinal is one of the highest ranks of priest in the Roman Catholic Church, although similar ecclesiastical ranks exist in many other religions, such as certain Metropolitans of Orthodox Churches or the Lama in Vajrayana Buddhism. The office may entail oversight of large portions of property or large groups responsible for important aspects of the faith.

Trivia[]

Gallery[]

Civilization VI Governors [edit]
Amani

AffluenceEmissaryForeign Investor GS-Only.pngLocal Informants GS-Only.pngMessengerPrestigePromoterPuppeteer

Ibrahim GS-Only.png

Capou AghaGrand VizierHead FalconerKhass-Oda-BashiPashaSerasker

Liang

AmusementAquacultureGuildmasterInfrastructureParks and RecreationReinforced Materials GS-Only.pngWater Works GS-Only.pngZoning Commissioner

Magnus

Black MarketeerGroundbreakerIndustrialistProvisionSurplus LogisticsVertical Integration

Moksha

BishopCitadel of GodDivine ArchitectGrand InquisitorLaying On Of HandsPatron Saint

Pingala

Arms Race ProponentConnoisseurCurator GS-Only.pngGrantsLibrarianResearcherSpace Initiative

Reyna

ContractorCuratorForeign ExchangeForestry Management GS-Only.pngHarbormasterLand AcquisitionRenewable Subsidizer GS-Only.pngTax Collector

Victor

Air Defense InitiativeArms Race Proponent GS-Only.pngDefense LogisticsEmbrasureGarrison CommanderRedoubtSecurity Expert

GS-Only.png Added in the Gathering Storm expansion pack.

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