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 "Mysticism is the mistake of an accidental and individual symbol for a universal one."
– Ralph Waldo Emerson
 "I like to say I practice militant mysticism. I'm absolutely sure of some things that I don't quite know."
– Rob Bell


Mysticism is an Ancient Era civic in Civilization VI. It can be hurried by founding a Pantheon.

Strategy[]

To see the unseen has always been the definition of religion. After all, all prophets see things that mere mortals do not. But how do you use these unseen things? By interpreting them. To interpret mystic things becomes a staple of early civilizations, because it gives them both a veneer of sophistication, and allows them to impress the masses and pursue their agendas easily. It is also the stepping stone to a true religion.

Mysticism unlocks the first Wildcard Policy Wildcard Policies in the game, one of which (Revelation) helps immensely with earning a Great Prophet and thus establishing a Religion. It also impresses smaller nations and grants you 1 Envoy Envoy. If you are playing with the Vietnam & Kublai Khan Pack, it also unlocks the Preserve, a special district dedicated to preserving the natural beauty of your civilization.

Civilopedia entry[]

The term “mysticism” is derived from the Greek term meaning “to conceal.” In the Hellenic civilization, it referred to “secret” rituals … not necessarily religious, for it lacked any connotations of the transcendental or divine. But then the Christians got hold of the word and it came to refer to the “hidden” allegorical interpretations of the Scriptures or to “hidden” presences, such as that of Christ at the Eucharist. Then the Christians bent it again, using it to denote three “theological” intertwined aspects of the divine: the biblical, the liturgical and the spiritual (or contemplative for non-Christians). Typically, mystics – theistic or not – view their mystical experiences as a stage in human transformation.

Thus, by the Renaissance – when mysticism abounded – it might be best thought of as a constellation of practices, discourses, texts, institutions, traditions and experiences all aimed at transcendence. Ironically, it also got condemned by the Church, and a lot of mystics – who became identified with the occult – got tortured and burned in their quest for transformation to another state of existence. Later, as human horizons expanded with the Enlightenment, so the threads of all sorts of mysticism got tangled: Christian, Jewish, Islamic, Buddhist, Taoist, Hindu, Tantric and so forth. The coming of modernity didn’t put these mystical fires out, only threw gasoline on them.

Psychologists such as Carl Jung sought to combine the “authenticity” of science with the mysticism of the spiritual in a search for “undiscovered paths to the unconscious self” that could lead a man towards “realizing his real nature and attaining his real goal.” Of course, the mystics never did quite define what that goal is supposed to be. Whether apophatic (indescribable) or kataphatic (shareable), theurgic (such as the Jewish kabbalah) or theologic, whether the mystic seeks a “union” or an “identity” with a higher intelligence, mysticism persists into the 21st Century.

Civilization VI Civics [edit]
Ancient Code of LawsCraftsmanshipEarly EmpireForeign TradeMilitary TraditionMysticismState Workforce
Classical Defensive TacticsDrama and PoetryGames and RecreationMilitary TrainingPolitical PhilosophyRecorded HistoryTheology
Medieval Civil ServiceDivine RightFeudalismGuildsMedieval FairesMercenariesNaval Tradition
Renaissance Diplomatic ServiceExplorationHumanismMercantilismReformed ChurchThe Enlightenment
Industrial Civil EngineeringColonialismNationalismNatural HistoryOpera and BalletScorched EarthUrbanization
Modern CapitalismClass StruggleConservationIdeologyMass MediaMobilizationNuclear ProgramSuffrageTotalitarianism
Atomic Cold WarCultural HeritageProfessional SportsRapid DeploymentSpace Race
Information Distributed Sovereignty GS-OnlyEnvironmentalism GS-OnlyGlobalizationNear Future Governance GS-OnlyOptimization Imperative GS-OnlySocial MediaVenture Politics GS-Only
Future GS-Only Cultural HegemonyExodus ImperativeFuture Civic*Global Warming MitigationInformation WarfareSmart Power Doctrine
* Future Civic is an Information Era civic until the Gathering Storm expansion.
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