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The Mongolian people (or Mongols) represent the Mongol Empire, an Exploration Age civilization in Civilization VII.
The Mongols' civilization ability is Bokh, which grants a free cavalry unit when capturing an opposing Settlement but gives them a 50% Production penalty towards Settlers. It also allows them to gain Victory Points toward the Non Sufficit Orbis Victory when capturing Settlements in the Homelands in addition to controlling Settlements in the Distant Lands. Their associated wonder is the Erdene Zuu, and their unique components are as follows:
- Unique units: Keshig (military), Noyan (civilian)
- Unique improvement: Örtöö
- Unique civics: Ulus, Four Hounds, Yassa
Intro[]
In the steppe of Mongolia, Temüjin – who would become Genghis Khan – united feuding clans and led them across the known world. The Mongols used not only their famed archers, but also debuted gunpowder on the battlefield. Internally, the empire was a tolerant state, permitting freedom of religion, safe roads, and a passport system. But with the great Khan’s passing, the Mongol horde splintered.
Strategy[]
TBA
Civilopedia entry[]
TBA
Cities[]
Trivia[]
- The Mongolian civilization's symbol is the flame on top of the Soyombo, the national symbol of Mongolia.
- The Mongolian civilization ability is a corruption of the Mongolian word Bökh (ᠪᠦᠬᠡ / Бөх), a traditional form of Mongolian wrestling.
Soundtrack[]
Original track | Based on | Composed by | Performed by | Length |
---|---|---|---|---|
"The Mongol Empire (Exploration Age)" | Ertnii Saikhan Ser Ser Salkhi |
Geoff Knorr | The Mongolian State Morin Khuur Ensemble, with Munkhbaatar Bat-Ulzii & Munkhbat Myagmarjav | 7:17 |
Gallery[]
Videos[]
See also[]
- Mongol(ian) in other games
External links[]
Civilization VII Civilizations [edit] | |
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Antiquity | |
Exploration | |
Modern | |
1 Requires DLC |