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Muskets are the weapons your colonists are using in a Sid Meier's Colonization game.

A colonist armed with 50 muskets becomes a soldier.

You can produce muskets in any colony that has an Armory or any upgrade (Magazine and Arsenal) of that building.

To produce muskets you need Tools that are converted into muskets. A Master Gunsmith increases the rate of production.

Sid Meier's Colonization Goods

CigarsClothCoatsCottonCrossesFoodFursHammerHorsesLumberMusketsOreRumSilverSugarTobaccoToolsTrade goods