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 "Church and State, Soul and Body, God and Man, are all one at Mont Saint Michel, and the business of all is to fight, each in his own way, or to stand guard for each other."
– Henry Adams
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Mont St. Michel is a Medieval Era Wonder in Civilization VI. It must be built on Floodplains or Marsh.

  • Effects:
    • +2 Faith Faith
    • 2 Relic Relic slots
    • All Apostles you create gain the Martyr ability in addition to a second ability you choose normally.
    • Occupying unit receives +6 Strength Defense Strength and automatically gains 2 turns of fortification (+6 Strength Defense Strength).[1]

Strategy[]

Mont St. Michel is a potentially powerful but niche wonder, and the only method of stable Relic Relic generation unless Yerevan is in the game. On paper, Mont St. Michel combined with the Reliquaries belief is a sound strategy, but it has two major problems:

  • You have to pick Reliquaries as your Follower belief, yet have no way to gain Relic Relics reliably until the late Medieval Era.
  • The Enlightenment civic is unlocked in the late Renaissance Era, only one era afterward, effectively halving any Religious Tourism Tourism effects. This means the power of Relic Relics doesn't sustain for long, and you cannot reverse this unless you have Cristo Redentor, which is unlocked in the Modern Era.

There are two civilizations that have extra bonuses for Relic Relics: the Kongolese and the Polish (courtesy of Jadwiga). Kongo, however, will have an easier time utilizing this wonder under Nzinga Mbande, since Mvemba a Nzinga's leader ability prevents them from producing Apostles reliably.

If you find yourself in possession of many Temples and St. Basil's Cathedral (as can happen when playing Russia, for example), you may want to build Mont St. Michel simply to help fill the overwhelming number of empty Relic Relic slots. Even without the Reliquaries belief, gaining a Relic Relic for one Apostle's death outweighs the increased cost of purchasing your next Apostle, meaning that losing an Apostle in theological combat can be changed from a Faith Faith drain to a Faith Faith gain. The loss of Religious Pressure each time an Apostle dies, however, will impede your progress toward a Religious Victory, so remember to pick up Monastic Isolation if you're aiming for this kind of victory.

Mont St. Michel can also help a civilization pivot from a heavy investment in a Religious Victory to a Cultural Victory: if winning a Religious Victory is becoming impractical, building this wonder in the face of a large loss of Apostles can turn a devastating loss of resources into a net gain, while also helping you transition to another victory strategy.

Unlike Forts and similar defensive tile improvements, Mont St. Michel provides a +6 Strength Defense Strength bonus to occupying units to offset the -2 Strength Defense Strength penalty imposed by Floodplains and Marshes.

Civilopedia entry[]

Perched on a rocky islet between Normandy and Brittany in the midst of sandbanks washed over by ocean tides, Mont St. Michel is a Gothic-style Benedictine abbey dedicated to the archangel Micheal built between the 11th and 16th centuries. Besides St. Aubert's skull, the Mont also was repository for bits of St. Petroc and St. Olaf and other holy relics. The place did have a practical purpose; its high walls, turrets and position made it of strategic worth … and many a French king stationed a small garrison (all that was needed) there. At low tide, it was readily accessible to pilgrims eager to give up a coin or two to be blessed; at high tide, the incoming sea would strand or drown any attacking force. The Mont would remain unconquered throughout the Hundred Years' War and beyond. Its position also made it ideal to incarcerate unrepentant traitors and other sinners; Louis XI turned the Mont into a prison, a role it served through the rest of the Ancien Régime. Now, it's still an abbey hosting a religious community, as well as a highly touristic visited place.

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Civilization VI Wonders [edit]
Wonders AlhambraAmundsen-Scott Research Station R&F-OnlyAngkor Wat1Apadana1Big BenBiosphère1Bolshoi TheatreBroadwayCasa de Contratación R&F-OnlyChichen ItzaColosseumColossusCristo RedentorEiffel TowerEstádio do MaracanãEtemenanki1Forbidden CityGolden Gate Bridge GS-OnlyGreat Bath GS-OnlyGreat LibraryGreat LighthouseGreat ZimbabweHagia SophiaHanging GardensHermitageHuey TeocalliJebel Barkal1Kilwa Kisiwani R&F-OnlyKotoku-in R&F-OnlyMachu Picchu GS-OnlyMahabodhi TempleMausoleum at Halicarnassus1Meenakshi Temple GS-OnlyMont St. MichelOracleOrszágház GS-OnlyOxford UniversityPanama Canal GS-OnlyPetraPotala PalacePyramidsRuhr ValleyStatue of Liberty R&F-OnlyStatue of Zeus1St. Basil's Cathedral R&F-OnlyStonehengeSydney Opera HouseTaj Mahal R&F-OnlyTemple of Artemis R&F-OnlyTerracotta ArmyTorre de Belém1University of Sankore GS-OnlyVenetian Arsenal
Natural wonders Bermuda Triangle1Chocolate Hills GS-OnlyCliffs of DoverCrater LakeDead SeaDelicate Arch R&F-OnlyEye of the Sahara R&F-OnlyEyjafjallajökull1Fountain of Youth1Galápagos IslandsGiant's Causeway1Gobustan GS-OnlyGreat Barrier ReefHạ Long Bay1Ik-Kil GS-OnlyKakadu2Lake Retba R&F-OnlyLysefjord1Mato Tipila GS-OnlyMatterhorn R&F-OnlyMount EverestMount KilimanjaroMount Roraima R&F-OnlyMount Vesuvius GS-OnlyPaïtiti1Pamukkale GS-OnlyPantanalPinnacles2PiopiotahiSahara el Beyda GS-OnlyTorres del PaineTsingy de BemarahaUbsunur Hollow R&F-OnlyUluru1Vinland2YosemiteZhangye Danxia R&F-Only
1 Requires DLC2 Specific scenarios only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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