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"It was a fantastic landscape, for all around were rocks of the weirdest forms standing in apparently impossible positions, some placed on or next to others, in ways that seemed to defy every law of gravity."
–Goldthwaite’s Geographical Magazine
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Mount Roraima is a 4-tile impassable Natural Wonder in Civilization VI: Rise and Fall. Mount Roraima appears as a Mountain, and may be found on Grasslands. Its tiles provide +1 Civ6Faith Faith, +1 Civ6Science Science, and +2 Appeal to adjacent tiles; these bonuses stack for each adjacent wonder tile.

In Civilization VI: Rise and Fall, discovering Mount Roraima grants +1 Era Score, or +3 Score if the player is the first to do so.

StrategyEdit

Natural Wonder Mount Roraima bonuses (Civ6)

An illustration of Mount Roraima's bonuses

Each Mount Roraima tile provides +1 Civ6Faith Faith and +1 Civ6Science Science to adjacent non-wonder tiles (see diagram). However, as with all impassable wonders, the individual wonder tiles of Mount Roraima offer no benefits, and cannot be developed or improved. Roraima is usually most effective when it is near the outskirts of a city (or even slightly beyond its borders), since the wonder tiles themselves are functionally dead space. If a city is strategically placed in this fashion, it receives the adjacency benefits of the wonder without sacrificing valuable space.

Note that Mount Roraima's tiles can be incorporated into National Parks - if a player wishes to found a Park, then it may be more efficient to place the city nearer the wonder.

Civilopedia entryEdit

Mount Roraima juts 9000 ft. above the rainforests of South America. This sandstone tabletop mountain—called “the mother of all waters” by locals—inspired the setting for a number of stories and myths. Sir Arthur Conan Doyle’s The Lost World took inspiration from the landscape, as well as the account of Sir Everard im Thurn’s expedition. Thurn, an explorer and botanist, was the first to climb Roraima successfully.

The mountain hosts a substantial amount of unique flora and fauna. Unlike Doyle’s novel, the real Mount Roraima has no dinosaurs. (If it does, they haven’t made their presence known.)

TriviaEdit

  • Mount Roraima is the largest impassable Natural Wonder in Civilization VI.
  • Mount Roraima's tiles and bonuses cover a total of 15 tiles, which is more than any other terrain feature in Civilization VI.
  • Mount Roraima is the only wonder whose adjacency bonus affects a single tile three times.

GalleryEdit

Wonders in Civilization VI
Wonders

AlhambraAmundsen-Scott Research Station1Angkor WatApadanaBig BenBolshoi TheatreBroadwayCasa de Contratación1Chichen ItzaColosseumColossusCristo RedentorEiffel TowerEstádio do MaracanãForbidden CityGolden Gate Bridge2Great Bath2Great LibraryGreat LighthouseGreat ZimbabweHagia SophiaHanging GardensHermitageHuey TeocalliJebel BarkalKilwa Kisiwani1Kotoku-in1Machu Picchu2Mahabodhi TempleMausoleum at HalicarnassusMeenakshi Temple2Mont St. MichelOracleOrszágház2Oxford UniversityPanama Canal2PetraPotala PalacePyramidsRuhr ValleyStatue of Liberty1St. Basil's Cathedral1StonehengeSydney Opera HouseTaj Mahal1Temple of Artemis1Terracotta ArmyUniversity of Sankore2Venetian Arsenal

Natural Wonders

Chocolate Hills2Cliffs of DoverCrater LakeDead SeaDelicate Arch1Eye of the Sahara1Eyjafjallajökull3Galápagos IslandsGiant's Causeway3Gobustan2Great Barrier ReefHạ Long Bay3Ik-Kil2Kakadu4Lake Retba1Lysefjord3Mato Tipila2Matterhorn1Mount EverestMount KilimanjaroMount Roraima1Mount Vesuvius2Pamukkale2PantanalPinnacles4PiopiotahiSahara el Beyda2Torres del PaineTsingy de BemarahaUbsunur Hollow1Uluru3Vinland4 YosemiteZhangye Danxia1

1: Added in Rise and Fall2: Added in Gathering Storm3: Requires DLC4: Specific scenario games only
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