(Standardized formatting) Tags: Visual edit apiedit |
No edit summary Tag: Visual edit |
||
(13 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Building_(Civ6) |
||
⚫ | |||
+ | |name = Mosque |
||
+ | |cost = 190 |
||
+ | |district = Holy Site |
||
+ | |reqinfrastructure = Temple |
||
⚫ | |||
+ | }} |
||
− | The '''Mosque''' is an advanced [[Religion (Civ6)|religious]] building in ''[[Civilization VI]]''. |
+ | The '''Mosque''' is an advanced [[Religion (Civ6)|religious]] [[Buildings (Civ6)|building]] in ''[[Civilization VI]]''. It is built in the {{Link6|Holy Site}} {{Link6|district}} and requires a {{Link6|Temple}} (or one of its replacements). It may also be purchased with {{Faith6}}. |
⚫ | |||
− | * +3 {{Faith6}} |
||
⚫ | |||
+ | * Effects: |
||
− | == Historical Context == |
||
+ | ** +3 {{Faith6}} (boosted by [[Simultaneum (Civ6)|Simultaneum]] [[Policy Cards (Civ6)|Policy Card]]) |
||
+ | ** +1 {{Citizen6}} Citizen slot |
||
+ | ** {{GS}} +1 {{Faith6}} additionally per Specialist in this district |
||
⚫ | |||
+ | * Restrictions: |
||
⚫ | |||
+ | |||
+ | == Strategy == |
||
+ | The Mosque can help speed up the spread of your [[Religion (Civ6)|religion]], making it very useful when pursuing a [[Victory (Civ6)#Religion|Religious Victory]]. The main advantage of it is that you only really need one. That makes it a much cheaper investment than all the other religious buildings (which are frankly expensive for what you get) though later in the game you may want to dot a few more around the globe. |
||
+ | |||
+ | == Civilopedia entry == |
||
There are strict requirements and standards in Islamic fiqh for a building to be a mosque, and those places of worship that do not meet those are merely musallas (“gathering houses”). Under Sharia law, once a mosque is formally designated as a holy place, it remains that until the Day of Judgment (Yawm ad-Din). The oldest and largest mosque in the world, the Masjid al-Haram, was built in the city of Mecca around 638 AD; it encompasses the holy site of the Kaaba, the most sacred of all locations in Islam. The Prophet himself established other mosques, notably that at Medina. From there, mosques – with their distinctive domes, minarets and prayer halls overseen by an imam – were carried by the swords of the faithful across Arabia, the Middle East and North Africa during the 7th Century. The first mosque built in the Far East – that at Xi’an – reportedly dates to the mid-8th Century. A site of prayer, charity and learning, the mosque is the physical heart of Islamic civilization. |
There are strict requirements and standards in Islamic fiqh for a building to be a mosque, and those places of worship that do not meet those are merely musallas (“gathering houses”). Under Sharia law, once a mosque is formally designated as a holy place, it remains that until the Day of Judgment (Yawm ad-Din). The oldest and largest mosque in the world, the Masjid al-Haram, was built in the city of Mecca around 638 AD; it encompasses the holy site of the Kaaba, the most sacred of all locations in Islam. The Prophet himself established other mosques, notably that at Medina. From there, mosques – with their distinctive domes, minarets and prayer halls overseen by an imam – were carried by the swords of the faithful across Arabia, the Middle East and North Africa during the 7th Century. The first mosque built in the Far East – that at Xi’an – reportedly dates to the mid-8th Century. A site of prayer, charity and learning, the mosque is the physical heart of Islamic civilization. |
Revision as of 19:50, 18 August 2019
The Mosque is an advanced religious building in Civilization VI. It is built in the Holy Site district and requires a Temple (or one of its replacements). It may also be purchased with Faith.
- Effects:
- +3 Faith (boosted by Simultaneum Policy Card)
- +1 Citizen slot
- +1 Faith additionally per Specialist in this district
- Missionaries and Apostles purchased in this Holy Site gain 1 additional "Spread Religion" charge
- Restrictions:
- Requires the Mosque Worship Belief to be constructed.
Strategy
The Mosque can help speed up the spread of your religion, making it very useful when pursuing a Religious Victory. The main advantage of it is that you only really need one. That makes it a much cheaper investment than all the other religious buildings (which are frankly expensive for what you get) though later in the game you may want to dot a few more around the globe.
Civilopedia entry
There are strict requirements and standards in Islamic fiqh for a building to be a mosque, and those places of worship that do not meet those are merely musallas (“gathering houses”). Under Sharia law, once a mosque is formally designated as a holy place, it remains that until the Day of Judgment (Yawm ad-Din). The oldest and largest mosque in the world, the Masjid al-Haram, was built in the city of Mecca around 638 AD; it encompasses the holy site of the Kaaba, the most sacred of all locations in Islam. The Prophet himself established other mosques, notably that at Medina. From there, mosques – with their distinctive domes, minarets and prayer halls overseen by an imam – were carried by the swords of the faithful across Arabia, the Middle East and North Africa during the 7th Century. The first mosque built in the Far East – that at Xi’an – reportedly dates to the mid-8th Century. A site of prayer, charity and learning, the mosque is the physical heart of Islamic civilization.